MrDarkGreen Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -6, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 11, D:1) a +0 robe (22, 0, D:1) a +0 short sword a kobold skeleton (26, 42, D:1) a +0 helmet (31, -6, D:1) 6 stones (31, 29, D:1) a frilled lizard corpse (skeletalised by now) (34, -9, D:1) a ball python corpse (skeletalised by now) (35, 33, D:1) a +0 leather armour (36, -9, D:1) a hobgoblin skeleton (40, 20, D:1) a +0 hand axe (45, 12, D:1) a stone (50, 43, D:1) a hobgoblin corpse (skeletalised by now) (51, -4, D:1) a +0 spear a gnoll corpse (skeletalised by now) (55, 7, D:1) a frilled lizard corpse (skeletalised by now) (56, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -11, D:2) a frilled lizard skeleton (16, -29, D:2) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (16, -28, D:2) an adder corpse (skeletalised by now) (16, -16, D:2) a quokka skeleton (17, -4, D:2) a +0 whip (26, -1, D:2) a bat skeleton (30, -28, D:2) a +0 dagger (32, -3, D:2) a hobgoblin skeleton (33, -3, D:2) a +0 whip a kobold skeleton an adder skeleton (43, 13, D:2) a +0 short sword 2 stones (56, 7, D:2) a +0 club (61, 15, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (1, 30, D:3) a +0 spear (8, -6, D:3) 8 stones (9, -10, D:3) a +0 mace (9, 20, D:3) an adder skeleton (12, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 5, D:3) a +0 dagger (29, 24, D:3) a +0 vampiric dagger a +0 leather armour (30, 25, D:3) a +0 whip (36, 14, D:3) a +0 club (48, -9, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (56, 3, D:3) an inkwell talisman Level 4 of the Dungeon [Shop] Reont's Distillery 2 potions of curing (78 gold) a potion of enlightenment (unknown) (65 gold) a potion of resistance (130 gold) a potion of enlightenment (unknown) (65 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) [Shop] Asyog's Weapon Shoppe a +0 spear (39 gold) a +0 rapier (71 gold) a +0 falchion (39 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 flail (45 gold) [Shop] Xayhot's Distillery a potion of brilliance (48 gold) 2 potions of curing (72 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of resistance (120 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) [Shop] Hituess's Magic Scroll Emporium a scroll of fear (52 gold) a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of brand weapon (unknown) (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:4) a ball python corpse (skeletalised by now) (1, 17, D:4) a human corpse (skeletalised by now) (1, 20, D:4) a +0 dagger (25, -8, D:4) a +0 dagger (28, 4, D:4) a +0 dagger (32, 2, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (39, 20, D:4) a +0 ring mail (41, 4, D:4) 6 stones (56, -30, D:4) a +0 robe (58, 15, D:4) a +0 dagger an orc skeleton (60, 15, D:4) a +0 ring mail a +0 war axe an orc skeleton (61, 13, D:4) a +1 flail of protection an orc skeleton Level 5 of the Dungeon (0, 0, D:5) 9 stones (8, 26, D:5) a +0 orcbow (9, -11, D:5) 2 flux baubles (15, 4, D:5) a boomerang a +0 club (20, -11, D:5) a +0 hand axe 2 boomerangs (20, -10, D:5) a +0 hand axe an adder skeleton an orc skeleton (20, -7, D:5) a +1 dagger of venom a +0 leather armour an orc skeleton (21, -7, D:5) a +0 robe a +0 dagger an orc skeleton (34, 9, D:5) a +0 ring mail a +0 short sword an orc skeleton (44, 14, D:5) a +0 giant spiked club (47, 4, D:5) a +0 leather