Dungeon Crawl Stone Soup version 0.32-a0-861-g165e151e72 (webtiles) character file. Game seed: 83522378652565053 24 Mousus6 the Apothecary (level 3, -1/26 HPs) Began as a Formicid Alchemist on Mar 28, 2024. Slain by Terence ... wielding a +1 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (874 turns). Mousus6 the Apothecary (Formicid Alchemist) Turns: 874, Time: 00:01:39 Health: -1/26 AC: 3 Str: 12 XL: 3 Next: 15% Magic: 1/6 EV: 11 Int: 16 God: Gold: 34 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + e - +0 pair of boots Will +.... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.24/turn i - ring of willpower MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery g - a ring of wizardry (left hand) i - a ring of willpower (right hand) Scrolls c - 2 scrolls of identify {unknown} Potions b - 2 potions of magic f - 2 potions of enlightenment {unknown} h - a potion of invisibility {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting - Level 0.8 Conjurations * Level 4.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 11% 3 Olgreb's Toxic Radiance Alch 17% N/A 11% 4 Sticky Flame Fire/Alch 9% 2d5 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence the Incautious comes into view. He is wielding a +1 flail of protection. Terence shouts! An endoplasm comes into view. The sting hits Terence but does no damage. Terence is poisoned. The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence barely misses you. The sting hits Terence. Terence looks as sick as possible! Terence is heavily wounded. Terence hits you with a +1 flail of protection! Terence attacks as he pursues you! Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 chain mail (severely wounded, very poisoned, 79% to hit) The sting misses Terence. Terence closely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - Terence Aim: an endoplasm (98% to hit) The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is almost dead. Terence hits you with a +1 flail of protection. You die... Terence says, "That felt goooood." #.......##...## #.............# #........#....### ########........# #.#... <# #...##.#.# #.#...#. #......#.# #...!.. #....J.#.#####... . ##)##@#........# .# #....@........##.# ........#...........# #########........<# #.........# #............. #.......#.#### #.#.#####.## #>...†...... #####.###.#. You could see Terence (extremely poisoned) and an endoplasm. Vanquished Creatures 3 endoplasms (D:1) 3 giant cockroaches 4 goblins 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mousus6 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 483 | D:1 | Reached skill level 1 in Fighting 640 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 859 | D:2 | Noticed Terence 874 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, minmay_misc_feat_diagonals D:2: minmay_diamond_boxcup, layout_loops_cross, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.5 Conjurations | | 0.8 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Short sword || 13 Cast: Sting || 41 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 872 | 861 | 11 | 55 | 611 | 2 | 436.0 | Dungeon | 872 | 861 | 11 | 55 | 611 | 2 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 62 daAuts