Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3854470176017607579 145 MrDarkGreen the Conjurer (level 5, -23/35 HPs) Began as a Human Conjurer on July 17, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (54 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:28 (807 turns). MrDarkGreen the Conjurer (Human Conjurer) Turns: 807, Time: 00:04:28 Health: -23/35 AC: 2 Str: 8 XL: 5 Next: 27% Magic: 3/8 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 5.7 Conjurations * Level 1.0 Translocations * Level 1.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 dagger. Found a scroll labelled EJITA METADOPSA. The kobold shouts! You hear a shout! You see here a ball python corpse. You can't go down here! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre closely misses you. The searing ray hits the ogre! The ogre is severely wounded. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... #.. ....# ♣#.. ....# ♣....#...# ♣....#...#### ♣...........# ♣..........## ♣....Of.....# #.@# #### You could see an ogre and a sleepcap. Vanquished Creatures A scorpion (D:3) An orc wizard (D:3) A gnoll (D:3) 2 adders A dart slug (D:2) 2 giant cockroaches A hobgoblin (D:1) 2 jackals (D:3) 3 orcs (D:3) 5 ball pythons 3 bats 2 endoplasms 4 frilled lizards 8 goblins 3 kobolds 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDarkGreen the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 378 | D:1 | Learned a level 2 spell: Searing Ray 507 | D:2 | Reached XP level 3. HP: 6/24 MP: 1/6 572 | D:2 | Reached skill level 1 in Alchemy 643 | D:3 | Found a stormy altar of Qazlal. 722 | D:3 | Noticed a scorpion 729 | D:3 | Reached skill level 5 in Conjurations 729 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/7 732 | D:3 | Reached skill level 1 in Translocations 732 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/8 803 | D:4 | Noticed an ogre 807 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_bayou_lagoon_a, minivault_14, serial_park_tiny_2 D:2: layout_basic, uniq_terence D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_corners, lemuel_tele_altar, hellmonk_ecumenical_altar_slurped_away D:4: layout_cave_pools, serial_library, serial_library_hellmonk_narrow_alcove, serial_library_hellmonk_room_b, serial_library_hellmonk_angled_corner, serial_library_hellmonk_statue_hall, serial_library_hellmonk_u_bend, serial_library_hellmonk_open_square, serial_library_hellmonk_room_c, serial_library_regret_index_branch_corner, serial_library_hellmonk_room_c, serial_library_hellmonk_semicircle, minivault_4, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.4 Conjurations | 5 | 5.7 Translocations | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 61 | || 61 Searing Ray | 3 | 5 || 8 Use: Potion | | 1 || 1 Armour: Robe | 85 | 2 || 87 Dodge: Dodged | 78 | 2 || 80