armour (51, 8, D:5) a +3 sling of draining (54, -12, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (10, -15, D:6) a +0 orcbow (29, -1, D:6) a +0 short sword a +0 plate armour (32, 1, D:6) a +0 chain mail (42, 20, D:6) a +0 robe Level 7 of the Dungeon (18, 6, D:7) a +0 halberd a +0 robe (22, 35, D:7) a +0 dagger (22, 36, D:7) a +0 club a +0 trident (22, 37, D:7) a +0 club a +0 mace (24, 17, D:7) a +0 club (25, -19, D:7) 6 boomerangs (27, -2, D:7) a +0 whip a +0 robe (28, -1, D:7) a +0 flail (28, 1, D:7) a +0 flail (29, -9, D:7) a +0 robe (29, 0, D:7) a +0 club (31, 2, D:7) a +0 whip (32, 3, D:7) a +0 whip (34, -10, D:7) a +0 flail a +0 club a +0 hand axe a +0 chain mail (34, -9, D:7) a +0 whip a boomerang a +0 ring mail (35, -9, D:7) a +0 club (39, -15, D:7) a +0 leather armour (40, 8, D:7) a +0 club (40, 9, D:7) a +0 spear a +0 whip (43, 2, D:7) a +0 battleaxe a +0 robe (44, 0, D:7) a +2 hand axe of freezing a +0 robe (49, -3, D:7) a +1 falchion a +0 robe (50, -3, D:7) a +4 long sword a +0 robe (58, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 1, D:8) a +0 mace a +0 scale mail a +0 trident a +0 ring mail (3, 4, D:8) a +0 mace a +0 leather armour (4, 5, D:8) a +0 dagger a +0 robe (17, -13, D:8) a +0 club (17, 1, D:8) a +0 leather armour a +0 club a +0 chain mail a boomerang a +0 trident (18, -15, D:8) a +0 dagger a +0 leather armour (18, -14, D:8) a +0 dagger a +0 robe a +0 hand axe (18, 1, D:8) a +0 flail (19, -26, D:8) a +0 club a +0 short sword 8 poisoned darts a +0 short sword (19, -25, D:8) a +0 flail a +0 short sword 3 poisoned darts (19, -24, D:8) a +0 dagger a +0 robe a +0 dagger a +0 club 4 poisoned darts a +0 whip (19, 1, D:8) a +0 dagger a +0 robe a +1 whip of electrocution a +0 robe (20, -9, D:8) a +0 spear (21, 28, D:8) a +0 leather armour (27, -9, D:8) a +0 mace (27, 5, D:8) a +0 scale mail (28, 14, D:8) 6 stones (32, -32, D:8) a +0 ring mail (34, 8, D:8) a +0 hand axe (35, -34, D:8) a +0 war axe (53, -10, D:8) a +0 chain mail (56, -3, D:8) an orb of mayhem Level 9 of the Dungeon [Shop] Ysaok's Armour Shop the +1 scale mail "Votit" {*Corrode Int+9 SInv Stlth-} (545 gold) *Corrode: It may corrode you when you take damage. Int+9: It affects your intelligence (+9). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +0 robe (15 gold) a +1 scale mail of cold resistance (272 gold) a +0 robe (15 gold) a +0 scale mail (68 gold) a +0 chain mail (102 gold) a +2 ring mail of fire resistance (357 gold) [Shop] Boara's Armour Boutique a +1 pair of boots of stealth (412 gold) a +2 ring mail of cold resistance (525 gold) a +0 plate armour of positive energy (550 gold) a +2 leather armour of poison resistance (400 gold) a +4 plate armour of poison resistance (1050 gold) the +5 plate armour of the Lily {rElec Will+ Str+4 Int+3} (1932 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a +4 plate armour of poison resistance (1050 gold) a +3 scale mail of poison resistance (575 gold) [Shop] Kedi's Book Boutique a book of Contraptions (966 gold) a book of Weapons (1104 gold) a book of Iron (874 gold) a book of Annihilations (1380 gold) Sif Muna's Enchiridion on Glowing Talus (874 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Earth 3 c - Ignite Poison Fire/Alchemy 4 d - Alistair's Intoxication Alchemy 5 a Codex of Conductivity (920 gold) a book of Spectacle (920 