MrAu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 1, D:1) a +0 scale mail (11, -4, D:1) a +0 plate armour (11, 6, D:1) a +0 dagger (16, 6, D:1) a +0 whip (16, 9, D:1) a +0 robe (19, 30, D:1) 3 atropa-tipped darts (21, 10, D:1) 2 stones a +0 whip (23, 16, D:1) a +0 robe (25, 12, D:1) 5 stones a +0 short sword (29, -6, D:1) a +0 dagger (34, 28, D:1) a +0 short sword (39, 20, D:1) a beast talisman (42, 12, D:1) 3 stones a +0 dagger (46, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -13, D:2) 3 stones (6, 17, D:2) a +0 club (9, -10, D:2) a +0 great mace (12, 1, D:2) the orb "Omoel" {mayhem, Contam Harm +Blink Int+3} Int: It affects your intelligence (+3). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (20, 18, D:2) 4 boomerangs (20, 19, D:2) a +0 club a +0 whip (30, -12, D:2) a +0 ring mail (40, -1, D:2) 9 stones (46, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -6, D:3) a serpent talisman (2, -4, D:3) a +0 leather armour a +0 morningstar a +0 club (9, 13, D:3) a scroll of teleportation (19, 30, D:3) 11 gold pieces (19, 32, D:3) 2 stones 15 gold pieces (20, 32, D:3) 9 gold pieces (38, 5, D:3) 7 stones a +0 whip (39, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe of willpower (still there?) a +1 whip of freezing (still there?) (2, -36, D:4) 2 poisoned darts (6, -31, D:4) a +0 hand axe a +0 robe a +0 dagger (6, -30, D:4) a +0 ring mail a +0 short sword (7, -26, D:4) a +0 club (9, -22, D:4) 4 stones a +0 short sword (9, -4, D:4) 4 poisoned darts (13, -18, D:4) a scroll of torment (30, -11, D:4) a +0 giant spiked club (37, -8, D:4) 2 scrolls of teleportation (38, -18, D:4) 6 stones Level 5 of the Dungeon (24, 32, D:5) a +0 hand axe (39, 31, D:5) a +0 quarterstaff (49, 23, D:5) a scroll of blinking Level 6 of the Dungeon (0, 0, D:6) a +2 mace of chaos (25, 46, D:6) a +0 ring mail a +0 trident a +0 sling (34, 44, D:6) a +2 orcbow of freezing (36, 42, D:6) a stone a +0 short sword (46, 28, D:6) a +0 spear (47, 27, D:6) a +0 club (47, 28, D:6) a +0 flail (48, 44, D:6) a book of Dreams Level 7 of the Dungeon Level 8 of the Dungeon (21, 2, D:8) a +2 hat of see invisible (31, -1, D:8) a +0 halberd (33, 0, D:8) a +0 leather armour a +0 whip (33, 17, D:8) a +0 dagger a +0 leather armour a +0 club (35, 17, D:8) a +0 robe a +2 dagger of speed (37, 17, D:8) a +0 robe (38, -1, D:8) a +0 club a +0 flail a +0 club a +0 shortbow 2 stones a +0 short sword (42, -2, D:8) a +0 ring mail (48, 7, D:8) a +0 great sword Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (2, 1, D:10) a boomerang a +0 flail a +0 chain mail a +0 hand axe a +0 robe a +0 dagger Level 11 of the Dungeon Level 12 of the Dungeon (4, 11, D:12) +0 acid dragon scales (7, -19, D:12) 7 stones (16, 22, D:12) a +0 long sword Level 13 of the Dungeon [Shop] Pekicloi's Antique Weapon Emporium a +0 trident (108 gold) a +3 orcbow of electrocution (796 gold) a +0 falchion (93 gold) a +0 shortbow (93 gold) the +5 trident of Fate {heavy, rC- Str+5 SInv Stlth+} (1512 gold) Str: It affects your strength (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 arbalest (139 gold) a +4 shortbow of freezing (849 gold) a +0 sling (46 gold) Level 14 of the Dungeon Level 15 of the Dungeon (20, 12, D:15) a +0 ring mail a +4 battleaxe of freezing (20, 13, D:15) a +0 scale mail of fire resistance a +2 great sword of electrocution (20, 14, D:15) a +2 buckler of cold resistance a +0 scale mail a +3 vampiric war axe (21, 12, D:15) a +1 robe of fire resistance a +0 dagger of draining (21, 13, D:15) a +2 cloak (24, 12, D:15) a +0 club (24, 13, D:15) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Duxeduyve's Assorted Antiques the +5 hand axe of the Supporting Oracle {freeze, Dex+8} (1734 gold) Dex: It affects your dexterity (+8). a scroll of identify (64 gold) a +0 leather armour (64 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} (883 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Zin disapproves of the use of such an item. a potion of brilliance (128 gold) (0, 0, Orc:1) a +0 giant spiked club a +0 giant club (9, -13, Orc:1) a +0 chain mail a +0 hand axe (11, -13, Orc:1) a +0 giant spiked club a +0 leather armour a +0 falchion (11, -12, Orc:1) a +2 mace of venom (still there?) a +0 ring mail (still there?) a +0 flail (still there?) a +2 plate armour of fire resistance (still there?) a +0 battleaxe (still there?) (12, -12, Orc:1) a +0 short sword (12, -10, Orc:1) a +0 plate armour a +3 dire flail of protection (13, -14, Orc:1) a +0 chain mail a +0 halberd (13, -10, Orc:1) a +0 plate armour a +0 great mace Level 2 of the Orcish Mines [Shop] Jostrigimm's Antique Armour Shoppe a +0 scale mail (136 gold) a +0 leather armour (68 gold) the +0 leather armour of the Slug {Harm Dex+4 Stlth+} (686 gold) Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. +0 swamp dragon scales (1700 gold) a +0 robe (23 gold) a +1 plate armour of fire resistance (1190 gold) a +2 chain mail of fire resistance (731 gold) a +0 ring mail (136 gold) a +0 chain mail (153 gold) [Shop] Ihuimuot's Armour Shop a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +2 leather armour of fire resistance (285 gold) a +4 plate armour of positive energy (705 gold) the +1 scale mail of the Comet {+Blink rC+ Regen+ Str-2} (387 gold) Str: It affects your strength (-2). rC: It protects you from cold. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. a +2 barding (525 gold) a +0 leather armour (30 gold) [Shop] Otusam's Armour Shoppe a +3 scale mail of fire resistance (416 gold) a +1 chain mail of willpower (264 gold) a +2 robe of willpower (283 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +0 chain mail (72 gold) a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) [Shop] Necaom's Distillery 2 potions of haste (260 gold) a potion of berserk rage (65 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of haste (130 gold) (23, -3, Orc:2) a +1 long sword a +0 plate armour a +0 kite shield (32, -32, Orc:2) a +0 dagger (33, -32, Orc:2) a +0 dire flail a +0 plate armour (35, -33, Orc:2) a +0 dagger a +0 robe (47, -30, Orc:2) a large rock (47, -29, Orc:2) a stone (48, -31, Orc:2) a stone (48, -30, Orc:2) a large rock (48, -29, Orc:2) a large rock (49, -32, Orc:2) a stone (49, -31, Orc:2) 2 stones (49, -30, Orc:2) a large rock (49, -29, Orc:2) a stone (49, -28, Orc:2) a stone (50, -31, Orc:2) a stone (50, -30, Orc:2) a stone (50, -29, Orc:2) a stone (50, -28, Orc:2) a stone (51, -31, Orc:2) a large rock (51, -29, Orc:2) a large rock (58, 7, Orc:2) a +0 dagger a +0 robe