Dungeon Sprint DCSS version 0.34-a0-447-ga178a525af (webtiles) character file. Game seed: 35623872366715927 2 Mousus6 the Gusty (level 1, -1/12 HPs) Began as an Octopode Air Elementalist on July 25, 2025. Slain by a gnoll ... wielding a +1 heavy flail (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (13 turns). Mousus6 the Gusty (Octopode Air Elementalist) Turns: 13, Time: 00:00:17 Health: -1/12 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 0.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 1.8 Conjurations * Level 3.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 13% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Mousus6 the Octopode Air Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A ball python, a bat, a rat, a goblin and a gnoll come into view. The gnoll is wielding a +1 heavy flail. The zap hits the ball python. You kill the ball python! The zap hits the bat. You kill the bat! The zap hits the rat. You kill the rat! The zap hits the goblin. You kill the goblin! The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is severely wounded. You are out of magic! You close the door. A gnoll breaks down the door. There is a staircase leading out of the dungeon here. You barely miss the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 heavy flail! Ouch! That really hurt! You die... ▓▓▓ ▓@▓ ▓j▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓†▓ ▓)▓ You could see a gnoll. Vanquished Creatures A ball python (D) A bat (D) A goblin (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mousus6 the Octopode Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 13 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Shock || 3 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts