MrDarkGreen Level 1 of the Dungeon [Shop] Nikh's General Store a scroll of identify (unknown) (26 gold) a lightning rod (4/4) (520 gold) a tin of tremorstones (2/2) (520 gold) a +0 robe (11 gold) a scroll of teleportation (39 gold) 2 potions of curing (78 gold) a +0 mace (39 gold) a +0 chain mail (78 gold) a Trismegistus Codex (468 gold) a potion of heal wounds (unknown) (104 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (1, 2, D:1) an orb of mayhem (13, 4, D:1) a +0 whip (21, 11, D:1) a ball python corpse (skeletalised by now) (23, 12, D:1) a +0 club a goblin skeleton (36, 15, D:1) 6 stones (51, -4, D:1) a +0 trident a +0 animal skin a +0 helmet a +0 dagger (53, -4, D:1) a +0 dagger (53, -3, D:1) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, 17, D:1) a hobgoblin skeleton (58, -3, D:1) 5 darts of disjunction Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 0, D:2) 3 flux baubles (12, -24, D:2) the felid corpse of Natasha (skeletalised by now) (17, -5, D:2) a +0 scale mail (20, -33, D:2) a +0 club (20, -32, D:2) a jackal skeleton a jackal skeleton (22, -33, D:2) a frilled lizard skeleton a rat skeleton an adder skeleton (23, -33, D:2) a +0 war axe a ball python skeleton (23, -31, D:2) a +0 dagger a +0 sling (30, -8, D:2) a jackal skeleton (31, -8, D:2) a jackal skeleton (32, -9, D:2) a rat skeleton (39, -23, D:2) an adder skeleton (40, -34, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 7, D:2) the felid skeleton of Natasha (42, -39, D:2) an adder skeleton a frilled lizard skeleton (44, 6, D:2) the felid corpse of Natasha (skeletalised by now) (46, 9, D:2) a +0 dagger (47, 4, D:2) a +0 club (50, -4, D:2) a +0 sling (51, -36, D:2) a quokka corpse (skeletalised by now) (51, -25, D:2) a hobgoblin corpse (skeletalised by now) (52, -37, D:2) a +0 robe (54, -4, D:2) a +0 short sword (57, -38, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, -10, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 7 poisoned darts (0, 9, D:3) a +0 club an orc skeleton (0, 10, D:3) a +2 heavy hand axe (1, 10, D:3) a +0 hand axe (4, 13, D:3) a +0 club a +0 leather armour (5, 21, D:3) the +1 robe "Qiceh" {^Contam rC+ rN++ Archmagi} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Archmagi: It increases the power of your magical spells. (10, 16, D:3) a +0 short sword an orc skeleton (10, 17, D:3) a +0 hand axe a +0 ring mail (11, 16, D:3) a +0 dagger a +0 robe (16, 17, D:3) a +0 club (16, 29, D:3) a +0 dagger (20, -3, D:3) a bat corpse (skeletalised by now) (21, 17, D:3) a +0 hand axe (21, 23, D:3) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (22, 4, D:3) a +0 war axe (26, -5, D:3) a +0 ring mail (29, 21, D:3) a +0 short sword (34, 26, D:3) a +0 mace (35, 8, D:3) 6 stones (38, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, 10, D:3) a rat corpse (skeletalised by now) (41, 20, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an amulet of faith (6, -2, D:4) a jackal corpse (7, -2, D:4) a jackal corpse (12, 17, D:4) a dart slug corpse (12, 18, D:4) an adder corpse