gold) (12, -6, D:9) a +0 giant spiked club a +0 giant club (15, 7, D:9) a +0 chain mail a +0 flail (20, -2, D:9) a +0 rapier (22, 8, D:9) a +0 whip (25, 6, D:9) a +0 robe a +3 dire flail of freezing a +0 hand axe (28, 7, D:9) a +0 robe a +4 great sword a +0 mace (28, 12, D:9) a +3 short sword a +0 club (28, 13, D:9) a +0 ring mail a +0 trident a +0 dagger a +0 leather armour a +0 dagger a +0 flail a +0 whip a +0 club a +0 ring mail a +0 club a +0 trident a +0 club (28, 14, D:9) a +0 dagger a +0 leather armour a +0 trident a +0 chain mail (28, 18, D:9) a +5 war axe a +0 robe (29, 14, D:9) a +0 dagger a +0 dire flail a +0 chain mail a +0 scimitar a +0 plate armour (32, -7, D:9) a +0 mace a +0 plate armour (32, -6, D:9) a +0 short sword a +0 leather armour (32, -5, D:9) a +0 club a +0 ring mail a +0 hand axe a +0 whip (32, 19, D:9) a +0 leather armour (33, 6, D:9) a +0 pair of boots (41, -10, D:9) a +0 short sword a stone (43, -11, D:9) a +0 short sword 3 poisoned darts (43, -10, D:9) a +0 short sword 2 stones (49, -2, D:9) 6 stones (49, 1, D:9) 3 flux baubles (50, 0, D:9) a +0 dagger a +0 chain mail (51, -1, D:9) a +0 flail a boomerang a +0 whip a +0 halberd a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail (4, -6, D:10) a +0 partisan (5, 9, D:10) a +0 war axe (5, 17, D:10) a +0 hand axe (9, 31, D:10) a +0 giant club a +0 robe (12, 38, D:10) 4 stones (16, -2, D:10) a lupine talisman (20, 35, D:10) a +0 spear a +0 whip a +3 trident of freezing a +0 ring mail a +0 buckler (21, 35, D:10) a +0 flail (23, 5, D:10) a +0 dagger (24, -8, D:10) a +0 dagger a +0 robe (39, 34, D:10) a +0 short sword a +0 dagger (39, 35, D:10) a +0 short sword 2 poisoned darts a +0 whip 2 stones a +0 club (40, 22, D:10) a +0 pair of gloves (40, 35, D:10) a +0 club (45, 30, D:10) 4 poisoned darts (46, 19, D:10) a +0 halberd (47, 28, D:10) a +0 leather armour (48, 29, D:10) a +0 hand axe (49, 28, D:10) the +5 hand axe "Kodap" {holy, rF+ Str+3 Dex+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (49, 30, D:10) a +0 hand axe (50, 6, D:10) a +0 whip (50, 29, D:10) a +0 hand axe Level 11 of the Dungeon (4, -25, D:11) a +0 ring mail (22, -10, D:11) a +0 scale mail (23, -15, D:11) a +0 leather armour (29, -14, D:11) a +0 giant club (30, -14, D:11) a +0 giant club a +0 dire flail (31, -14, D:11) a +0 giant spiked club a +0 giant club (32, -14, D:11) a +0 giant club a +0 giant club a +0 giant club (35, -22, D:11) a +2 spectral lajatang (58, -5, D:11) 3 flux baubles (60, -21, D:11) a +0 ring mail (61, 1, D:11) a +0 shortbow (63, 16, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) 4 atropa-tipped darts (4, -31, D:12) a +0 long sword (10, -33, D:12) a staff of earth a +0 robe of cold resistance (16, -35, D:12) a +1 heavy flail (16, -1, D:12) 2 poisoned darts (20, -33, D:12) a +0 mace (22, 2, D:12) 6 stones (23, -23, D:12) a +1 scimitar of holy wrath (34, -1, D:12) 6 large rocks (35, -3, D:12) a +0 orcbow (36, -20, D:12) a +0 giant spiked club a +0 giant club (36, -3, D:12) a +0 shortbow of freezing a +0 shortbow a +0 shortbow a +0 giant club a +0 giant club (49, -2, D:12) a +0 robe (50, -28, D:12) a +2 helmet of intelligence (51, -26, D:12) a +0 giant spiked club a +0 giant club (51, -25, D:12) 3 poisoned darts (51, 0, D:12) 2 flux baubles Level 13 of the Dungeon [Shop] Fucver's Book Boutique a book of Decay (420 