a +1 dagger of draining (58, 17, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 leather armour (58, 18, Orc:2) a +0 trident a +0 plate armour a +0 dire flail a +0 great mace (59, 7, Orc:2) a +2 robe of willpower a +0 dagger (59, 18, Orc:2) a +0 short sword a +0 giant club a +4 dagger a +0 robe (60, -4, Orc:2) a +1 bardiche a +0 chain mail (60, -3, Orc:2) a +0 great sword a +0 plate armour a +0 giant spiked club a +0 giant spiked club (60, 18, Orc:2) a +0 dire flail a +0 arbalest a +0 plate armour a +0 club a +0 ring mail (60, 20, Orc:2) a +0 pair of gloves Level 1 of the Elven Halls [Shop] Cesoal's Armour Emporium a +0 robe (9 gold) a +2 chain mail of fire resistance (279 gold) a +2 plate armour of fire resistance (520 gold) a +3 plate armour (520 gold) a +0 chain mail (58 gold) a +1 scale mail of cold resistance (208 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) (0, 0, Elf:1) a +0 long sword (1, 14, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (2, -7, Elf:1) a +0 short sword (23, 20, Elf:1) a +0 scimitar (23, 21, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (28, 15, Elf:1) 6 boomerangs (50, -5, Elf:1) a +0 long sword (52, -3, Elf:1) a +1 shortbow of draining a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) a +0 robe a +0 short sword (9, 3, Elf:2) a +0 scimitar a +0 leather armour (10, 5, Elf:2) a +0 dagger a +0 robe (11, 4, Elf:2) a +0 hand axe a +0 plate armour a +0 club (11, 5, Elf:2) a +0 club Level 3 of the Elven Halls [Shop] Afonisor's General Store a wand of paralysis (2) (62 gold) a +0 sling (19 gold) a scroll of identify (26 gold) a +0 quarterstaff (52 gold) a scroll of identify (26 gold) a wand of iceblast (6) (187 gold) a +0 chain mail (58 gold) (0, 0, Elf:3) the +7 arbalest "Gexueti" {drain, Fragile rPois Int+8 Dex-5} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-5). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Zin disapproves of the use of such an item. (8, -5, Elf:3) a +6 ring of dexterity an amulet of guardian spirit (8, -4, Elf:3) the +8 longbow "Ophodd" {speed, Will++ Str-5} Str: It affects your strength (-5). Will: It greatly increases your willpower. (12, -5, Elf:3) a +0 rapier (12, -4, Elf:3) a +0 long sword (13, -6, Elf:3) a staff of cold (13, -5, Elf:3) a staff of conjuration (13, -4, Elf:3) a +0 rapier (14, -6, Elf:3) a +1 whip of venom (15, -6, Elf:3) a book of Party Tricks (15, 11, Elf:3) the +6 long sword of Putrescence {drain, Str+4 Int-5} Str: It affects your strength (+4). Int: It affects your intelligence (-5). Zin disapproves of the use of such an item. (16, -6, Elf:3) a +3 whip of venom (29, 35, Elf:3) the +7 dagger "Embalmer" {vamp, rF+ rC+ Int-4} Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It protects you from cold. Zin disapproves of the use of such an item. (37, 47, Elf:3) a potion of degeneration (39, 6, Elf:3) a +0 long sword (40, 6, Elf:3) a +2 long sword of protection a +0 leather armour a +0 short sword a +0 leather armour (40, 7, Elf:3) a +0 short sword (41, 6, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (41, 7, Elf:3) a +0 dagger a +0 leather armour a +0 long sword a +0 scimitar a +0 leather armour a +0 short sword (42, 8, Elf:3) a +0 long sword a +0 longbow a +0 ring mail a +0 short sword