Dungeon Crawl Stone Soup version 0.31-a0-214-gb37851dbb3 (webtiles) character file. Game seed: 13063162788846200180 252 MrAu the Conjurer (level 6, -2/32 HPs) Began as a Tengu Conjurer on July 1, 2023. Slain by a river rat (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:36 (3366 turns). MrAu the Conjurer (Tengu Conjurer) Turns: 3366, Time: 00:04:38 Health: -2/32 AC: 3 Str: 14 XL: 6 Next: 14% Magic: 7/11 EV: 15 Int: 20 God: Gold: 186 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . o - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 cloak (worn) Jewellery i - a ring of flight m - a +6 ring of strength (left hand) p - an amulet of faith Scrolls d - 6 scrolls of identify {unknown} k - a scroll of silence {unknown} l - a scroll of immolation {unknown} n - 2 scrolls of teleportation {unknown} q - 3 scrolls of amnesia {unknown} s - a scroll of vulnerability {unknown} Potions b - 3 potions of magic c - a potion of enlightenment {unknown} e - 2 potions of brilliance {unknown} f - 2 potions of heal wounds {unknown} g - a potion of mutation {unknown} h - 3 potions of attraction {unknown} j - a potion of degeneration {unknown} r - a potion of curing {unknown} Skills: + Level 3.8 Dodging + Level 3.7 Stealth + Level 3.3 Spellcasting + Level 6.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Sif Muna Shops: D:3 [ Portals: Sewer: D:4 Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Found a glowing drain. A river rat comes into view. The river rat bites you. You barely miss the river rat. Your kick misses the river rat. The river rat misses you. You hit the river rat. Your peck misses the river rat. The river rat is lightly wounded. The river rat bites you! You hit the river rat but do no damage. The river rat bites you. You hit the river rat but do no damage. You claw the river rat, but do no damage. The river rat bites you. You hit the river rat. You claw the river rat. The river rat is heavily wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * You barely miss the river rat. Your peck misses the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat. The river rat is heavily wounded. The river rat bites you. You die... ###....# #...# #....# #...# #....# ### ##### #....# ##~######~## #....# #~~~~~~~~~~# #....# #~~~####~~~# ####.# ##~##~~##~## #.# #~#~~∩~#~# #.# #~#~@~~#†# #.# ##~##~r##~## #.# #~~~#~~#~~~# #.# #~~~#~~~~~~# #.#####†######~## #.....#.# ### #####.†.# ##### You could see a river rat. Vanquished Creatures An ice beast (D:4) 3 gnolls (D:3) 4 adders A white imp (D:4) 6 worms 2 dart slugs 3 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 4 goblins 6 hobgoblins 7 jackals 6 quokkas 7 ball pythons A bat (D:2) 4 frilled lizards 5 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrAu the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 770 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1521 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1845 | D:3 | Found Ferukk's Antique Armour Emporium. 2318 | D:3 | Reached skill level 6 in Conjurations 2545 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2545 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/10 2685 | D:3 | Learned a level 2 spell: Searing Ray 2726 | D:4 | Found a shimmering blue altar of Sif Muna. 2726 | D:4 | Found a stormy altar of Qazlal. 2891 | D:4 | Noticed an ice beast 2900 | D:4 | Killed an ice beast 2901 | D:4 | Reached XP level 6. HP: 23/32 MP: 2/11 3354 | D:4 | Found a glowing drain. 3366 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms D:2: minmay_chambers_of_ones, layout_basic, dk_noncrumbling_4 D:3: kennysheep_six_static_rooms, layout_rooms, serial_shops, shop D:4: layout_basic, gammafunk_temple_overflow_wave, temple_green, gup_sewer_entry_bubbles, roderic_batcave, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.8 Stealth | 3 | 3.7 Conjurations | 6 | 6.5 Spellcasting | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 14 || 14 Kick | | 5 || 5 Peck | | 3 || 3 Cast: Magic Dart | 52 | 96 || 148 Armour: Robe | | 1 || 1 Dodge: Dodged | 1 | 14 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3319 | 3202 | 117 | 246 | 2570 | 4 | 829.8 | Dungeon | 3319 | 3202 | 117 | 246 | 2570 | 4 | 829.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1117 daAuts D:3: 853 daAuts D:1: 706 daAuts D:4: 643 daAuts