Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 7092515937821913156 20 Mousus6 the Vexing (level 2, -6/22 HPs) Began as a Barachi Hexslinger on July 16, 2025. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 1 of the Dungeon. The game lasted 00:02:22 (616 turns). Mousus6 the Vexing (Barachi Hexslinger) Turns: 616, Time: 00:02:22 Health: -6/22 AC: 2 Str: 9 XL: 2 Next: 79% Magic: 1/3 EV: 11 Int: 13 God: Gold: 53 SH: 0 Dex: 14 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form, weak-willed, unable to hop, enlightened, flying, slow A: quills, amphibious, frog-like legs 1, +LOS a: Hop, Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - a throwing net Armour c - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} f - 2 scrolls of fog {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} i - a scroll of fear {unknown} Talismans l - a quill talisman (active) Skills: + Level 2.1 Fighting * Level 2.9 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Hailstorm Conj/Ice 0% 3d5 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:1 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is moderately wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 55% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.# #○○##.#########.### #####.#########☼○##.# #...# ..............○§§°..# #.#.. ######.########.☼#### #..⌠. #.# #.☼# #.... ### #.# #°§# #.... ..# #.# #°§# #.... #.# #.# #☼§# ###..⌠. #.# #.# #○@# #...... #.# #.# #°§# #.#..## #.# #.# ###☼§# #.#..## #.# #.# #.°§○##########.#.... #.# #.#### #°#.@...........##.## #.# #....# #.##############.[.# #.# #..#.###.# #.### #.# ##.......# #.# #.# ##...###### #.# You could see Sigmund (very drained). Vanquished Creatures 5 endoplasms (D:1) 2 hobgoblins (D:1) 6 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mousus6 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 61 | D:1 | Found a faded altar of an unknown god. 141 | D:1 | Found Weebbuil's Magic Scroll Boutique. 159 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 162 | D:1 | Learned a level 2 spell: Jinxbite 602 | D:2 | Noticed Sigmund 609 | D:1 | HP: 1/22 [Sigmund/puff of flame (5)] 616 | D:1 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, serial_shops, shop, ebering_ecumenical_altar_petrified D:2: layout_basic, uniq_jessica, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.9 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 69 Cast: Jinxbite || 1 Ability: Hop || 1 Use: Potion || 2 Scroll || 1 Armour: Robe || 22 Dodge: Dodged || 8 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 735 | 699 | 36 | 0 | 519 | 2 | 367.5 | Dungeon | 735 | 699 | 36 | 0 | 519 | 2 | 367.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 1 daAuts