Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 7810602172520512960 29 MrAu the Sneak (level 3, 0/21 HPs) Began as an Octopode Enchanter on June 30, 2023. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (804 turns). MrAu the Sneak (Octopode Enchanter) Turns: 804, Time: 00:02:09 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 16% Magic: 3/6 EV: 13 Int: 19 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +2 dagger (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . d - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) %: no passive effects @: confusing by touch A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger g - a +2 dagger of holy wrath (weapon) Jewellery d - an amulet of magic regeneration (around mantle) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} Potions b - 2 potions of invisibility Skills: + Level 1.4 Short Blades + Level 2.3 Dodging * Level 4.8 Stealth + Level 2.2 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 14% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Tukima's Dance Hex 14% N/A 14% 3 Dazzling Flash Conj/Hex 16% N/A 26% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! HP restored. Found an escape hatch in the floor. Found a stone staircase leading down. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A frilled lizard comes into view. The frilled lizard hisses angrily. You barely miss the frilled lizard. You grab the frilled lizard. You squeeze the frilled lizard. You kill the frilled lizard! This spell is extremely dangerous to cast! Memorise Confusing Touch, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. Sorry, you're not good enough to have a special ability. An adder comes into view. A hobgoblin comes into view. The hobgoblin shouts! The adder hisses angrily. The adder bites you. The hobgoblin hits you. The adder misses you. The adder barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. The adder attacks as you move away! The adder bites you. The adder bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin closely misses you. Casting: Confusing Touch (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (14% risk of failure)! Continue anyway? Your tentacles begin to glow red. The hobgoblin hits you. You die... .# ... .# ###.# .# .... .# #.#####.## ####........# ...........# ############..#.....#### #........@gS...........# ###.########.......###.# #.# #.#.........# #.# #.#.##.#.#### #.# #<#......# #.# #.#..#.### #.# #.#..#.# #.# #.#..#.# #.# #.# You could see an adder and a hobgoblin. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrAu the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 589 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 777 | D:2 | Learned a level 3 spell: Confusing Touch 804 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_cross D:2: layout_basic, serial_shops, shop, nicolae_shop_waterfront, nicolae_shop_back_alley_shop Action || total ---------------------------++------- Melee: Dagger || 41 Tentacles || 8 Constrict || 8 Cast: Confusing Touch || 1 Stab: Sleeping || 9 Armour: Skin || 6 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 800 | 789 | 11 | 62 | 482 | 2 | 400.0 | Dungeon | 800 | 789 | 11 | 62 | 482 | 2 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:2: 54 daAuts