MrAu Level 1 of the Dungeon [Shop] Urunecopapp's Antique Armour Shop a +3 ring mail of fire resistance (702 gold) the +1 leather armour "Mogyek" {*Corrode Slay+5} (793 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). *Corrode: It may corrode you when you take damage. a +1 plate armour of poison resistance (864 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) a +2 robe of positive energy (396 gold) (0, 0, D:1) a +0 club (4, -11, D:1) a +0 club (5, -6, D:1) a +0 falchion (9, -4, D:1) a +0 dagger (21, 9, D:1) a +0 club (25, 14, D:1) a +1 vampiric short sword (28, -19, D:1) 4 stones (30, 1, D:1) a +0 club (41, -19, D:1) a +0 dagger (43, -17, D:1) a +0 dagger (47, -14, D:1) a +0 club (49, -23, D:1) 5 stones (59, 7, D:1) a +0 club (64, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 35, D:2) a +0 helmet (0, 39, D:2) a +0 sling (2, 36, D:2) a +0 club (4, 8, D:2) a +0 scale mail (7, 8, D:2) 9 stones (18, 17, D:2) 4 stones (24, 19, D:2) 2 stones (25, 19, D:2) a +0 leather armour (26, 19, D:2) a +4 scale mail (26, 33, D:2) a +0 club (28, 10, D:2) a +0 dagger a stone (44, 20, D:2) a +0 scythe of protection a +0 robe Level 3 of the Dungeon [Shop] Wileich's Distillery a potion of ambrosia (112 gold) a potion of brilliance (56 gold) 2 potions of berserk rage (140 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) (0, 0, D:3) a +0 ring mail (2, 6, D:3) 5 stones (6, 12, D:3) a +0 flail (6, 14, D:3) a +0 robe (12, -3, D:3) a +0 robe (12, 0, D:3) a +0 ring mail (16, 2, D:3) a +0 dagger 2 stones (18, -17, D:3) 8 poisoned darts a +0 short sword (19, -20, D:3) a +0 whip (23, 2, D:3) a +0 flail a +0 leather armour a +0 short sword 3 boomerangs a +0 dagger a +0 robe (25, 8, D:3) a +0 hand axe a +0 scale mail (35, -1, D:3) a +0 short sword (43, -16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 falchion a +0 hand axe a +0 club (0, 2, D:4) a +0 dagger (1, 21, D:4) a +0 short sword (4, -26, D:4) a +0 ring mail (8, -17, D:4) a +0 short sword a stone (15, 27, D:4) 2 poisoned darts a +0 whip (20, -26, D:4) a +0 ring mail (23, 30, D:4) a +0 sling (30, -12, D:4) a +0 giant club (30, 22, D:4) a +0 leather armour a +0 club (43, -19, D:4) a +0 hand axe 6 stones (46, -1, D:4) 5 stones (54, 26, D:4) 6 stones (57, 30, D:4) a +0 dagger (59, 22, D:4) a +0 club Level 5 of the Dungeon (4, -13, D:5) a +0 robe (9, -17, D:5) a +0 club (16, 0, D:5) a +4 flail of holy wrath a +0 leather armour (21, -23, D:5) a +0 whip (21, 24, D:5) a +0 rapier a +0 leather armour (23, 7, D:5) a +0 shortbow (23, 24, D:5) a +2 dagger of protection a +0 robe (25, -7, D:5) a +0 leather armour a boomerang a +0 mace (26, -24, D:5) a +0 war axe a +0 ring mail (26, -17, D:5) a scroll of vulnerability (26, -10, D:5) a +0 leather armour a +0 short sword (26, -9, D:5) a +0 leather armour a +0 club (26, -8, D:5) a +0 whip a +0 club (26, -1, D:5) a +0 dagger (27, 10, D:5) a +0 whip a +0 mace (27, 11, D:5) a +0 ring mail a +0 club (28, -24, D:5) a +0 scale mail a +0 dagger (28, 11, D:5) a +0 robe a +0 dagger (29, 12, D:5) a +0 pair of gloves (32, -26, D:5) a +0 ring mail a +0 falchion (34, -22, D:5) 6 stones (34, -3, D:5) a +1 robe of willpower a +0 whip of flaming Level 6 of the Dungeon (0, 0, D:6) a staff of air (8, 11, D:6) a +0 long sword (8, 13, D:6) a +0 orcbow (11, 28, D:6) 5 stones (12, -15, D:6) a scroll of torment (14, -7, D:6) a +0 dagger a +0 leather armour (18, 26, D:6) a +0 ring mail (20, 17, D:6) a +0 club a +0 dagger a +0 ring mail a +2 falchion of draining a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 robe (24, 0, D:6) a +0 hand axe (24, 1, D:6) a +0 shortbow (25, 0, D:6) a +0 dagger a +0 robe (28, -24, D:6) a +0 long sword (29, -8, D:6) a +0 spear (29, -5, D:6) a +0 leather armour (30, 7, D:6) a +0 orcbow (31, 6, D:6) a +0 giant club (38, -2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, -4, D:7) a +0 leather armour (1, 1, D:7) a +0 orcbow (2, 3, D:7) a +0 dagger a +0 robe a +0 dagger (4, 3, D:7) a +0 falchion a +0 leather armour a +0 war axe a +0 leather armour (7, 10, D:7) a +0 club a +0 leather armour (7, 11, D:7) a +0 dagger a +0 robe (8, 10, D:7) a +0 dagger (8, 11, D:7) a +0 trident a +0 plate armour (27, -1, D:7) 5 poisoned darts (28, 1, D:7) a +0 ring mail (29, -20, D:7) a +0 flail (30, -20, D:7) a +0 glaive a +0 chain mail (30, 1, D:7) a +0 scimitar a +0 robe a +0 great sword a +0 robe (31, -20, D:7) a +0 flail a +0 scale mail (33, -5, D:7) a +3 war axe a +0 robe (34, 1, D:7) a +0 long sword (36, -6, D:7) a +0 chain mail (43, -23, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +2 war axe of electrocution (1, -1, D:8) a +0 dagger a +0 leather armour a +0 dagger (2, -1, D:8) a +0 club (2, 28, D:8) 5 stones (5, 11, D:8) a +2 orcbow of flaming (5, 26, D:8) 7 stones (22, 26, D:8) a +0 war axe (25, 7, D:8) a +0 spear a +0 ring mail (26, 6, D:8) 3 large rocks (27, 4, D:8) a +0 ring mail (28, 20, D:8) a +3 trident a +0 robe (33, 28, D:8) a +3 hand axe (40, 28, D:8) a +0 spear (41, 16, D:8) a +0 giant spiked club a +0 giant spiked club (46, -2, D:8) a +2 robe a +1 scimitar of flaming (47, -2, D:8) 7 gold pieces (47, 15, D:8) 5 stones (47, 26, D:8) a +5 spear a +0 robe (47, 30, D:8) a +0 helmet (48, 26, D:8) a +0 trident a +0 robe (48, 27, D:8) a +0 orcbow (49, 26, D:8) a +1 spear of freezing a +0 scale mail a +0 buckler a +0 dagger a +0 robe (51, 3, D:8) a +0 ring mail (52, 45, D:8) a +0 mace a +0 chain mail (57, 35, D:8) a +0 orcbow (58, 36, D:8) a +0 orcbow (58, 43, D:8) a +1 dagger of venom a +0 robe (59, 26, D:8) a +0 dagger a +0 robe (59, 27, D:8) 3 large rocks a +0 robe (59, 45, D:8) a +0 club 8 poisoned darts (60, 27, D:8) the staff of Ancient Evil {rElec Dex+7 Hexes Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 9 of the Dungeon (2, -21, D:9) a +0 hand axe (3, 1, D:9) a +0 leather