MrAu Level 1 of the Dungeon (0, 0, D:1) a scroll of teleportation (2, -1, D:1) a +0 leather armour (8, 8, D:1) a +0 robe (14, -20, D:1) a +0 hand axe (21, -38, D:1) 8 stones (25, -26, D:1) a stone (56, -17, D:1) a scroll of teleportation Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -8, D:2) a +0 trident (3, 0, D:2) a +0 club (4, -5, D:2) a +0 mace (6, -9, D:2) a +0 war axe (51, -21, D:2) a +0 club a +2 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -1, D:3) a +0 dagger (27, 4, D:3) a +1 spectral quarterstaff (57, 12, D:3) a +0 dagger 3 stones (60, 7, D:3) a +0 shortbow (62, 11, D:3) a +0 rapier (64, 11, D:3) a +0 club Level 4 of the Dungeon (16, -9, D:4) a +0 club (17, -5, D:4) 9 gold pieces (18, -10, D:4) a book of Touch (18, -2, D:4) a potion of might (20, -8, D:4) a +0 long sword (20, -4, D:4) a potion of brilliance Level 5 of the Dungeon (39, -11, D:5) a +0 leather armour (42, -13, D:5) a +0 ring mail (51, -10, D:5) a +0 sling a +0 animal skin (51, -7, D:5) a +0 halberd (52, -12, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a +0 long sword of draining (34, 12, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Toxioxurr's Magic Scroll Shop a scroll of identify (30 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of noise (15 gold) a scroll of teleportation (45 gold) a scroll of torment (142 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) Level 9 of the Dungeon (0, 0, D:9) 2 atropa-tipped darts (10, 29, D:9) a +0 club a +0 ring mail (25, 32, D:9) a +0 short sword (29, 37, D:9) a +0 spear a +0 ring mail (29, 38, D:9) a +4 shortbow of freezing a +0 dagger a +0 short sword 5 stones (50, 46, D:9) the +1 robe of the Eight Knives {Rampage SInv} SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Level 10 of the Dungeon (0, 0, D:10) 6 stones (13, 10, D:10) a +0 robe (45, 25, D:10) a +0 robe Level 11 of the Dungeon [Shop] Heefrew's Weapon Shop a +0 whip (40 gold) a +0 mace (48 gold) a +0 antimagic scimitar (224 gold) a +0 war axe (56 gold) a +0 rapier (64 gold) the +2 halberd "Wutebbyi" {heavy, rElec rCorr Str+4 Dex+4} (857 gold) Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +7 short sword of Fate {speed, Fragile Str+3 Int+5 Stlth+} (1040 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. a +0 trident (56 gold) 2 stones (3 gold) a +0 orcbow (56 gold) (0, 0, D:11) a +0 pair of boots (2, -9, D:11) a +0 ring mail (30, -15, D:11) 5 large rocks (38, -24, D:11) a potion of brilliance (39, -24, D:11) 2 potions of magic (39, -23, D:11) the ring "Datt" {Will+ Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (40, -24, D:11) 7 stones Level 12 of the Dungeon (3, -33, D:12) a +0 dagger (3, -3, D:12) 2 large rocks (6, -29, D:12) a +0 flail a +0 leather armour a +1 dagger of venom a +0 robe (6, -8, D:12) a +0 robe (7, -30, D:12) a +0 hand axe a +0 whip (8, 10, D:12) a +1 dagger of venom a +0 robe (20, -11, D:12) a +0 mace (24, 13, D:12) 8 stones (25, -32, D:12) a +0 giant club a +0 giant spiked club (27, 13, D:12) a +0 leather armour (28, 13, D:12) a +0 short sword (41, -10, D:12) a +0 robe (50, -16, D:12) a +0 war axe (50, -6, D:12) a scroll of teleportation Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (8, 6, D:13) a +0 dire flail a +0 giant club (18, 1, D:13) 5 stones (27, 2, D:13) a +0 quarterstaff Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (3, -24, D:14) 3 large rocks (8, -53, D:14) a +0 robe (26, -46, D:14) a +0 chain mail (27, -5, D:14) a +0 ring mail (28, -12, D:14) a +0 morningstar (35, -44, D:14) a +0 rapier (35, -22, D:14) a +0 long sword (40, -23, D:14) 4 stones (40, 2, D:14) a wand of polymorph (4) (41, -50, D:14) a +0 orcbow (50, -17, D:14) a +0 mace (57, -19, D:14) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (7, 0, Orc:1) a +0 trident 2 boomerangs a +1 leather armour of willpower an orc corpse (7, 26, Orc:1) a +0 giant club (8, 0, Orc:1) a +0 robe a +0 robe an orc corpse an orc corpse (9, -1, Orc:1) a +0 dagger a +0 dagger (9, 0, Orc:1) an orc corpse (21, 15, Orc:1) a +0 giant club (22, 15, Orc:1) a +0 short sword a +0 dagger an ogre skeleton (22, 16, Orc:1) a +0 robe (23, 15, Orc:1) a +0 war axe a +0 chain mail an orc skeleton (23, 16, Orc:1) a +0 dagger a +0 robe (25, 45, Orc:1) a warg corpse (skeletalised by now) (29, 24, Orc:1) a +0 mace an orc skeleton (30, 23, Orc:1) a +0 scimitar a +0 flail (30, 24, Orc:1) a +0 club (30, 39, Orc:1) a +1 dagger of protection a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 40, Orc:1) a +0 robe an orc corpse (skeletalised by now) (31, 24, Orc:1) a +0 chain mail (31, 40, Orc:1) a +0 club a +0 hand axe an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Xuhin's Book Boutique (Shop contents are unknown) (0, 0, Orc:2) a +0 plate armour a +0 hand axe a +0 ring mail a +0 whip an orc corpse (0, 1, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe an orc corpse an orc corpse (1, 0, Orc:2) a +0 short sword (1, 1, Orc:2) a +0 long sword a +0 dagger a +0 dagger a +0 battleaxe a +0 scimitar a +0 flail (2, 0, Orc:2) a +0 short sword (2, 1, Orc:2) a +0 plate armour a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse Level 1 of the Lair of Beasts (5, -44, Lair:1) a +0 scale mail (45, -41, Lair:1) a blade talisman (62, -39, Lair:1) a +1 robe of positive energy (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar of flaming Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (9, -4, Lair:3) 5 gold pieces Level 4 of the Lair of Beasts (2, -12, Lair:4) a +0 ring mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 robe of Impressiveness {rPois rCorr Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (unseen) (0, 9, Slime:5) the +6 halberd of the Eight Quests {pain, rElec Will+ Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Zin disapproves of the use of such an item. (5, 0, Slime:5) the +8 falchion of Laugumo {venom, *Corrode +Blink rPois Dex+2 SInv} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison SInv: It lets you see invisible. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (7, 8, Slime:5) the +5 shortbow of a wizard's laboratory {heavy, rC+ Int+7} Int+7: It affects your intelligence (+7). rC+: It protects you from cold. (9, 6, Slime:5) the +6 hand axe of Cijuf {venom, rCorr Int+4} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion.