Dungeon Crawl Stone Soup version 0.34-a0-386-g2c30cb724a (webtiles) character file. Game seed: 7996488301919910483 192604 Mousus6 the Mechanist (level 17, -7/152 HPs) Began as a Mountain Dwarf Forgewright on July 18, 2025. Was a High Priest of Sif Muna. Mangled by a demonic crawler (14 damage) ... on level 4 of the Spider Nest. The game lasted 01:49:32 (29548 turns). Mousus6 the Mechanist (Mountain Dwarf Forgewright) Turns: 29548, Time: 01:49:33 Health: -7/152 AC: 6 Str: 23 XL: 17 Next: 16% Magic: 7/40 EV: 13 Int: 24 God: Sif Muna [*****.] Gold: 1511 SH: 2 Dex: 5 Spells: 2/36 levels left rFire + + . (33%) o - +8 spear of Expedience {freeze, rF++ Will++ Str-3} rCold + + + (20%) (no offhand) rNeg + . . (50%) q - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois + (33%) m - +0 helmet {Int+3} rElec + (33%) v - +1 cloak "Botouk" {rElec rN+ Str+3} rCorr . (100%) k - +0 pair of gloves SInv + g - +0 pair of boots Will +++.. u - amulet of Moodiness {+Inv RegenMP+ Str+3} Stlth ++++ r - ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} HPRegen 0.45/turn e - ring of Xom's Best Wishes {rPois Str+4 Dex-3 Stlth+} MPRegen 0.67/turn %: no passive effects @: corroded, on blink cooldown, phalanx barrier, studying 2 skills A: runic magic, artefact enchanting }: 1/15 runes: decaying a: Renounce Religion, Evoke Invisibility, Channel Magic, Forget Spell, Divine Exegesis You were on level 4 of the Spider Nest. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 6 branches of the dungeon, and saw 31 of its levels. You visited the chambers of the Necropolis 1 time. You collected 3486 gold pieces. You spent 1975 gold pieces at shops. Inventory: Hand Weapons a - the +1 halberd "Nihaneni" {freeze, rElec MP+9 Stlth-} (You bought it in a shop on level 2 of the Orcish Mines) rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. b - the +8 short sword of Crusades {freeze, Str+3} (You found it on level 5 of the Lair of Beasts) Str+3: It affects your strength (+3). o - the +8 spear of Expedience (weapon) {freeze, rF++ Will++ Str-3} (You found it on level 3 of the Spider Nest) rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). w - a +1 arbalest of electrocution Missiles j - 2 throwing nets Armour d - the +0 hat of Goumeqoc {rC+ Str+2} (You bought it in a shop on level 6 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). g - a +0 pair of boots (worn) h - +0 swamp dragon scales k - a +0 pair of gloves (worn) m - a +0 helmet of intelligence (worn) n - +0 acid dragon scales q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} (You found it on level 12 of the Dungeon) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. v - the +1 cloak "Botouk" (worn) {rElec rN+ Str+3} (You acquired it on level 13 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Magical Staves f - a staff of earth s - a staff of alchemy Jewellery c - a ring of wizardry e - the ring of Xom's Best Wishes (worn) {rPois Str+4 Dex-3 Stlth+} (You found it on level 11 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. i - a ring of resist corrosion l - an amulet of regeneration p - a ring of fire r - a ring of the Octopus King (worn) {HP+2 MP+9 AC+2 EV+2 SH+2} (You found it on level 5 of the Lair of Beasts) [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). t - a ring of willpower u - the amulet of Moodiness (worn) {+Inv RegenMP+ Str+3} (You found it on level 5 of the Lair of Beasts) [amulet of magic regeneration] +Inv: It lets you turn invisible. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Wands f - a wand of mindburst (35) b - a wand of acid (25) a - a wand of flame (45) e - a wand of charming (29) c - a wand of roots (28) p - a wand of polymorph (14) d - a wand of digging (3) Scrolls f - 3 scrolls of fear N - 4 scrolls of noise t - 11 scrolls of teleportation j - 2 scrolls of enchant armour {unknown} x - 3 scrolls of amnesia l - 2 scrolls of blinking {unknown} p - 5 scrolls of poison I - 7 scrolls of immolation T - 3 scrolls of torment w - 4 scrolls of enchant weapon V - 6 scrolls of vulnerability g - 6 scrolls of fog r - 3 scrolls of revelation c - 2 scrolls of summoning {unknown} e - a scroll of brand weapon {unknown} Potions g - 6 potions of magic L - 3 potions of lignification r - 3 potions of resistance w - 3 potions of heal wounds M - 4 potions of mutation A - 3 potions of attraction B - 2 potions of berserk rage m - 6 potions of might e - 2 potions