Moto Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, -17, D:1) a +0 club (16, 24, D:1) a +0 dagger 2 stones a +0 club (31, 11, D:1) 9 arrows (34, -16, D:1) 17 sling bullets (45, 0, D:1) 31 arrows (48, -5, D:1) a +0 dagger Level 2 of the Dungeon (1, 24, D:2) a +0 dagger 22 stones a +0 giant club (2, 20, D:2) a +0 ring mail a +0 animal skin (7, 11, D:2) a +0 dagger 2 stones (9, 7, D:2) a book of Geomancy (21, 29, D:2) a +0 club (24, 30, D:2) a +0 dagger 16 stones (27, 21, D:2) 23 bolts (30, 34, D:2) a +0 short sword a stone (30, 43, D:2) a +0 dagger 3 stones (34, 21, D:2) a +0 helmet (45, 32, D:2) a +0 robe (56, -6, D:2) a book of Spatial Translocations Level 3 of the Dungeon (0, 0, D:3) 11 stones (7, 10, D:3) a +0 robe (7, 14, D:3) a +0 spear (7, 16, D:3) a +0 spear (9, 0, D:3) a +0 flail (10, -16, D:3) a +0 dagger (12, 11, D:3) a +0 long sword (15, -1, D:3) a +0 dagger a +0 robe (16, -1, D:3) a +0 dagger a +0 robe (16, 0, D:3) a +0 short sword a +0 leather armour (16, 1, D:3) a +0 spear a +0 leather armour (17, 0, D:3) a +0 club a +0 scale mail (17, 1, D:3) a +0 ring mail (20, 11, D:3) 21 arrows (21, 12, D:3) a +0 robe (25, 25, D:3) 24 arrows (32, 22, D:3) 14 stones (42, 31, D:3) a +0 dagger (44, 31, D:3) a +0 robe (47, -2, D:3) 17 stones (48, 5, D:3) a staff of conjuration (49, 33, D:3) a +0 short sword a +0 hand axe (49, 36, D:3) a +0 ring mail (50, 28, D:3) a +0 short sword a +0 short sword (50, 29, D:3) a +0 dagger (50, 35, D:3) 25 stones (51, 31, D:3) 14 arrows (52, 29, D:3) 17 arrows (54, 30, D:3) a +0 short sword Level 4 of the Dungeon (2, 19, D:4) a +0 dagger (2, 23, D:4) a +0 club (3, 19, D:4) a +0 club (7, 40, D:4) a +0 short sword a +0 dagger a +0 short sword a +0 leather armour a +0 dagger (11, -1, D:4) a +0 spear (14, 15, D:4) 15 stones (15, 11, D:4) a +0 quarterstaff (20, -6, D:4) a +0 club (21, 31, D:4) a +0 whip (41, 1, D:4) 10 stones (44, 31, D:4) a book of the Tundra (45, 27, D:4) a book of Geomancy Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (16, -19, D:5) a +0 flail (16, -18, D:5) a +0 dagger a +0 club a +0 hand axe a +0 whip (27, -39, D:5) a +0 hand axe (34, 0, D:5) a +0 falchion (34, 1, D:5) a +0 mace a +0 mace a +0 leather armour (43, 13, D:5) 21 sling bullets (43, 15, D:5) a +0 helmet (44, -23, D:5) the +1 robe "Awats" {rF+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. (45, -30, D:5) 18 arrows (53, 1, D:5) a +0 club (56, 0, D:5) a +0 long sword (59, 6, D:5) a +0 halberd (60, 8, D:5) a +0 dagger (61, 8, D:5) 2 potions of degeneration a +0 ring mail of cold resistance a +1 scale mail a +0 mace of freezing a throwing net (62, -30, D:5) 7 stones (64, -29, D:5) a Trismegistus Codex Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (4, 36, D:6) a +0 trident (18, 20, D:6) 7 silver javelins (23, 36, D:6) a potion of mutation (30, -1, D:6) 19 arrows a +0 hand axe (31, 2, D:6) a ring of protection from cold (32, 2, D:6) a scroll of immolation (41, 24, D:6) a There-And-Back Book (44, -12, D:6) a book of Callings (54, 29, D:6) a +0 scale mail (61, -21, D:6) a +0 giant club (61, 40, D:6) a +0 robe (69, -3, D:6) a +0 whip Level 7 of the Dungeon [Shop] Lin Lionn's Antique Weapon Boutique a +0 morningstar (112 gold) a +0 rapier (112 gold) a +0 quarterstaff (112 gold) a +0 trident (98 gold) a +0 quarterstaff (112 gold) a +2 spectral quarterstaff (616 gold) the +7 hand crossbow of Bodily Harmony {penet, Fragile rF++ MP+9 SInv} (2399 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +4 broad axe of flaming (817 gold) a +0 flail (98 gold) (0, 0, D:7) a +0 dagger a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 war axe a +0 scale mail (15, -19, D:7) a +0 robe (20, -15, D:7) the +3 hand axe of Fortitude {pain, Str+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). Stlth: It makes you more stealthy. Trog disapproves of the use of such an item. a +2 whip of pain (21, -14, D:7) a +0 club a +0 leather armour (23, -12, D:7) a +0 dagger a +0 robe (27, -32, D:7) a +0 dagger (28, -29, D:7) a +0 war axe (33, -35, D:7) a +0 leather armour (35, -1, D:7) 21 arrows (36, -5, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +6 ring of dexterity (1, -29, D:8) a wand of polymorph (7) (3, -25, D:8) a +4 spear (still there?) a +0 robe (still there?) (4, -25, D:8) a +3 long sword (still there?) a +0 robe (still there?) (4, -24, D:8) a +0 dagger a +0 robe (4, -23, D:8) a +3 morningstar of freezing (still there?) a +0 robe (still there?) (5, -25, D:8) a +0 dagger (still there?) a +0 robe (still there?) (5, -23, D:8) a +0 flail (still there?) a +0 robe (still there?) (6, -25, D:8) a +1 short sword (still there?) a +0 robe (still there?) (12, -1, D:8) a +0 chain mail (18, -15, D:8) a potion of mutation (24, -11, D:8) 11 stones (24, 21, D:8) 21 sling bullets (28, -6, D:8) 24 bolts (29, 5, D:8) 18 stones (35, -12, D:8) a book of Winter (36, -4, D:8) 15 arrows (44, -21, D:8) a book of Storms (54, 17, D:8) a +0 plate armour