MrAu Level 1 of the Dungeon (0, 1, D:1) a +0 club (4, 5, D:1) a +0 ring mail (5, -1, D:1) a +0 leather armour (30, -2, D:1) a +0 short sword (38, -20, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Ymiuvaqi's Armour Emporium a +1 plate armour of positive energy (352 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 flail (8, -14, D:2) 8 stones (11, -4, D:2) a +0 robe (20, -3, D:2) a +0 club (24, 11, D:2) a +0 dagger a +0 robe (42, 8, D:2) a +0 club (48, 5, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) 6 stones (1, 2, D:3) a potion of berserk rage (1, 4, D:3) a +0 scale mail (6, 1, D:3) a +0 dagger a +0 club 7 stones (10, 1, D:3) a +0 club (22, 2, D:3) a +0 short sword (63, 0, D:3) a +0 short sword (74, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (1, -1, D:4) a +0 dagger a +0 scale mail (1, 3, D:4) a +0 short sword (5, 5, D:4) a +0 scale mail (36, 2, D:4) 5 stones (37, 1, D:4) a potion of berserk rage Level 5 of the Dungeon [Shop] Tiru Pyt's Book Shop a book of Displacement (308 gold) a book of Geomancy (252 gold) a book of Burglary (280 gold) a book of Misfortune (504 gold) a book of Displacement (308 gold) a book of the Tundra (448 gold) a manual of Conjurations (1120 gold) (0, 0, D:5) a +0 scale mail (36, -22, D:5) a +0 spear (40, -19, D:5) a +0 dagger a +0 club (41, -20, D:5) a +0 mace a +0 ring mail (47, -15, D:5) a +1 shortbow of draining (48, 8, D:5) a +0 mace a +0 leather armour (49, 0, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 9 stones (52, -23, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Heis's Book Boutique Ozocubu's Autobiography (312 gold) a book of the Hunter (338 gold) a book of Air (286 gold) a book of Air (286 gold) a book of Flames (364 gold) a book of Necromancy (312 gold) a book of Burglary (260 gold) a book of Blasting (364 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +0 mace 2 boomerangs a +0 ring mail Level 8 of the Dungeon (34, -7, D:8) a +3 trident of freezing 5 poisoned darts a +0 robe (50, -19, D:8) a +4 great sword a +0 robe (60, -15, D:8) a +0 shortbow (71, -10, D:8) a +0 hand axe (72, -9, D:8) a +0 flail a +1 dagger of protection a +0 dagger of venom a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 short sword of protection a +0 short sword 2 poisoned darts (1, 0, D:9) a +0 club 5 stones (1, 1, D:9) a +0 short sword 7 poisoned darts (3, -3, D:9) a +0 dagger a +0 robe (3, -2, D:9) a +0 scimitar a +0 plate armour (4, -3, D:9) a +0 club (12, -31, D:9) a +0 mace (13, -33, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (14, -33, D:9) a +0 club a +0 dagger a +0 scale mail a +0 dagger a +0 robe (14, -32, D:9) a +0 war axe a +0 club (15, -33, D:9) a +0 trident a boomerang (15, -32, D:9) a +0 trident (52, 15, D:9) a +0 dagger a +0 robe (53, 15, D:9) a +0 dagger a +0 falchion a +0 leather armour (54, 14, D:9) a +0 flail (54, 15, D:9) a +0 dagger a +0 robe (57, -29, D:9) a potion of berserk rage Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (10, -19, D:10) a +0 giant spiked club (33, 12, D:10) a +0 plate armour Level 11 of the Dungeon [Shop] Obui's Antique Armour Shoppe the +5 chain mail "Ceideic" {rCorr MP-9 Int+5 Dex+2} (985 gold) Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) (8, -43, D:11) a +0 giant club a +0 dire flail (17, -48, D:11) 5 poisoned darts (17, -46, D:11) 5 stones (18, -47, D:11) a +0 ring mail (56, -10, D:11) a +1 shortbow of electrocution Level 12 of the Dungeon Level 13 of the Dungeon (0, 0, D:13) 2 poisoned darts (53, -21, D:13) 7 stones Level 14 of the Dungeon (0, 0, D:14) a +0 buckler (2, 0, D:14) a +2 great mace of holy wrath a +0 ring mail (4, -15, D:14) 3 large rocks (7, -1, D:14) a +0 shortbow (9, -2, D:14) a +0 orcbow a +0 orcbow (26, 18, D:14) 6 poisoned darts (27, 26, D:14) a +0 orcbow (28, -26, D:14) 6 large rocks (28, 14, D:14) a +0 leather