MrDarkGreen Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -35, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -27, D:1) a +0 leather armour (7, -33, D:1) a ball python skeleton (10, -52, D:1) a rat skeleton (10, 5, D:1) a +0 whip (11, -32, D:1) a +0 robe (14, -33, D:1) a +1 dagger of draining a goblin skeleton (20, -4, D:1) a +0 robe (26, 5, D:1) a +0 short sword (33, -38, D:1) a ring of positive energy (35, -40, D:1) 5 boomerangs (37, -3, D:1) a hobgoblin skeleton (48, -27, D:1) a quokka corpse (skeletalised by now) (48, 3, D:1) a bat corpse (skeletalised by now) (51, -4, D:1) a hobgoblin corpse (skeletalised by now) (52, -48, D:1) a hobgoblin corpse (skeletalised by now) (52, -47, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (56, -43, D:1) a +0 club a kobold corpse (skeletalised by now) (56, -41, D:1) a bat corpse (skeletalised by now) (60, -12, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 1, D:2) a +0 tower shield (1, 30, D:2) a scarab talisman (4, -1, D:2) an inkwell talisman (4, 13, D:2) a +0 sling (4, 28, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, 20, D:2) a +0 pair of gloves (6, 26, D:2) a ball python corpse (skeletalised by now) (9, 20, D:2) a +0 dagger (12, 8, D:2) the +6 trident of Tortfeasance {spect, SInv} SInv: It lets you see invisible. (17, 5, D:2) a bat skeleton (23, 25, D:2) a +0 flail (27, 22, D:2) a +0 club a gnoll skeleton (27, 23, D:2) a +4 flail a gnoll skeleton (27, 25, D:2) a +2 flail of protection a gnoll corpse (skeletalised by now) (30, 34, D:2) a ring of resist corrosion (31, 20, D:2) a +0 short sword (37, 33, D:2) a +0 dagger (40, 7, D:2) 6 poisoned darts (42, 19, D:2) a +0 chain mail (44, 2, D:2) a frilled lizard corpse (skeletalised by now) (45, 8, D:2) a +0 short sword 5 stones (50, 30, D:2) 2 silver javelins Level 3 of the Dungeon (3, 30, D:3) a +0 short sword (3, 31, D:3) a +2 vampiric scythe a +0 robe (3, 43, D:3) 4 boomerangs (6, 2, D:3) a rat corpse (skeletalised by now) (7, 20, D:3) a ring of protection from cold (10, 2, D:3) a +1 dagger of freezing a goblin corpse (skeletalised by now) (11, 22, D:3) a rat skeleton (16, 10, D:3) a +0 club (17, 17, D:3) a ball python corpse (skeletalised by now) (17, 18, D:3) a frilled lizard corpse (skeletalised by now) (25, 16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (25, 36, D:3) 4 javelins (26, 16, D:3) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (26, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 15, D:3) a +0 dagger (30, 31, D:3) a frilled lizard skeleton (38, 8, D:3) a +0 giant club an ogre skeleton (38, 15, D:3) a +0 dagger a +0 leather armour (40, 12, D:3) a +0 chain mail (42, -5, D:3) a +0 hand axe a +0 leather armour (50, 47, D:3) a bat skeleton (53, -9, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Luletrim's Antique Weapon Emporium a +0 dagger (52 gold) a +0 mace (78 gold) a +0 spear (78 gold) a +0 falchion (78 gold) a +0 flail (91 gold) a +0 spear (78 gold) a +1 whip of electrocution (343 gold) a +0 long sword (91 gold) a +0 falchion (78 gold) (1, 7, D:4) a parchment of Sublimation of Blood (8, -3, D:4) a hound skeleton (13, 16, D:4) a quokka skeleton (16, -8, D:4) a +0 club (17, 4, D:4) a hobgoblin corpse (skeletalised by now) (22, 27, D:4) a ball python skeleton (23, 23, D:4) an adder skeleton (25, 11, D:4) a +0 scale mail (30, 29, D:4) a +0 dagger a kobold corpse (skeletalised by now) (33, 5, D:4) a hound corpse (skeletalised by now) (33, 6, D:4) a hound corpse (skeletalised by now) (34, 5, D:4) a +0 spear (38, 1, D:4) a +0 robe (40, 36, D:4) a quill talisman (42, 25, D:4) a +0 pair of gloves (44, 25, D:4) a +0 club a goblin skeleton (49, 9, D:4) an adder corpse (skeletalised by now) (50, 34, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon (4, -1, D:5) a +0 club (7, 14, D:5) a +0 buckler (10, 3, D:5) the quill talisman of Wonder {Int+5 Dex+2 Slay-3} [quill talisman] Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (16, -10, D:5) a +0 flail a +0 leather armour (17, -10, D:5) a +0 hand axe a +0 leather armour (19, -15, D:5) a +0 club (21, -11, D:5) a +0 giant club a +0 short sword (23, -3, D:5) 4 gold pieces (23, -2, D:5) 9 gold pieces (23, -1, D:5) 10 gold pieces (24, -3, D:5) 7 gold pieces (24, -2, D:5) 7 gold pieces (24, -1, D:5) 9 gold pieces (25, -3, D:5) 9 gold pieces (25, -2, D:5) 16 gold pieces (25, -1, D:5) 11 gold pieces (29, -21, D:5) a +0 flail a +0 scale mail a +0 dagger a +0 scale mail a +5 ring of evasion a +0 mace (31, -19, D:5) a +0 flail (32, -19, D:5) a +0 club a +0 ring mail (34, 8, D:5) 4 javelins (36, 17, D:5) a +0 club (40, 8, D:5) a +0 mace (44, -2, D:5) a wand of flame (10) (44, 8, D:5) a +0 dagger (48, 1, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a ring of protection from cold (3, 2, D:6) a +0 dagger a +0 ring mail (4, 1, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (5, 0, D:6) a +0 dagger a +0 robe (6, 0, D:6) a +0 hand axe a +0 leather armour (12, -38, D:6) a +0 whip (32, -15, D:6) a +0 club (51, -24, D:6) a +0 scale mail (61, -10, D:6) the +1 dagger "Murmur" {drain, rF+ Str+6} rF+: It protects you from fire. Str+6: It affects your strength (+6). (66, -37, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, -1, D:7) a +0 falchion a +0 ring mail (2, -1, D:7) a +3 dagger a +0 robe (18, 14, D:7) a +5 ring of evasion (34, -23, D:7) a +0 spear (34, -5, D:7) a +0 scale mail (38, -1, D:7) a +0 ring mail (46, -13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 6 gold pieces (30, -35, D:8) 9 gold pieces a +0 shortbow (32, -33, D:8) 15 gold pieces Level 9 of the Dungeon (0, 0, D:9) 2 flux baubles the Ecumenical Temple the Necropolis (2, 0, Necropolis) a +0 halberd (2, 4, Necropolis) a +0 sling (8, -2, Necropolis) a +0 leather armour (8, 4, Necropolis) 15 gold pieces (11, 3, Necropolis) a book of Spatial Translocations (11, 10, Necropolis) a scroll of teleportation (23, 19, Necropolis) 6 gold pieces a +0 scimitar (26, 2, Necropolis) 3 gold pieces (32, 1, Necropolis) a potion of might (32, 3, Necropolis) 12 gold pieces (32, 4, Necropolis) a scroll of enchant weapon (32, 5, Necropolis) 3 potions of moonshine (32, 6, Necropolis) a scroll of identify (32, 7, Necropolis) 14 gold pieces (32, 8, Necropolis) 12 gold pieces (32, 9, Necropolis) 12 gold pieces