gold) a book of Debilitation (308 gold) a book of Movement (448 gold) a book of Duality (644 gold) a There-And-Back Book (504 gold) Cokhewk's Compilation of the Charnel House and Translocation (672 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Curse of Agony Necromancy 5 c - Summon Forest Summoning/Translocation 5 d - Death Channel Necromancy 6 a There-And-Back Book (504 gold) Great Wizards, Vol. II (532 gold) a book of Unlife (392 gold) (2, 1, D:13) a +0 dagger a +0 robe (3, 0, D:13) a +5 orcbow a +0 flail (3, 1, D:13) a +0 short sword a +0 leather armour a +0 trident (4, 29, D:13) 5 stones (4, 31, D:13) a +0 robe (6, 35, D:13) a +0 ring mail (11, 6, D:13) a +0 long sword a +0 robe a +0 war axe a +0 shortbow (11, 13, D:13) 3 large rocks (12, 28, D:13) 4 large rocks (13, 18, D:13) 7 stones (13, 27, D:13) a +0 short sword (16, 2, D:13) a +0 shortbow (16, 14, D:13) a +2 scimitar of flaming (18, 25, D:13) 2 large rocks (19, 39, D:13) a +0 war axe (23, 40, D:13) a +0 giant club a +0 giant spiked club (24, 34, D:13) a +0 leather armour (31, 3, D:13) a +0 dagger a +0 hand axe a +0 plate armour (33, 1, D:13) a +0 giant spiked club a +0 club a +0 hand axe a +0 ring mail a +0 mace a +0 chain mail a +0 short sword a +0 leather armour a +0 flail a +0 mace a +0 ring mail a +0 club a +1 short sword of protection a +0 plate armour a +0 orcbow a +0 short sword of speed a +0 plate armour a +0 whip a +0 trident a +0 whip a +0 dagger a +0 flail a +0 ring mail a +0 club a +0 chain mail (33, 3, D:13) a +0 flail a +0 hand axe a +0 ring mail (34, 1, D:13) a +0 flail (34, 2, D:13) a +0 short sword a +0 dagger of speed a +0 leather armour a +0 flail a +0 leather armour (35, 3, D:13) a +0 club a +0 ring mail (36, 7, D:13) a +0 giant club a +0 giant club (36, 26, D:13) 6 poisoned darts (38, 25, D:13) a gold piece (39, 17, D:13) a +0 dagger (39, 28, D:13) a +0 trident a +0 robe (47, 31, D:13) a +0 long sword a +0 ring mail a +0 kite shield (48, 29, D:13) a +0 flail (51, 1, D:13) 4 large rocks (51, 33, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) a granite talisman (4, 40, D:14) a +0 short sword a +0 leather armour (33, 9, D:14) a +5 long sword of holy wrath a +0 scale mail (34, 8, D:14) a +0 great sword a +0 leather armour (42, 13, D:14) a +0 partisan (53, 25, D:14) a +0 orcbow (59, 48, D:14) a +0 shortbow 3 stones (63, 18, D:14) a +0 war axe a +0 robe (63, 19, D:14) a +0 war axe a +0 robe (65, 18, D:14) a +0 broad axe a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 trident (3, -1, D:15) a +0 rapier a +0 robe (6, 3, D:15) a +2 spear a +0 dagger a +0 robe (8, -31, D:15) a +4 battleaxe of freezing (8, 6, D:15) a +0 quarterstaff a +0 robe (8, 9, D:15) a +0 shortbow of flaming (9, 3, D:15) a +0 short sword (13, -29, D:15) a +2 rapier of speed (14, -7, D:15) a +0 dagger a +0 robe (15, 4, D:15) a +2 mace of electrocution (15, 5, D:15) a +0 dagger a +0 robe (16, -35, D:15) a +0 heavy spear (18, -4, D:15) a +0 leather armour (20, -20, D:15) a +0 leather armour (21, -25, D:15) a +0 rapier a +0 ring mail (22, -23, D:15) a +1 mace of electrocution (22, -16, D:15) 5 stones (24, 1, D:15) a +1 mace of electrocution (25, -26, D:15) a +0 dagger a +0 robe (25, -22, D:15) a +0 dagger a +0 robe a +0 long sword a +0 robe (25, -15, D:15) 7 stones (26, -25, D:15) a +1 long sword of holy wrath a +0 robe (28, -12, D:15) a +0 chain mail (29, -7, D:15) a +2 long sword of holy wrath a +0 robe (30, -8, D:15) a +0 dagger a +0 robe a +1 scimitar of electrocution (31, 0, D:15) a +0 dagger a +0 robe (33, -19, D:15) 4 stones (33, -9, D:15) a +0 ring mail (35, 4, D:15) a +6 long sword a +0 plate armour a +0 tower shield (36, -8, D:15) a +0 plate armour (37, -21, D:15) a +0 pair of gloves (38, -24, D:15) a stone (40, 0, D:15) a +0 chain mail (42, -15, D:15) a +1 arbalest of flaming 6 stones (43, -27, D:15) a +0 dagger a +0 ring mail (46, -28, D:15) 6 poisoned darts (49, -27, D:15) a +0 trident (49, 3, D:15) a +2 mace of freezing (50, -23, D:15) a +0 flail of electrocution (58, -24, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (11, 15, Orc:1) a +0 hand axe a +0 robe a +0 dagger (11, 17, Orc:1) a +0 plate armour a +0 dire flail (12, -2, Orc:1) a +0 leather armour a +0 flail (14, 16, Orc:1) a +2 robe of cold resistance a +6 dagger of electrocution (14, 30, Orc:1) a +0 dire flail a +0 dire flail (15, 28, Orc:1) a +0 dagger (18, 4, Orc:1) a +0 plate armour a +0 trident (18, 6, Orc:1) a +0 hand axe (20, 14, Orc:1) a +0 giant club (20, 20, Orc:1) a +0 plate armour a +0 mace (20, 22, Orc:1) a +0 trident (21, 14, Orc:1) a +0 giant club (23, 9, Orc:1) a +0 leather armour a +0 club a +0 club (24, 9, Orc:1) a +0 mace (24, 10, Orc:1) a +0 robe a +0 dagger (25, 9, Orc:1) a +0 robe a +0 dagger (25, 10, Orc:1) a +0 flail of draining (26, 10, Orc:1) a +0 whip (26, 11, Orc:1) a +0 chain mail a +0 glaive a +0 chain mail a +0 dire flail (26, 12, Orc:1) a +0 plate armour a +0 war axe (27, 11, Orc:1) a +0 morningstar of protection (27, 12, Orc:1) a +0 hand axe of venom (27, 13, Orc:1) a +0 leather armour a +0 morningstar (28, 11, Orc:1) a +0 chain mail a +0 morningstar a +0 orcbow a +0 chain mail a +0 halberd (28, 12, Orc:1) a +0 leather armour a +0 club (28, 14, Orc:1) a +0 chain mail a +0 hand axe (29, 14, Orc:1) a +0 robe a +0 dagger (29, 15, Orc:1) a +0 ring mail a +0 mace (30, 5, Orc:1) a +0 chain mail 3 boomerangs a +0 hand axe Level 2 of the Orcish Mines [Shop] Itefiva's Book Emporium a book of Maladies (544 gold) a Handbook of Applied Construction (384 gold) a book of the Wilderness (768 gold) a book of Transmutation (640 gold) a book of Scorching (480 gold) [Shop] Birasegg's Distillery a potion of brilliance (86 gold) a potion of berserk rage (107 gold) a potion of haste (215 gold) 2 potions of might (172 gold) a potion of curing (64 gold) a potion of lignification (64 gold) a potion of haste (215 gold) a potion of curing (64 gold) [Shop] Vonoogam's Jewellery Emporium a ring of protection from cold (unknown) (325 gold) a +6 ring of intelligence (unknown) (468 gold) a wellspring talisman (325 gold) the ring of Ascent {Fly rC- rN+ Int+6} (445 gold) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). an amulet of faith (520 gold) the ring "Kumem" {rN+ Slay+5} (624 gold) [ring of positive energy] rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of magical power (unknown) (260 gold) (0, 0, Orc:2) a +0 glaive a +0 chain mail (1, 4, Orc:2) a +0 flail a +0 scale mail (2, -3, Orc:2) a +0 giant spiked club (2, -2, Orc:2) a +0 dagger a +0 robe (2, -1, Orc:2) a +0 giant club (3, 3, Orc:2) a +0 war axe a +0 chain mail (4, -4, Orc:2) a +0 short sword (4, 2, Orc:2) a +0 falchion a +0 dagger a +0 robe (4, 5, Orc:2) a +0 mace (7, -18, Orc:2) a +0 club (8, -21, Orc:2) a +0 whip (8, -19, Orc:2) a +0 mace (9, -18, Orc:2) a +0 hand axe (10, -21, Orc:2) a +0 ring mail a +0 club a +0 hand axe (10, -20, Orc:2) a +0 robe a +0 dagger (13, -14, Orc:2) a +0 robe of willpower a +0 dagger (15, 19, Orc:2) a +0 short sword a +0 chain mail (15, 20, Orc:2) a +0 orcbow a +0 trident a +0 plate armour (17, -25, Orc:2) a +0 robe a +0 dagger (17, 22, Orc:2) a +0 trident a boomerang a +0 ring mail (19, -27, Orc:2) a +0 giant spiked club (22, -12, Orc:2) a +0 dagger a +0 robe (23, -11, Orc:2) a +0 dagger a +2 robe (24, -18, Orc:2) a +0 halberd a +0 robe (24, -6, Orc:2) a +0 giant club (24, -5, Orc:2) a +0 dagger a +0 robe (24, 24, Orc:2) a +0 giant club (26, -16, Orc:2) a +0 club a +0 robe (26, -12, Orc:2) a +0 dagger a +0 robe (27, -5, Orc:2) a +0 club a +0 robe (28, -16, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -15, Orc:2) a +0 dagger a +0 robe a +0 spear a +0 robe (28, -12, Orc:2) a +0 giant spiked club (28, -4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, -16, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (29, -15, Orc:2) a +0 dagger a +0 robe (30, -17, Orc:2) a +0 giant club (30, -16, Orc:2) a +0 dagger a +0 robe (30, -2, Orc:2) a +0 dagger a +0 robe (30, -1, Orc:2) a +0 giant club a +0 dagger a +0 robe a +0 club a +0 leather armour (31, -16, Orc:2) a +0 dagger a +0 robe (31, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant spiked club (31, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -4, Orc:2) a +0 hand axe (32, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 1, Orc:2) a +0 dagger a +0 robe (33, -24, Orc:2) a +0 dagger a +0 robe (33, -3, Orc:2) a +0 dagger a +0 robe (34, -22, Orc:2) a +2 dagger of venom a +0 robe (35, -15, Orc:2) a +0 giant spiked club (35, -4, Orc:2) a +0 giant club (36, -6, Orc:2) a +0 dagger a +0 robe (37, -6, Orc:2) a +3 dagger a +0 robe (37, -5, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier a +0 robe (0, 1, Elf:1) a +0 long sword a +0 robe (0, 3, Elf:1) a +0 short sword a +0 robe (1, 0, Elf:1) a +0 longbow a +0 scimitar a +0 robe (1, 3, Elf:1) a +0 short sword a +0 robe (3, -16, Elf:1) a +0 long sword a +0 robe (5, 18, Elf:1) a +1 pair of boots (9, 23, Elf:1) 4 stones (9, 27, Elf:1) a +0 rapier a +0 robe (10, -10, Elf:1) a +0 rapier a +0 ring mail (11, 25, Elf:1) a +0 short sword a +0 robe (12, 22, Elf:1) a +2 rapier of speed a +0 robe a +0 dagger a +0 robe (13, 24, Elf:1) a +1 antimagic short sword a +0 robe (14, 25, Elf:1) a +0 dagger a +0 ring mail (16, 30, Elf:1) a +0 long sword (18, -21, Elf:1) a +0 short sword a +0 robe (24, 5, Elf:1) a +0 club (26, 16, Elf:1) a +0 short sword (28, 0, Elf:1) 5 large rocks (29, 3, Elf:1) a +0 rapier a +0 ring mail a +2 short sword of flaming a +0 robe (30, 5, Elf:1) a +0 long sword a +0 leather armour (36, 20, Elf:1) a +0 robe a +0 rapier (37, 17, Elf:1) a +2 pair of boots (40, 2, Elf:1) a +0 dagger a +0 robe (41, 25, Elf:1) a staff of conjuration (42, -11, Elf:1) a +0 short sword a +0 scale mail (45, -11, Elf:1) a +0 short sword a +0 robe (45, 20, Elf:1) a +0 robe (46, 21, Elf:1) a +0 ring mail (48, 15, Elf:1) a +0 leather armour a +0 dagger (58, -9, Elf:1) a +2 vampiric long sword a +0 robe (59, -10, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour Level 2 of the Elven Halls (0, 1, Elf:2) 20 