MovingMist Level 1 of the Dungeon (4, -14, D:1) a +0 club (5, 0, D:1) a +0 dagger (9, 18, D:1) a +0 scale mail (10, -12, D:1) 25 bolts (10, 16, D:1) a +0 dagger of venom (19, -14, D:1) a +0 club (19, -11, D:1) a stone (22, 17, D:1) a +0 club (31, -13, D:1) a stone (34, -15, D:1) 3 stones (54, 19, D:1) a +0 club (56, 19, D:1) a stone (57, 24, D:1) a +0 club a +0 club (59, -13, D:1) an uncursed amulet of the acrobat (64, -21, D:1) a stone (65, -21, D:1) 2 stones (65, -20, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) 3 stones (7, 13, D:2) 6 boomerangs (17, 4, D:2) 16 stones (20, 10, D:2) a +0 rapier (25, 18, D:2) a +0 short sword (25, 31, D:2) a +0 rapier (25, 33, D:2) a +0 ring mail (28, 26, D:2) a +0 ring mail (35, 28, D:2) a +0 ring mail (44, 28, D:2) a +0 robe (70, 33, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a +0 robe (2, 9, D:3) a +0 dagger (12, -42, D:3) 12 stones (14, -6, D:3) a +0 leather armour (16, -32, D:3) a +0 robe (26, -40, D:3) 18 arrows (29, -28, D:3) an uncursed ring of poison resistance (30, 2, D:3) a +0 club (37, -43, D:3) a +0 club a stone (38, -45, D:3) a stone (41, 4, D:3) a +0 dagger (42, -8, D:3) a cursed -2 dagger a +0 dagger (42, -7, D:3) 31 sling bullets (43, -6, D:3) a +0 dagger (45, -9, D:3) a +0 club (45, -2, D:3) a +0 club (46, 1, D:3) 20 stones (47, -31, D:3) 24 stones (47, -10, D:3) a +0 club a +0 ring mail (48, -9, D:3) a +0 club (49, -38, D:3) a +0 club (49, -26, D:3) a +0 club (50, -9, D:3) a cursed -2 club (52, -34, D:3) 18 bolts (52, -21, D:3) a +1 dagger of speed (52, -20, D:3) a +0 club (53, -7, D:3) a +0 club (58, 1, D:3) 2 atropa-tipped darts (59, -37, D:3) a poisoned dart (59, -36, D:3) a poisoned dart (60, -35, D:3) a poisoned dart (60, -34, D:3) a poisoned dart (61, -32, D:3) 3 poisoned darts (61, 3, D:3) 22 stones Level 4 of the Dungeon (2, 0, D:4) a stone (3, 0, D:4) the cursed +1 halberd of Idef {vamp, +Blink rN++ Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It greatly protects you from negative energy. It lets you blink. It has a curse placed upon it. (unseen) (3, 7, D:4) a ration (4, -25, D:4) 18 stones (4, -5, D:4) 11 gold pieces (4, -3, D:4) 15 gold pieces (5, -5, D:4) 13 gold pieces (5, -3, D:4) a manual of Axes (6, -5, D:4) 6 gold pieces (6, -3, D:4) a +3 ring of protection (14, -26, D:4) 22 stones (18, -29, D:4) a cursed -2 trident (23, -41, D:4) a +0 hand axe (23, -40, D:4) a +0 club (33, -15, D:4) a +0 flail a +0 chain mail a cursed +0 buckler (36, -29, D:4) 20 stones (36, -16, D:4) a +0 scythe of protection a +0 robe (43, -2, D:4) 23 bolts (48, -1, D:4) a +0 short sword (55, -6, D:4) 13 stones (56, -8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 24, D:5) a +0 whip a +0 shield a +0 flail (4, 6, D:5) a +0 falchion (6, 45, D:5) a +0 robe (14, 17, D:5) a +0 whip a cursed +0 flail (16, 2, D:5) a +0 spear (18, 20, D:5) a +0 war axe (18, 25, D:5) a +0 dagger (21, 23, D:5) 26 bolts (26, 29, D:5) a +0 chain mail a +0 dagger (28, 27, D:5) a +0 club a +0 leather armour (28, 29, D:5) a +0 short sword a +0 ring mail (29, 23, D:5) 18 stones (31, 32, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) Sif Muna's Papyrus of Attacks Spells Type Level Known a - Sting Conjuration/Poison 1 no (6, -19, D:6) a +0 robe (6, -18, D:6) an uncursed staff of earth 8 poisoned darts (14, 2, D:6) a +0 shortbow 28 arrows (14, 3, D:6) a +0 battleaxe (17, 3, D:6) a +0 shortbow 10 arrows (21, 7, D:6) an arrow (27, 13, D:6) a +0 flail a +2 ring mail of poison resistance a +0 chain mail (28, 13, D:6) a +0 flail a +0 leather armour (39, 3, D:6) a +0 chain mail (40, 19, D:6) 26 bolts the Ecumenical Temple