Moto Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 1, D:1) an uncursed ring of teleportation {dd} (2, 3, D:1) a stone a +0 animal skin (3, -6, D:1) a +0 leather armour (3, 1, D:1) a stone (4, -20, D:1) a +0 hand axe (5, -3, D:1) a stone (6, -5, D:1) a +0 dagger a +0 whip a stone (6, -4, D:1) a +0 whip 2 stones (6, -3, D:1) a stone (7, -2, D:1) a stone (8, -5, D:1) a stone (9, -5, D:1) a stone (11, -17, D:1) a cursed -1 club (12, -20, D:1) a +0 dagger (12, -17, D:1) a +0 club (12, -6, D:1) a +0 dagger (34, 4, D:1) a potion of heal wounds (36, -2, D:1) a +0 mace (38, 1, D:1) a +0 leather armour (41, 3, D:1) a +0 dagger (42, -2, D:1) a +0 helmet (44, -25, D:1) a +0 leather armour (44, -7, D:1) a cursed +0 robe (51, -16, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) 17 arrows (12, -13, D:2) a +0 short sword (19, -24, D:2) 20 arrows (22, -21, D:2) a +0 robe (23, -28, D:2) 8 stones (24, -28, D:2) 22 stones (26, -19, D:2) a +0 mace (26, -14, D:2) 23 arrows (27, -20, D:2) 22 stones (29, -9, D:2) 23 stones (33, -1, D:2) 18 bolts (36, -26, D:2) 26 sling bullets (42, -7, D:2) a +0 club (43, 0, D:2) a +0 club (45, -17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 26, D:3) 23 bolts (9, 33, D:3) a +0 dagger (10, -3, D:3) 7 tomahawks (14, 36, D:3) a +0 dagger (15, 37, D:3) a +0 club (21, -11, D:3) 8 arrows (23, 42, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour (24, 7, D:3) a +0 mace (24, 24, D:3) a +0 giant spiked club (24, 42, D:3) a cursed +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour (25, 7, D:3) a -1 hand axe a +0 short sword a +0 dagger a +0 robe (25, 24, D:3) a +0 club (37, 12, D:3) 28 stones (41, 33, D:3) a +0 club (45, 2, D:3) a +0 ring mail (46, -1, D:3) a +0 dagger a +0 leather armour (47, 1, D:3) a +0 dagger a +0 leather armour (52, 25, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (7, 17, D:4) a +3 quarterstaff of chaos a +0 cloak (9, 16, D:4) an uncursed ring of magical power (9, 18, D:4) the +5 mace of Departure {crush, +Inv MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. (14, 27, D:4) a +0 falchion (14, 36, D:4) a +0 scale mail (22, 3, D:4) 25 arrows (29, 30, D:4) a +0 scale mail (35, 32, D:4) a +0 robe (36, -1, D:4) a +0 long sword (39, 2, D:4) a +0 trident (40, -2, D:4) a +0 ring mail (45, -1, D:4) a +0 dagger (45, 19, D:4) a +0 club (45, 42, D:4) 12 stones (47, -7, D:4) a +0 hand axe (55, 1, D:4) a +2 flail of protection a +1 leather armour of magic resistance (55, 11, D:4) a +0 club (55, 12, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet (55, 13, D:4) a +0 club (55, 23, D:4) a potion of lignification Level 5 of the Dungeon [Shop] Ohacihim's Book Boutique a book of Annihilations (1545 gold) the Reference Book on Floating Creation (1022 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Butterflies Summoning 1 c - Static Discharge Conjuration/Air 3 d - Summon Demon Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. a book of Geomancy (490 gold) a book of Cantrips (280 gold) a Young Poisoner's Handbook (560 gold) a book of Misfortune (280 gold) the Tome of the Shifting Entourage (1031 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ice Form Ice/Transmutation 4 c - Shadow Creatures Summoning 6 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. a book of Misfortune (280 gold) a book of Callings (420 gold) a book of Conjurations (420 gold) a book of Party Tricks (700 gold) (1, 14, D:5) a worker ant corpse (8, -26, D:5) a scroll of enchant weapon (14, -3, D:5) a +0 spear (15, -3, D:5) a +0 whip a +0 leather armour a gnoll corpse (15, -2, D:5) a +0 spear (15, -1, D:5) a +0 halberd a gnoll corpse (18, -11, D:5) a +0 hunting sling (27, -15, D:5) 11 sling bullets (28, 1, D:5) an iguana corpse (skeletalised by now) (43, -2, D:5) a +0 ring mail