MrDarkGreen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 21, D:1) a ball python corpse (skeletalised by now) (6, -3, D:1) a +0 plate armour (10, -2, D:1) a parchment of Sublimation of Blood (11, -14, D:1) a +0 spear (12, 1, D:1) 6 boomerangs (14, -4, D:1) a quokka skeleton (14, -2, D:1) a ball python skeleton (22, 25, D:1) a +0 dagger (25, 5, D:1) a hobgoblin skeleton (26, 19, D:1) a +0 dagger a goblin skeleton (36, -7, D:1) a +0 dagger (43, 10, D:1) the quill talisman "Nead" {rF+ rC+ Slay-5 SInv} [quill talisman] rF+: It protects you from fire. rC+: It protects you from cold. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. Level 2 of the Dungeon (14, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, -2, D:2) a +0 club (25, -26, D:2) a jackal corpse (skeletalised by now) (25, -25, D:2) a jackal corpse (skeletalised by now) (27, 3, D:2) an adder skeleton (27, 20, D:2) a +0 robe (38, -14, D:2) an adder corpse (skeletalised by now) (39, -12, D:2) a +0 short sword (41, 22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 partisan (4, 0, D:3) a +0 whip a kobold skeleton (13, -3, D:3) a +0 short sword (14, -3, D:3) a +0 club a goblin skeleton (14, -2, D:3) an adder skeleton (17, 3, D:3) a rat skeleton (30, -1, D:3) a +0 mace a +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (32, -4, D:3) a quokka corpse (skeletalised by now) (32, 1, D:3) a +0 club an orc skeleton (38, -21, D:3) a +0 short sword a +0 leather armour a +0 dagger a ball python skeleton an orc skeleton (38, -20, D:3) a +0 hand axe a +0 leather armour a +2 short sword of venom a +0 chain mail an orc skeleton an orc skeleton (39, -21, D:3) a +0 flail a +0 scale mail (40, -14, D:3) a +0 flail a +0 ring mail a +0 flail a +0 club an orc corpse (skeletalised by now) (41, -20, D:3) an adder skeleton Level 4 of the Dungeon (3, 34, D:4) a +0 dagger (6, 5, D:4) a +0 club an adder skeleton a black bear skeleton (6, 6, D:4) a +0 halberd (6, 7, D:4) a +0 halberd a gnoll skeleton (7, 4, D:4) a +0 whip a gnoll skeleton (14, 3, D:4) a +0 dagger a +0 robe (14, 32, D:4) an adder skeleton (14, 46, D:4) a +0 hand axe (15, 2, D:4) a +0 club a +0 hand axe (22, 29, D:4) a +0 short sword a stone (23, 16, D:4) the +7 mace of Wounding {elec, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (30, 21, D:4) a +0 giant club an ogre corpse (skeletalised by now) (37, 47, D:4) a +1 whip of distortion a +0 ring mail an orc corpse (38, 11, D:4) a +0 ring mail (40, 1, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (41, 25, D:4) a +0 dagger a goblin skeleton (45, 37, D:4) an iguana corpse (skeletalised by now) (46, 10, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 3, D:5) a +0 hand axe an orc corpse (3, -5, D:5) a +0 flail (7, -10, D:5) an adder corpse (8, 2, D:5) a howler monkey corpse