armour (33, -24, D:14) a +0 dagger a +0 robe (36, -19, D:14) a +0 dagger a +0 robe (46, 25, D:14) a potion of invisibility (46, 26, D:14) a scroll of blinking (47, 27, D:14) a scroll of identify Level 15 of the Dungeon (14, -14, D:15) the +1 robe of Tetew {-Tele rN++ Str+6} Str+6: It affects your strength (+6). rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour of cold resistance a +0 flail a +0 arbalest (0, 2, Orc:1) a +0 dagger of holy wrath (1, 1, Orc:1) a +0 club a +1 hat of see invisible (1, 10, Orc:1) a +0 giant spiked club a +0 giant club a +0 flail (2, 10, Orc:1) a +0 short sword (2, 11, Orc:1) a +0 dagger a +0 leather armour a +0 falchion a +0 chain mail a +0 club (2, 12, Orc:1) a +0 trident (2, 13, Orc:1) a +0 chain mail a +0 halberd a +0 club (3, 12, Orc:1) a +0 falchion a +0 leather armour a +0 hand axe a +0 hand axe a +0 whip (3, 13, Orc:1) a +0 dagger a +0 plate armour (3, 14, Orc:1) a +0 robe a +0 dagger (4, 13, Orc:1) a +0 chain mail a +0 dagger (4, 14, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Adirafifu's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of poison (48 gold) a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Kuumm's General Store a scroll of silence (142 gold) a +0 hand axe (45 gold) a +0 helmet (67 gold) 5 stones (7 gold) a scroll of teleportation (45 gold) a potion of magic (120 gold) a scroll of identify (30 gold) a scroll of blinking (112 gold) [Shop] Netuf's Antique Weapon Boutique a +0 falchion (66 gold) the +4 mace of Guile {freeze, rF+ Will+} (990 gold) rF+: It protects you from fire. Will+: It increases your willpower. a +2 heavy shortbow (382 gold) a +0 short sword (66 gold) a +0 rapier (88 gold) a +0 dagger (44 gold) a +0 long sword (77 gold) a +0 shortbow (66 gold) a +0 club (22 gold) a +0 bardiche (198 gold) [Shop] Deusuih's General Store a scroll of immolation (56 gold) a +0 war axe (49 gold) the +10 rapier of Pooc {speed, Will+ Str+6} (1220 gold) Str+6: It affects your strength (+6). Will+: It increases your willpower. 2 stones (2 gold) a +0 scale mail (56 gold) a scroll of identify (28 gold) a potion of attraction (42 gold) a scroll of teleportation (42 gold) a potion of heal wounds (70 gold) (62, 23, Orc:2) a +0 giant club Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (3, 1, Lair:2) a scroll of noise (4, 13, Lair:2) a +0 chain mail (29, 53, Lair:2) an orb of wrath (unseen) (30, 52, Lair:2) a +0 robe (30, 54, Lair:2) a wand of polymorph (4) (31, 53, Lair:2) a book of Decay (32, 52, Lair:2) 33 gold pieces (32, 54, Lair:2) a +0 leather armour (33, 53, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (1, 1, Lair:3) a +0 halberd (3, 3, Lair:3) a -2 demon whip of venom the +2 robe "Diprum" {Contam rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. the +7 whip "Vexaij" {protect, +Blink rElec Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. +Blink: It lets you blink. a +1 chain mail a +0 scale mail a +0 war axe (6, 14, Lair:3) a maw talisman (34, 3, Lair:3) 3 stones (34, 4, Lair:3) 7 stones (35, 4, Lair:3) 7 stones (36, 6, Lair:3) 8 stones Level 4 of the Lair of Beasts (17, -6, Lair:4) a +0 plate armour (33, -27, Lair:4) a +2 helmet (42, -19, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (26, -42, Lair:5) a +0 hand axe (31, -34, Lair:5) 5 stones Level 1 of the Spider Nest (5, 28, Spider:1) a +0 long sword Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, 19, Slime:5) the +3 falchion of Malum Prohibitum {speed, Str+6} Str+6: It affects your strength (+6). (6, 17, Slime:5) the +7 shortbow "Ant's Peril" {heavy, rPois rN+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (12, 10, Slime:5) the staff "Cyro" {rC+ rN++ Str+3 Stlth- Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. Level 1 of the Depths (4, 2, Depths:1) 3 large rocks (11, 2, Depths:1) a scroll of identify