armour (4, -7, D:9) a +0 club a +0 leather armour (4, -6, D:9) a +0 dagger a +0 robe (5, -8, D:9) a +0 dagger a +0 leather armour (5, -4, D:9) a +0 chain mail (7, -22, D:9) a +3 morningstar a +0 robe (8, -22, D:9) a +0 mace a +0 robe a +4 great sword a +0 robe (8, -2, D:9) a +0 leather armour a +0 quarterstaff a +0 sling (9, -2, D:9) a +0 shortbow (14, -31, D:9) a +0 scale mail (23, -5, D:9) a scroll of immolation (23, -2, D:9) a potion of brilliance (23, -1, D:9) a staff of air (unseen) (23, 0, D:9) 11 gold pieces (24, -1, D:9) a +6 ring of intelligence (28, -26, D:9) a +0 short sword (28, -25, D:9) a +0 dagger 5 poisoned darts (28, -5, D:9) 19 gold pieces (29, -24, D:9) a +0 short sword a stone (30, -24, D:9) a +0 short sword a +0 dagger 2 stones a +0 shortbow (31, -23, D:9) a +0 club 5 stones (32, -23, D:9) a +0 dagger a stone (32, -4, D:9) a +0 war axe (35, -12, D:9) 5 stones (41, -22, D:9) a +0 plate armour (53, -21, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (18, 17, D:10) a +0 dagger a curare-tipped dart (23, 12, D:10) a +0 giant club a +0 giant spiked club (23, 21, D:10) a +0 flail (25, 14, D:10) a +0 trident (25, 21, D:10) a +0 mace (26, 29, D:10) a +0 short sword (27, -4, D:10) a +0 ring mail (29, 33, D:10) a +0 short sword a stone (30, 33, D:10) a +0 dagger 4 stones (32, 31, D:10) a +0 whip 3 stones (33, 31, D:10) a +0 club (34, 32, D:10) a +0 club (36, 13, D:10) a +0 trident (36, 30, D:10) a +0 flail a +0 chain mail (36, 32, D:10) a +0 dagger (37, 33, D:10) a +0 flail (37, 39, D:10) a +0 dagger 2 poisoned darts (46, 1, D:10) a potion of curing (61, 39, D:10) a +0 hand axe a +0 mace a +0 chain mail (62, 38, D:10) a +0 dagger (63, 39, D:10) a +2 dagger of freezing a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 7 gold pieces (4, 5, Orc:1) a +0 dagger (4, 6, Orc:1) a +0 mace a +0 short sword (6, 2, Orc:1) 8 gold pieces a +0 club (8, 2, Orc:1) a +1 dagger of holy wrath a +0 robe (9, 0, Orc:1) 35 gold pieces a +0 giant club (15, -2, Orc:1) 9 gold pieces a +0 short sword a +0 chain mail (16, -2, Orc:1) 12 gold pieces a +0 scimitar a +0 chain mail a +2 dagger of speed a +0 robe (17, -2, Orc:1) 15 gold pieces a +0 falchion a +0 scale mail a +0 mace a +0 plate armour a +0 dagger a +0 robe (18, -2, Orc:1) 21 gold pieces a +0 giant spiked club a +0 morningstar a +0 leather armour a +0 hand axe a +0 ring mail (19, -1, Orc:1) a +0 mace (23, 4, Orc:1) 29 gold pieces (29, -9, Orc:1) 17 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 10 gold pieces (0, 13, Orc:2) 6 gold pieces (1, -2, Orc:2) 25 gold pieces (11, 12, Orc:2) 22 gold pieces (24, 18, Orc:2) 21 gold pieces a +0 giant spiked club an ice cave (0, 0, IceCv) a +4 chain mail of cold resistance (2, 14, IceCv) 4 gold pieces (7, -7, IceCv) 16 gold pieces (7, -6, IceCv) 37 gold pieces (23, -7, IceCv) 4 boomerangs (31, -10, IceCv) 16 gold pieces (32, -22, IceCv) a +0 pair of boots