MrDarkGreen Level 1 of the Dungeon (2, 14, D:1) a frilled lizard skeleton (13, -17, D:1) a +0 robe (16, 0, D:1) a +0 club (17, -12, D:1) a ball python corpse (skeletalised by now) (18, -2, D:1) a hobgoblin skeleton (18, -1, D:1) a +0 dagger (18, 0, D:1) a +0 dagger (19, 1, D:1) a staff of cold (21, 3, D:1) a +2 robe of fire resistance (24, -19, D:1) a bat corpse (skeletalised by now) (24, 15, D:1) a +0 club 4 stones (32, -5, D:1) a +0 dagger 2 stones a kobold skeleton (33, 19, D:1) a rat corpse (skeletalised by now) (35, -13, D:1) a ball python corpse (skeletalised by now) (37, -22, D:1) a rat corpse (skeletalised by now) (39, -10, D:1) a staff of fire (39, 18, D:1) a +0 club (43, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 21, D:1) a +0 ring mail (61, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -9, D:2) 6 javelins (51, -13, D:2) a +0 quarterstaff (53, -14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (7, 7, D:3) a ball python corpse (skeletalised by now) (14, 10, D:3) 2 boomerangs (22, 43, D:3) a bat corpse (skeletalised by now) (23, 42, D:3) a bat corpse (skeletalised by now) (24, 45, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 32, D:3) a +0 ring mail (26, 41, D:3) a phase bat corpse (skeletalised by now) (27, 40, D:3) a -4 dagger a -4 dagger a -4 dagger (28, 39, D:3) a phase bat corpse (skeletalised by now) (30, 39, D:3) a +0 dagger (33, 34, D:3) a +0 trident (37, 5, D:3) a hobgoblin skeleton (37, 6, D:3) a +0 leather armour a +0 dagger (39, 24, D:3) a +0 robe (39, 34, D:3) a +0 cloak (40, 2, D:3) a +0 pair of boots (54, 22, D:3) an orb of pyromania Level 4 of the Dungeon (0, 8, D:4) a +0 leather armour (4, 36, D:4) 6 boomerangs (7, 37, D:4) a +0 scale mail (9, 13, D:4) 3 poisoned darts (13, 39, D:4) 6 curare-tipped darts (13, 41, D:4) a +0 leather armour (26, 41, D:4) a +0 short sword a +0 leather armour an orc corpse (38, 47, D:4) the +4 robe of Classification {Harm MP+7 SInv} Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (41, 36, D:4) a +0 ring mail (49, 35, D:4) a +0 whip a kobold corpse (skeletalised by now)