Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 14058303596619428884 71 MrDarkGreen the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 6, 2025. Succumbed to an orc's poison ... on level 3 of the Dungeon. The game lasted 00:01:21 (1843 turns). MrDarkGreen the Conjurer (Deep Elf Conjurer) Turns: 1843, Time: 00:01:21 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 5% Magic: 7/12 EV: 11 Int: 25 God: Gold: 68 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of ice f - an amulet of regeneration Scrolls e - 3 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of curing {unknown} i - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 4.0 Spellcasting + Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc shouts! You hear a shout! You focus your ray upon the orc. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc. The orc is severely wounded. You stop channelling your searing ray. The orc attacks as it pursues you! The orc hits you with a +1 heavy hand axe! Ouch! That really hurt! You are too injured to fight recklessly! You see here a scroll labelled COSCHI GUROPS. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +1 heavy hand axe and wearing a +0 chain mail (severely wounded, 86% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the orc but does no damage. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! The orc hits you with a +2 short sword of venom. You are poisoned. The orc hits you with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc attacks as it pursues you! The orc hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... ##...### #..)...# #......# #....[.# ##..#### ##..)# ##.†#.### # ##..##o..#...# #...@.o..?.# #............. #......=.##... ##.######## #. #######..### #..........# #..........# #..........##. #.............# You could see 2 orcs. Vanquished Creatures 2 adders (D:2) 2 dart slugs An orc (D:3) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches A hobgoblin (D:3) 8 jackals (D:2) 4 quokkas 6 ball pythons 6 bats 5 frilled lizards 5 goblins 2 kobolds 4 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDarkGreen the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 919 | D:3 | Reached skill level 5 in Conjurations 1017 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1020 | D:2 | Learned a level 2 spell: Searing Ray 1803 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1843 | D:3 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring D:2: layout_basic D:3: minmay_skewed_foursquare, layout_rooms, nicolae_hepliaklqana_ecumenical_no_more, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.7 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Punch | 1 | || 1 Cast: Magic Dart | 41 | || 41 Searing Ray | 22 | 3 || 25 Armour: Robe | 20 | 4 || 24 Dodge: Dodged | 25 | || 25