a +0 shortbow a +0 leather armour (43, 4, Elf:3) a +0 long sword (45, 11, Elf:3) a +0 rapier a +0 leather armour (48, 14, Elf:3) a +0 long sword of electrocution a +0 ring mail (50, 16, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (57, 47, Elf:3) a +0 shortbow a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 longbow (7, 25, Lair:4) a staff of earth Level 5 of the Lair of Beasts (43, -7, Lair:5) the +10 dagger of Mahiekk {drain, rPois rC+ Int+4 Dex-2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rC: It protects you from cold. rPois: It protects you from poison. Zin disapproves of the use of such an item. Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff a +0 robe (1, 0, Swamp:1) a +5 trident of freezing a +0 plate armour a +0 tower shield (10, 0, Swamp:1) a +0 trident (14, 34, Swamp:1) a scroll of teleportation (22, 10, Swamp:1) a +0 leather armour (24, 29, Swamp:1) 4 stones (29, 16, Swamp:1) 5 stones (35, 17, Swamp:1) a serpent talisman Level 2 of the Swamp (35, 4, Swamp:2) a +0 spear a +0 buckler Level 3 of the Swamp (11, 47, Swamp:3) a +0 spear a +0 buckler (17, 39, Swamp:3) a +0 robe a +0 quarterstaff (17, 40, Swamp:3) +0 swamp dragon scales Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff (24, -24, Swamp:4) +0 swamp dragon scales (26, -10, Swamp:4) +0 swamp dragon scales (34, -27, Swamp:4) a +5 longbow a +0 quarterstaff a +2 robe (40, -22, Swamp:4) a scroll of teleportation (41, -23, Swamp:4) a +3 lajatang a +4 chain mail (46, -34, Swamp:4) a +0 scimitar a +0 robe (48, -33, Swamp:4) a +0 quarterstaff (50, -34, Swamp:4) a +0 battleaxe Level 1 of the Spider Nest (0, 0, Spider:1) a ring of poison resistance (0, 3, Spider:1) a staff of earth a +0 robe (20, -32, Spider:1) the +7 hand axe "Eziduuph" {distort, rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. Zin disapproves of the use of such an item. (36, -42, Spider:1) a +0 chain mail (49, -6, Spider:1) 5 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 war axe a +0 robe a +0 leather armour a +0 broad axe (0, 1, Spider:2) a +0 hand axe a +0 robe (9, 0, Spider:2) 9 stones Level 3 of the Spider Nest (7, -2, Spider:3) the +3 halberd of Duinar {freeze, +Blink Dex+4} Dex: It affects your dexterity (+4). +Blink: It lets you blink. (15, -26, Spider:3) 6 stones (21, -6, Spider:3) a +1 scimitar of flaming (32, -9, Spider:3) a +0 shortbow Level 4 of the Spider Nest (0, 0, Spider:4) a +0 war axe (13, 5, Spider:4) the ring of Buibub {rPois Str-4 Int+5 SInv} [ring of see invisible] Str: It affects your strength (-4). Int: It affects your intelligence (+5). rPois: It protects you from poison. SInv: It lets you see invisible. (20, 15, Spider:4) a +4 ring of protection (21, 11, Spider:4) the +5 ring mail of Dim Light {rF++ Will+} rF: It greatly protects you from fire. Will: It increases your willpower. (21, 17, Spider:4) a +0 hat of intelligence Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 plate armour of Modesty {rF+ Str-4 Int+6} Str: It affects your strength (-4). Int: It affects your intelligence (+6). rF: It protects you from fire. (0, 10, Slime:5) the +5 mace of Propriety {spect, Drain MP+9 Str+5 Stlth+} Str: It affects your strength (+5). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (4, 14, Slime:5) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (12, -2, Slime:5) the +1 leather armour of Ijoh {Harm rF+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. Harm: It increases damage dealt and taken. (15, 5, Slime:5) the +11 broad axe "Hize" {heavy, rF++} rF: It greatly protects you from fire. (16, 10, Slime:5) the +0 morningstar "Beastbane" {drain, rElec Will+ Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. Will: It increases your willpower. Zin disapproves of the use of such an item. (18, 0, Slime:5) the +1 great sword of Offence {heavy, Fly rF+ MP+9 Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). Fly: It grants you flight. (25, 21, Slime:5) the +2 scale mail of Makhleb, Hungering {*Slow rF++ Dex+7} Dex: It affects your dexterity (+7). rF: It greatly protects you from fire. *Slow: It may slow you when you take damage. Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest a +0 great mace a +0 chain mail (0, 1, Vaults:1) a +0 great sword a +0 plate armour a +0 long sword a +0 chain mail a +2 bardiche a +3 plate armour (7, -4, Vaults:1) 6 curare-tipped darts (7, 6, Vaults:1) a +0 arbalest a +1 flail of protection a +0 ring mail (15, 0, Vaults:1) a scroll of teleportation (17, -15, Vaults:1) a +0 dire flail a +0 ring mail (17, -14, Vaults:1) a +0 dagger a +0 robe (17, 11, Vaults:1) a +0 war axe a +0 scale mail a +0 buckler (18, 12, Vaults:1) a +0 flail a +0 ring mail a +0 rapier a +0 leather armour 4 large rocks a +2 battleaxe of freezing (18, 13, Vaults:1) 5 large rocks a +0 dagger of venom a +0 robe a +1 heavy battleaxe a +0 chain mail a +0 great mace a +0 leather armour (20, 30, Vaults:1) a +0 morningstar (21, -1, Vaults:1) a +0 troll leather armour a +0 mace a +0 ring mail (30, 12, Vaults:1) a +2 dire flail of protection a +0 scale mail (31, -15, Vaults:1) a +0 troll leather armour (31, 9, Vaults:1) the quicksilver dragon scales of Sorcery {Will+ Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. Will: It increases your willpower. (32, 11, Vaults:1) a +2 great sword of flaming (33, 11, Vaults:1) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (34, -6, Vaults:1) a scroll of blinking (34, 13, Vaults:1) a +0 rapier a +0 ring mail (35, 13, Vaults:1) 3 large rocks a staff of cold (51, 37, Vaults:1) a +0 shortbow (52, 37, Vaults:1) a +0 shortbow (53, -2, Vaults:1) a +0 scale mail (53, 37, Vaults:1) a +0 orcbow Level 2 of the Vaults (0, 0, Vaults:2) a +0 troll leather armour (0, 2, Vaults:2) a +0 dire flail a +0 ring mail (1, 1, Vaults:2) a +0 troll leather armour (3, -12, Vaults:2) a +0 arbalest (3, -11, Vaults:2) a +0 great sword a +0 chain mail a +0 morningstar a +0 ring mail (4, -12, Vaults:2) a +0 great sword a +2 heavy arbalest a +0 plate armour a +0 great mace a +0 scale mail (5, -11, Vaults:2) a +2 battleaxe a +0 chain mail (5, -10, Vaults:2) a +2 great sword of distortion a +0 arbalest a +0 plate armour (9, -31, Vaults:2) 2 potions of haste (14, 12, Vaults:2) a +1 arbalest of draining (29, -16, Vaults:2) a +0 bardiche a +0 plate armour (30, -17, Vaults:2) a +0 morningstar a +0 scale mail a +0 arbalest (30, -16, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) the +3 great mace of Blood-Lust {pain, Will+} Will: It increases your willpower. Zin disapproves of the use of such an item. a +0 scale mail (21, 7, Vaults:3) a +0 dire flail a +0 ring mail (23, -38, Vaults:3) 7 stones (24, 0, Vaults:3) a +0 glaive a +0 chain mail (30, -40, Vaults:3) a +4 flail a +0 scale mail (32, 1, Vaults:3) a scroll of teleportation (41, 8, Vaults:3) a +0 mace (54, -30, Vaults:3) a +0 scale mail a +0 morningstar a +0 arbalest (55, -42, Vaults:3) the +8 chain mail of Bedevilment {-Tele rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (unseen) (56, -38, Vaults:3) a +0 kite shield a +0 chain mail a +3 war axe (56, -37, Vaults:3) a +0 ring mail a +2 long sword of freezing a +0 arbalest (56, -36, Vaults:3) a +0 robe a +0 dagger of venom (58, -39, Vaults:3) a +0 chain mail a +3 great sword of holy wrath Level 4 of the Vaults (0, 0, Vaults:4) a +3 glaive a +0 plate armour (1, 0, Vaults:4) a +0 great sword a +0 chain mail (2, -1, Vaults:4) a +1 long sword of draining a +0 plate armour a +0 kite shield (3, -1, Vaults:4) a +0 dire flail a +0 animal skin (8, 7, Vaults:4) a +0 great sword a +0 plate armour (10, 11, Vaults:4) a +0 arbalest (12, 54, Vaults:4) a book of Dreams (12, 55, Vaults:4) a scroll of blinking (14, 10, Vaults:4) a +0 mace of venom (14, 11, Vaults:4) a potion of brilliance (15, 10, Vaults:4) a +4 ring of protection (15, 12, Vaults:4) a ring of magical power (15, 58, Vaults:4) a +0 mace a +0 leather armour (16, 11, Vaults:4) a +0 quarterstaff (18, 35, Vaults:4) a +0 robe a +0 dagger (18, 36, Vaults:4) a +0 ring mail a +0 great mace (22, 41, Vaults:4) the +0 plate armour "Numuf" {+Inv Fly} +Inv: It lets you turn invisible. Fly: It grants you flight. (23, 9, Vaults:4) a +0 chain mail a +3 battleaxe of freezing (23, 38, Vaults:4) a +0 long sword a +0 arbalest a +0 ring mail (24, 11, Vaults:4) a +0 ring mail a +0 long sword (25, 10, Vaults:4) a +0 plate armour a +0 scale mail a +0 morningstar a +0 arbalest a +0 great mace (25, 11, Vaults:4) a +0 flail of protection a +0 scale mail (30, 55, Vaults:4) a +0 scale mail (31, 53, Vaults:4) a stone (37, 17, Vaults:4) 2 potions of berserk rage (38, 9, Vaults:4) a +0 long sword a +0 arbalest (41, 22, Vaults:4) a +0 glaive a +0 scale mail (42, 35, Vaults:4) a +0 great sword a +0 ring mail (50, 40, Vaults:4) a +0 arbalest a +0 chain mail a +2 long sword of protection a +0 arbalest (50, 41, Vaults:4) a +0 arbalest (50, 42, Vaults:4) a +0 arbalest (53, 45, Vaults:4) a +2 dagger of holy wrath (59, 8, Vaults:4) a +0 ring mail a +0 long sword a +0 arbalest (59, 54, Vaults:4) a +0 dagger a +0 robe Level 5 of the Vaults (0, 0, Vaults:5) the +1 plate armour of Theory {Fly Str+3} Str: It affects your strength (+3). Fly: It grants you flight. (0, 11, Vaults:5) 6 large rocks (1, -5, Vaults:5) a +0 mace (2, -30, Vaults:5) 5 stones (2, -5, Vaults:5) a +0 spear (3, -29, Vaults:5) a +0 leather armour (4, -30, Vaults:5) 6 stones (10, -29, Vaults:5) a +0 robe (11, -24, Vaults:5) a +0 robe (12, -30, Vaults:5) a book of Frost (12, -17, Vaults:5) a +6 vampiric rapier (12, 1, Vaults:5) the +8 long sword of Vanity {flame, SInv} SInv: It lets you see invisible. (14, -36, Vaults:5) a +0 arbalest (15, -33, Vaults:5) a +0 flail of protection (16, -36, Vaults:5) a +0 pair of gloves (16, -34, Vaults:5) a +0 ring mail (16, -33, Vaults:5) a +0 troll leather armour (16, -32, Vaults:5) a book of Spectacle (21, -28, Vaults:5) 4 stones (23, -29, Vaults:5) a ring of resist corrosion (23, -5, Vaults:5) a +0 plate armour (23, 8, Vaults:5) a +0 vampiric halberd (24, -27, Vaults:5) a potion of degeneration (24, 1, Vaults:5) a +2 ring mail of poison resistance (24, 7, Vaults:5) a potion of degeneration (24, 8, Vaults:5) 6 stones (32, -9, Vaults:5) the +8 long sword "Carche" {flame, rCorr} rCorr: It protects you from acid and corrosion. (32, -8, Vaults:5) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (32, -4, Vaults:5) a +0 arbalest a +0 shortbow (37, -16, Vaults:5) a book of Flames (38, -6, Vaults:5) a +6 ring of strength (41, -32, Vaults:5) a +0 ring mail (41, -30, Vaults:5) a +0 dire flail (41, -27, Vaults:5) 2 atropa-tipped darts (41, -26, Vaults:5) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. (41, 0, Vaults:5) a +0 ring mail a +8 chain mail of ponderousness (42, -28, Vaults:5) a sack of spiders (42, -26, Vaults:5) a +2 scale mail of cold resistance (42, 2, Vaults:5) a +0 scale mail (43, -27, Vaults:5) the Omnibus of Nephomancy Spells Type Level a - Shock Conjuration/Air 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Swiftness Air 3 d - Arcjolt Conjuration/Air 5 e - Freezing Cloud Conjuration/Ice/Air 5 (43, -24, Vaults:5) a +2 morningstar of holy wrath (44, -28, Vaults:5) 6 atropa-tipped darts (44, -27, Vaults:5) a potion of brilliance (44, -24, Vaults:5) a staff of air (45, -26, Vaults:5) 5 atropa-tipped darts (45, 1, Vaults:5) a +0 scale mail (45, 2, Vaults:5) a +0 chain mail (47, -12, Vaults:5) Great Wizards, Vol. VII the Vestibule of Hell (19, 4, Hell) the horn of Geryon (20, -1, Hell) a +5 glaive of flaming a +0 plate armour (20, 1, Hell) a +4 glaive a +0 chain mail (20, 3, Hell) a +0 great mace (20, 4, Hell) a +0 plate armour a +2 great sword of protection (21, -1, Hell) a +2 scythe of protection a +0 trident (21, 0, Hell) a +0 war axe a +0 chain mail (21, 1, Hell) a +1 great mace of freezing a +0 chain mail (21, 4, Hell) a +0 chain mail a +0 war axe (22, -1, Hell) a +0 scythe of venom (22, 1, Hell) a +3 battleaxe a +0 chain mail (23, 1, Hell) a +1 great mace of draining a +0 plate armour a +0 plate armour a +4 glaive Level 2 of the Realm of Zot Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of teleportation (3, -19, Zot:3) a +0 short sword (8, -2, Zot:3) a +0 club (11, -6, Zot:3) +0 storm dragon scales (12, -6, Zot:3) a +0 cloak a +0 war axe (12, 8, Zot:3) a stone (22, 5, Zot:3) a +0 leather armour (27, -6, Zot:3) a +0 chain mail (28, 3, Zot:3) a +0 long sword (28, 12, Zot:3) a +0 long sword (28, 13, Zot:3) a +0 glaive of freezing (30, 13, Zot:3) a +0 cloak a +0 mace (30, 14, Zot:3) a +0 cloak a +3 heavy long sword (31, -1, Zot:3) a +0 halberd (31, 2, Zot:3) a +0 war axe (31, 12, Zot:3) a +0 cloak (32, -2, Zot:3) a +0 cloak a +2 glaive (32, -1, Zot:3) a +0 cloak a +2 dagger of pain a +0 war axe a +0 hand axe (32, 0, Zot:3) a +1 cloak a +0 great sword (32, 10, Zot:3) a +0 short sword (32, 12, Zot:3) a +1 morningstar of flaming (33, -3, Zot:3) a +0 war axe (33, -2, Zot:3) a +0 cloak a +0 dagger (34, 1, Zot:3) a +0 cloak a +4 whip (35, -4, Zot:3) a +0 halberd (36, -5, Zot:3) a +0 battleaxe (40, -2, Zot:3) a +0 scimitar Level 4 of the Realm of Zot (0, 0, Zot:4) a scroll of torment (2, -9, Zot:4) +0 storm dragon scales +0 shadow dragon scales (3, 25, Zot:4) a +0 morningstar (8, -12, Zot:4) a +0 long sword of protection (25, 31, Zot:4) 4 stones (28, -9, Zot:4) a ring of positive energy (39, 11, Zot:4) a +0 glaive (40, 9, Zot:4) a +5 antimagic war axe (41, 10, Zot:4) a +0 long sword (42, 8, Zot:4) a +0 flail (47, -3, Zot:4) a +0 whip a +0 cloak (48, 11, Zot:4) a +0 cloak a +0 long sword (51, 16, Zot:4) a +0 flail Level 5 of the Realm of Zot (0, 1, Zot:5) a +1 heavy great sword (unseen) (7, 8, Zot:5) a +8 club of distortion (10, 8, Zot:5) a +8 heavy club (14, 15, Zot:5) a +0 hand axe (22, 6, Zot:5) a +3 spear (23, -22, Zot:5) a +0 chain mail (25, -30, Zot:5) a +0 dire flail (26, -31, Zot:5) +0 shadow dragon scales (27, -5, Zot:5) a ring of protection from cold (28, -26, Zot:5) a +12 spectral club (unseen) (29, 16, Zot:5) 5 stones (30, 1, Zot:5) +0 shadow dragon scales (32, -27, Zot:5) a +0 buckler (32, 3, Zot:5) a +11 heavy club (unseen) (36, 5, Zot:5) +0 shadow dragon scales (38, 8, Zot:5) a +9 club of flaming (49, -8, Zot:5) 3 javelins Level 1 of the Depths (0, 0, Depths:1) 5 large rocks (2, -4, Depths:1) a +0 dire flail a +0 dire flail of draining (2, -3, Depths:1) 5 large rocks (2, -2, Depths:1) a +0 robe a +0 dagger a +1 great sword of flaming (3, -2, Depths:1) a +0 chain mail a +5 great mace of pain a +0 chain mail a +2 demon blade a +0 robe a +0 chain mail a +0 battleaxe of flaming a staff of death (4, -4, Depths:1) a potion of degeneration (5, 1, Depths:1) a +0 battleaxe of freezing (5, 2, Depths:1) a +1 battleaxe of freezing (6, -4, Depths:1) a +0 dagger (15, -21, Depths:1) 4 large rocks (16, -21, Depths:1) a +0 robe (16, -15, Depths:1) the +4 battleaxe "Ixorhar" {flame, Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). (16, -11, Depths:1) a +0 troll leather armour (17, -11, Depths:1) a +0 dire flail a +0 dire flail (23, 34, Depths:1) the staff of Cowardice {rElec Dex+2 Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (29, 12, Depths:1) a +1 whip of holy wrath (still there?) a +0 robe (still there?) Level 2 of the Depths (0, 0, Depths:2) the +5 ring mail "Uliopur" {*Slow rPois Will- Stlth+} rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It decreases your willpower. Stlth: It makes you more stealthy. (13, 14, Depths:2) 5 large rocks (16, 14, Depths:2) 3 large rocks (17, 14, Depths:2) a +0 buckler a +0 spear a +0 buckler a +0 robe a +2 rapier of holy wrath (18, 13, Depths:2) a +0 robe a +2 demon whip of venom Level 3 of the Depths [Shop] Latem's Superior Scales the +6 scale mail "Guymmi Ifo" {rC+} (624 gold) rC: It protects you from cold. the +5 scale mail "Casuirak" {rF+ Str+3 Slay-5} (377 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It protects you from fire. the +6 scale mail "Cair Qah" {-Cast Fly Stlth+} (505 gold) Fly: It grants you flight. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. (21, 35, Depths:3) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. Level 4 of the Depths (0, 11, Depths:4) a +0 cloak a +0 great sword (30, 3, Depths:4) the +3 arbalest of Greatest Utility {freeze, rPois rCorr Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (43, 18, Depths:4) +0 fire dragon scales