Dungeon Crawl Stone Soup version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 17108356558761408412 318 MrDarkGreen the Shooter (level 6, -5/47 HPs) Began as a Coglin Hunter on Aug 9, 2025. Slain by a mummy (16 damage) ... on level 4 of the Dungeon. The game lasted 00:02:52 (2775 turns). MrDarkGreen the Shooter (Coglin Hunter) Turns: 2775, Time: 00:02:53 Health: -5/47 AC: 3 Str: 12 XL: 6 Next: 45% Magic: 6/6 EV: 11 Int: 8 God: Gold: 212 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Malena} rCold . . . (100%) c - +0 sling {Sachi} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 212 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Malena} c - a +0 sling (offhand) {Sachi} Armour b - a +0 leather armour (worn) Wands e - a wand of charming (5) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} t - a scroll of teleportation k - a scroll of fog {unknown} m - a scroll of amnesia {unknown} n - a scroll of revelation {unknown} Potions q - 2 potions of moonshine {unknown} d - 3 potions of heal wounds {unknown} f - 2 potions of curing {unknown} j - 2 potions of might {unknown} l - 4 potions of mutation {unknown} o - 3 potions of enlightenment {unknown} p - a potion of resistance {unknown} s - 2 potions of attraction {unknown} Skills: * Level 3.0 Fighting * Level 6.2 Ranged Weapons - Level 1.8 Dodging - Level 0.7 Stealth * Level 2.2 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Searing Ray Conj 0% 2d4 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A hound zombie is nearby! A hound zombie is nearby! You shoot a sling bullet. The sling bullet barely misses the hound zombie. You shoot a sling bullet. The sling bullet closely misses the hound zombie. You shoot a sling bullet. The sling bullet hits the hound zombie. The hound zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the hound zombie. The hound zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the hound zombie! The hound zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the hound zombie but does no damage. The hound zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the hound zombie! The hound zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the hound zombie! You destroy the hound zombie! No target in view! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a gate leading back out of this place here. Welcome back to the Dungeon! The ogre hits you with a +0 giant club!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a collapsed entrance, spattered with blood here. There are monsters nearby! There are monsters nearby! Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 54%) The ogre resists with significant effort. The mummy hits you! You die... #...#.......# ...........r. #%#.##........# #.#.##.#. #.#.##.# #.#....### #......#.## .. #......#.M## #.# #######......'.O@# #.# .............#..## #.# #............#.## #!#### #.######..$..### #.... #.# #.....# #..# #.# ##.#..# #.####..# #.# #.##... #...<..# #.# ........ #.####..# #.# .####### ....# You could see an ogre and a mummy. Vanquished Creatures 2 human zombies (Ossuary) An elf zombie (Ossuary) Natasha (D:3) 2 mummies (Ossuary) Robin (D:3) An adder (D:2) 8 hound zombies (Ossuary) 2 dart slugs (D:2) 6 adder zombies (Ossuary) 9 gnoll zombies (Ossuary) 3 quokkas 5 ball pythons 10 bats 4 endoplasms 5 frilled lizards 2 giant cockroaches 12 goblins 6 hobgoblins 5 jackal zombies (Ossuary) 6 kobolds 3 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 5 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDarkGreen the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 368 | D:1 | Reached skill level 4 in Ranged Weapons 368 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1050 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1372 | D:2 | Found a faded altar of an unknown god. 1537 | D:3 | Noticed Robin 1542 | D:3 | Killed Robin 1543 | D:3 | Reached XP level 4. HP: 30/33 MP: 4/4 1634 | D:3 | Found Sewehiro's Jewellery Boutique. 1757 | D:3 | Noticed Natasha 1762 | D:3 | Killed Natasha 1763 | D:3 | Reached skill level 5 in Ranged Weapons 1763 | D:3 | Reached skill level 1 in Evocations 1928 | D:4 | Noticed an ogre 1967 | D:4 | Found a sand-covered staircase. 1973 | Ossuary | Entered an ossuary 2219 | Ossuary | Reached XP level 5. HP: 11/39 MP: 5/5 2510 | Ossuary | Reached XP level 6. HP: 44/46 MP: 6/6 2521 | Ossuary | Reached skill level 6 in Ranged Weapons 2775 | D:4 | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, minmay_gold_behind_fungi D:2: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, minmay_unequal D:3: layout_rooms, serial_shops, nicolae_shop_tiny_glass, uniq_robin, uniq_natasha D:4: minmay_diamond_boxcup, layout_loops_ring, grunt_temple_overflow_gold_and_silver, gup_ossuary_entry_pyramid Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.2 Evocations | 1 2 | 2.2 Fighting | 3 | 3.0 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 208 | 336 || 544 Evoke: Wand | | 1 || 1 Use: Scroll | | 2 || 2 Armour: Leather armour | 30 | 58 || 88 Dodge: Dodged | 41 | 43 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2827 | 2714 | 113 | 220 | 1968 | 5 | 565.4 | Dungeon | 2003 | 1890 | 113 | 0 | 1578 | 4 | 500.8 | Ossuary | 823 | 823 | 0 | 220 | 390 | 1 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts Ossuary: 823 daAuts D:2: 527 daAuts D:3: 420 daAuts D:4: 70 daAuts