gold pieces (0, 2, Elf:2) 7 gold pieces (0, 3, Elf:2) a +0 quarterstaff (4, -1, Elf:2) a +0 long sword a +0 robe (11, -10, Elf:2) a +0 long sword (12, 10, Elf:2) 23 gold pieces (still there?) a staff of alchemy (still there?) (13, 0, Elf:2) 6 gold pieces (17, -6, Elf:2) 7 gold pieces (43, 19, Elf:2) a scroll of enchant weapon Level 1 of the Lair of Beasts [Shop] Kuvadast's General Store a wand of polymorph (8) (unknown) (282 gold) a +1 robe of cold resistance (270 gold) a scroll of fog (100 gold) a scroll of vulnerability (100 gold) a +2 ring mail of cold resistance (441 gold) a scroll of summoning (unknown) (238 gold) [Shop] Ihifouc's General Store a +6 long sword of electrocution (854 gold) a potion of attraction (75 gold) a tin of tremorstones (2/2) (840 gold) a scroll of identify (50 gold) a potion of ambrosia (201 gold) a +2 hand axe of venom (327 gold) 4 atropa-tipped darts (75 gold) 5 stones (10 gold) [Shop] Fyufof's Antique Armour Emporium the +0 plate armour "Soroojami" {Harm rC- MP+7 Int+2} (959 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). a +1 plate armour of fire resistance (780 gold) a +2 scale mail of fire resistance (546 gold) a +1 robe of willpower (335 gold) an orb of mayhem (234 gold) the +7 plate armour "Quzay" {rElec Will+} (1887 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. a +1 plate armour of positive energy (702 gold) a +2 robe of willpower (465 gold) (14, -26, Lair:1) 7 stones (19, -35, Lair:1) a stone (19, -30, Lair:1) a stone (22, -36, Lair:1) a stone (26, -50, Lair:1) a +0 war axe +0 acid dragon scales (36, -48, Lair:1) 5 poisoned darts (37, -20, Lair:1) 4 poisoned darts (39, -43, Lair:1) a +4 ring mail of fire resistance a +0 glaive (44, -47, Lair:1) a +0 robe a +0 quarterstaff of freezing (47, -48, Lair:1) a +0 ring mail (58, -7, Lair:1) a +0 leather armour (61, -9, Lair:1) a +0 mace (69, -40, Lair:1) 4 stones (69, -35, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (10, 41, Lair:2) the ring of Wonder {rF+ rC-- Int+2 SInv Fire} [ring of fire] rF+: It protects you from fire. rC--: It makes you very vulnerable to cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. a +6 ring of dexterity an amulet of faith a +4 ring of protection (42, 48, Lair:2) a +0 morningstar (48, 39, Lair:2) 3 flux baubles Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 boomerangs (25, -23, Lair:3) a +0 flail (27, -6, Lair:3) 3 stones (49, -1, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) an amulet of regeneration an amulet of magic regeneration 5 throwing nets (2, 13, Lair:4) 7 stones (3, -22, Lair:4) the quill talisman of the Dice {rF- Str+4} [quill talisman] rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). (14, 5, Lair:4) a +0 leather armour (17, -21, Lair:4) the quill talisman "Anwuazel" {rElec Int+3} [quill talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (27, -31, Lair:4) a +0 plate armour (30, -27, Lair:4) a +4 flail (34, -8, Lair:4) a ring of ice (55, -5, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (6, -33, Lair:5) 5 boomerangs (13, 12, Lair:5) 2 stones (32, -11, Lair:5) 5 stones (36, -17, Lair:5) a +0 mace (51, -12, Lair:5) a +0 flail (60, -21, Lair:5) the +1 war axe "Bonaatz" {protect, *Noise Dex+6} *Noise: It may make a loud noise when swung. Dex+6: It affects your dexterity (+6). (63, -26, Lair:5) a +0 falchion