Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 3016069856869235549 17 MrDarkGreen the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Aug 4, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (809 turns). MrDarkGreen the Conjurer (Deep Elf Conjurer) Turns: 809, Time: 00:00:37 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 7/8 EV: 11 Int: 22 God: Gold: 87 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.62/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (worn) c - a ring of see invisible Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of acquirement {unknown} k - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} l - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dispel Undead Necr 3% 3d7 77% 4 Alistair's Walking Alem Alch/Frge 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray misses Sigmund. You finish channelling your searing ray. Sigmund gestures at you while chanting. The magic dart hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. Sigmund barely misses you. Sigmund misses you. You bump into the rock wall. You feel less confused. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ######### #........ #.#### #.#.. # #@#.# # #.#.## ### #.@..# ..# # ###..# #.#.# #.#....# #.#.# #.#.##.# #.#.# #......# #.#.# ###.######### #.#.# #.#.......# ..#.# ####### #.#.####### #.#.#.#..... #.#.# You could see Sigmund. Vanquished Creatures 2 endoplasms A giant cockroach (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats A frilled lizard (D:1) 8 goblins 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDarkGreen the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 513 | D:1 | Learned a level 2 spell: Searing Ray 517 | D:1 | Reached skill level 5 in Conjurations 795 | D:2 | Noticed Sigmund 809 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, chequers_serial_rivers_micro_d D:2: layout_basic, chequers_serial_rivers_marsh, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 792 | 18 | 0 | 692 | 2 | 405.0 | Dungeon | 810 | 792 | 18 | 0 | 692 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 593 daAuts D:2: 217 daAuts