Dungeon Crawl Stone Soup version 0.31-a0-216-g22e908daa7 (webtiles) character file. Game seed: 17352788853520752344 263 MrAu the Trooper (level 6, -4/48 HPs) Began as a Djinni Cinder Acolyte on July 2, 2023. Was a High Priest of Ignis. Shot with an arrow by a centaur (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:21 (2440 turns). MrAu the Trooper (Djinni Cinder Acolyte) Turns: 2440, Time: 00:04:22 Health: -4/48 AC: 6 Str: 13 XL: 6 Next: 43% Gold: 154 EV: 10 Int: 18 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + - Unarmed rCold x . . (no shield) rNeg . . . g - +2 leather armour {rF+} rPois ∞ f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Armour a - a +0 robe f - a +0 helmet (worn) g - a +2 leather armour of fire resistance (worn) Wands m - a wand of flame (11) Scrolls c - 2 scrolls of teleportation i - a scroll of immolation p - 2 scrolls of enchant armour Potions b - a potion of might {unknown} d - 2 potions of heal wounds {unknown} e - 2 potions of resistance {unknown} h - 3 potions of curing {unknown} j - 2 potions of lignification {unknown} k - 2 potions of invisibility {unknown} n - a potion of mutation {unknown} Skills: + Level 4.6 Fighting + Level 4.6 Unarmed Combat + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 28% 2d6 8% 2 b - Shock Conj/Air 56% 1d6 5% 1 c - Wereblood Tmut 14% N/A 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of freezing (75% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of freezing (75% to hit) The zap misses the gnoll. The zap hits the gnoll. The gnoll is lightly wounded. The zap misses the gnoll. Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of freezing (75% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the centaur. The centaur is lightly wounded. The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 whip of freezing. The gnoll freezes you. The gnoll attacks as you move away! The gnoll hits you with a +2 whip of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.....# #.##.## #.# #.gg# #.##.####.# #†# #.........# #g# ####.###### ###.#### #.# #......## #.# #.......# #.# ##....cg.# #.# #.....#.@#######.# #######................# ...........##..######### ########.....).# #......## ######## You could see a centaur and 2 gnolls. Vanquished Creatures A hound (D:4) A jelly (D:3) 2 orc wizards (D:3) Ijyb (D:3) Robin (D:3) 5 adders A worm (D:2) A dart slug (D:3) 2 orcs 5 endoplasms A giant cockroach (D:3) 9 goblins 10 hobgoblins 4 quokkas 6 ball pythons 9 bats A frilled lizard (D:1) 3 kobolds 4 rats 67 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:1) 13 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrAu the Djinni Cinder Acolyte began the quest for the Orb. 0 | D:1 | MrAu set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 215 | D:1 | Reached XP level 2. HP: 10/25 MP: 0/0 775 | D:2 | Reached XP level 3. HP: 25/30 MP: 0/0 775 | D:2 | Learned a level 1 spell: Shock 973 | D:2 | Reached XP level 4. HP: 25/36 MP: 0/0 1473 | D:3 | Found a burning altar of Makhleb. 1606 | D:3 | Noticed Robin 1615 | D:3 | Killed Robin 1684 | D:3 | Noticed Ijyb 1687 | D:3 | Reached XP level 5. HP: 29/41 MP: 0/0 1687 | D:3 | Learned a level 2 spell: Wereblood 1895 | D:3 | Killed Ijyb 2026 | D:3 | Reached XP level 6. HP: 44/48 MP: 0/0 2440 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: minmay_recursive_quarters, layout_rooms, ebering_dispersal_statue_hall, kennysheep_generic_room_9 D:3: layout_basic, mainiacjoe_overflow_small_starburst, nicolae_goblin_pals D:4: layout_loops_corners, gammafunk_ghost_icy Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.6 Unarmed Combat | 4 | 4.6 Spellcasting | 3 | 3.3 Conjurations | 3 | 3.3 Hexes | 3 | 3.3 Summonings | 3 | 3.3 Necromancy | 3 | 3.3 Translocations | 3 | 3.3 Transmutations | 3 | 3.3 Fire Magic | 3 | 3.3 Ice Magic | 3 | 3.3 Air Magic | 3 | 3.3 Earth Magic | 3 | 3.3 Poison Magic | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Cast: Scorch | 35 | 66 || 101 Shock | | 2 || 2 Invoke: Foxfire Swarm | 1 | || 1 Use: Scroll | | 6 || 6 Armour: Robe | 3 | || 3 Leather armour | 5 | 7 || 12 Dodge: Dodged | 22 | 13 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2439 | 2414 | 25 | 418 | 1574 | 4 | 609.8 | Dungeon | 2439 | 2414 | 25 | 418 | 1574 | 4 | 609.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 888 daAuts D:1: 736 daAuts D:3: 710 daAuts D:4: 104 daAuts