MrAu Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (3, -2, D:1) a +0 club (5, -2, D:1) a +0 dagger (7, 1, D:1) a +0 trident (17, -2, D:1) a +0 dagger 2 stones (20, -14, D:1) a +0 ring mail (21, -13, D:1) a +0 whip (21, 1, D:1) a +0 dagger (23, -14, D:1) a rat corpse (skeletalised by now) (24, -15, D:1) a bat corpse (skeletalised by now) (34, -5, D:1) a +0 short sword a stone a kobold skeleton (35, -5, D:1) a +0 dagger a goblin skeleton (35, 9, D:1) a +0 ring mail (38, -19, D:1) a +0 short sword (38, 9, D:1) a +0 club a +0 hand axe (40, 5, D:1) a ball python skeleton (41, -4, D:1) a frilled lizard corpse (42, -4, D:1) a +0 club a goblin corpse (42, 5, D:1) a +0 dagger (46, -10, D:1) a +0 club (46, 4, D:1) a frilled lizard corpse (53, 2, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (6, -3, D:2) the +6 whip of the Summoning Shrike {venom, rF- rC+ Int+5 Stlth+} Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (unseen) (9, -22, D:2) a quokka corpse (21, -20, D:2) a +0 club a goblin corpse