of enlightenment b - 3 potions of brilliance c - 3 potions of curing C - 3 potions of cancellation h - 3 potions of haste a - a potion of ambrosia i - a potion of invisibility Miscellaneous g - a +0 phantom mirror Skills: + Level 13.2 Fighting - Level 9.5 Armour + Level 5.5 Dodging + Level 6.0 Stealth + Level 10.2 Spellcasting - Level 2.0 Conjurations * Level 20.1 Forgecraft * Level 12.3 Fire Magic - Level 2.0 Air Magic * Level 11.2 Earth Magic - Level 2.0 Alchemy + Level 14.2 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Hellfire Mortar Fire/Erth/Frge 35% 4d13 11% 7 b - Mephitic Cloud Conj/Alch/Air 21% N/A 7% 3 c - Forge Phalanx Beetle Frge 41% N/A 1% 6 d - Forge Lightning Spir Air/Frge 60% 3d9 1% 4 e - Nazja's Percussive T Frge 41% 4d10 1% 5 f - Diamond Sawblades Frge 41% 4d8 1% 7 g - Blink Tloc 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 0% 1 Construct Spike Launche Frge 100% 2d7 0% 2 Sandblast Erth 100% 2d20 1% 1 Scorch Fire 100% 2d9 1% 2 Shock Conj/Air 84% 1d8 2% 1 Kiss of Death Conj/Necr 68% 2d10 3% 1 Mercury Arrow Conj/Alch 42% 2d8 3% 2 Slow Hex 48% N/A 5% 1 Momentum Strike Conj/Tloc 34% 3d8 5% 2 Jinxbite Hex 24% 2d2 8% 2 Lesser Beckoning Tloc 24% N/A 8% 2 Sublimation of Blood Necr 12% N/A 8% 2 Launch Clockwork Bee Frge 83% N/A 0% 3 Inner Flame Hex/Fire 41% N/A 1% 3 Passwall Erth 60% N/A 1% 3 Volatile Blastmotes Fire/Tloc 82% 2d16 1% 3 Forge Blazeheart Golem Fire/Frge 74% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 60% 2d13 1% 4 Alistair's Walking Alem Alch/Frge 60% N/A 1% 5 Forge Monarch Bomb Fire/Frge 37% 4d14 1% 6 Fortress Blast Frge 100% 6d5 1% 6 Leda's Liquefaction Alch/Erth 22% N/A 3% 4 Petrify Alch/Erth 22% N/A 3% 4 Summon Seismosaurus Egg Summ/Erth 39% N/A 4% 4 Fireball Conj/Fire 23% 3d11 8% 5 Fugue of the Fallen Necr 12% N/A 16% 3 Gloom Hex/Necr 24% N/A 16% 3 Maxwell's Portable Pile Tloc 12% (3-9)d3 16% 3 Sigil of Binding Hex 12% N/A 16% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Teleport Other Tloc 12% N/A 16% 3 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Plasma Beam Fire/Air 23% 2x1d35 38% 6 Starburst Conj/Fire 23% 6d8 38% 6 Spellspark Servitor Conj/Frge 30% N/A 43% 7 Anguish Hex/Necr 6% N/A 45% 4 Cause Fear Hex 6% N/A 45% 4 Eringya's Surprising Cr Summ 12% N/A 45% 4 Martyr's Knell Necr/Summ 12% N/A 45% 4 Passage of Golubria Tloc 12% N/A 45% 4 Bombard Conj/Erth 22% 9d4 45% 6 Splinterfrost Shell Ice/Frge 28% 6d11 56% 7 Permafrost Eruption Ice/Erth 19% 2x4d5 61% 6 Silence Hex/Air 8% N/A 67% 5 Yara's Violent Unravell Hex/Alch 8% 3d5 67% 5 Platinum Paragon Frge 41% 4d18 80% 9 Curse of Agony Necr 12% N/A 82% 5 Metabolic Englaciation Hex/Ice 6% N/A 82% 5 Magnavolt Erth/Air 22% 4d13 96% 7 Summon Hydra Summ 6% N/A 100% 7 Maxwell's Capacitive Co Air 10% ∞ 100% 8 Dragon's Call Summ 6% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 [ D:12 : Orc:1 ** Orc:2 :::::* Annotations: D:9 exclusion: floor Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The demonic crawler is no longer moving slowly. The demonic crawler hits you!! You block the demonic crawler's attack. The demonic crawler hits you! Your diamond sawblade shreds the demonic crawler! You hit the demonic crawler but do no damage. The demonic crawler is severely wounded. You feel less invigorated. Your diamond sawblade falls apart. x2 The demonic crawler barely misses you. The demonic crawler closely misses you. x2 Casting: Hellfire Mortar (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You forge a skittering defender to stand by your side. The demonic crawler hits you! The demonic crawler hits you but does no damage. x2 The demonic crawler barely misses you. The demonic crawler hits you! * * * LOW HITPOINT WARNING * * * The demonic crawler hits you. * * * LOW HITPOINT WARNING * * * Casting: Forge Phalanx Beetle (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You swap places. The demonic crawler attacks as it pursues you! The demonic crawler hits you! * * * LOW HITPOINT WARNING * * * The demonic crawler hits you but does no damage. The demonic crawler hits you! * * * LOW HITPOINT WARNING * * * Your hellfire mortar blasts a torrent of magma at the demonic crawler. The bolt of magma hits the demonic crawler!! Okay, then. You feel much better. The demonic crawler hits you! * * * LOW HITPOINT WARNING * * * The demonic crawler hits you! You die... .. .^. ### #..##≈. ####....#.. ###.##../..## #.†..##...$.# #.†