Dungeon Crawl Stone Soup version 0.32-a0-898-g7811c86cf0 (webtiles) character file. Game seed: 5914716636607505970 2 Mousus6 the Magician (level 1, -8/15 HPs) Began as a Djinni Hedge Wizard on Apr 4, 2024. Mangled by a gnoll ... wielding a +1 flail of protection (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (126 turns). Mousus6 the Magician (Djinni Hedge Wizard) Turns: 126, Time: 00:00:30 Health: -8/15 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 31 EV: 11 Int: 15 God: SH: 5 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: reflection, infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - an amulet of reflection (around neck) Scrolls e - a scroll of fear {unknown} Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes Level 0.0 Charms * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations Level 0.0 Transmutations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Slow Hex 44% N/A 5% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 flail of protection. You are too injured to fight recklessly! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... $......#~≈~~.♣.##.# .......#..~..~~.#.## ≈......#...♣~~~~~..# ~......#≈.≈.~.~..~.# ≈.:....#~≈~.#♣~~#### .≈≈........♣~~..~~..~# #.~.......#.....~~≈..# #.≈........≈.~~..♣~~.# ##≈~...........≈@~.~~## ..≈~.....##....g#.#### .≈~......##..###..# ~≈≈.....>##......## .~..)....##.####.# ....####.##.# #.# ....# #....# #.. ....# #.#### #### ....# #.# You could see a gnoll. Vanquished Creatures A goblin (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mousus6 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Mousus6 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, nicolae_figureground_pulse Action || total ---------------------------++------- Cast: Magic Dart || 14 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 5 | 87 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 5 | 87 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts