Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6602016482224654735 22 MrBoozer the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Oct 20, 2024. Slain by a sleepcap (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1153 turns). MrBoozer the Conjurer (Octopode Conjurer) Turns: 1153, Time: 00:03:20 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 91% Magic: 0/5 EV: 12 Int: 20 God: Gold: 124 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . e - +1 short sword (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons e - a +1 short sword of freezing (weapon) Missiles h - a throwing net (quivered) Jewellery d - a ring of ice f - a ring of protection from fire Scrolls b - a scroll of fear c - a scroll of poison {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic g - 2 potions of might {unknown} i - 2 potions of curing {unknown} Skills: * Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, constricted by you, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. You constrict the sleepcap, but do no damage. The sleepcap closely misses you. A frilled lizard comes into view. You release your grip on the sleepcap. The sleepcap closely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You wake up. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You die... #.# #.# #.## ###.<# #....# #.##.# #.##.# #.##.##### #.[@f..$.# ###.####....... #.# ...#.l. #.# .>... . #.# f.##... #.# ?.# .. ... ..# . ### ..# You could see a sleepcap. Vanquished Creatures 5 endoplasms 3 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) 2 bats 2 frilled lizards 3 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrBoozer the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1153 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, minivault_25, minivault_5 D:2: layout_basic, shapermc_ecumenical_altar_venn, serial_shops, nicolae_lakefront_shop, shop, uniq_sigmund Action || total ---------------------------++------- Melee: Short sword || 19 Constrict || 5 Tentacles || 2 Cast: Magic Dart || 27 Use: Scroll || 2 Armour: Skin || 9 Dodge: Dodged || 11