Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 15318903351676131428 112 MrDarkGreen the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 3, 2025. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:06 (2562 turns). MrDarkGreen the Conjurer (Deep Elf Conjurer) Turns: 2562, Time: 00:02:06 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 64% Magic: 3/12 EV: 12 Int: 25 God: Gold: 184 SH: 0 Dex: 19 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery d - a +6 ring of dexterity (worn) Scrolls c - 5 scrolls of teleportation {unknown} d - 2 scrolls of revelation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} l - a scroll of poison {unknown} m - a scroll of blinking {unknown} Potions g - 2 potions of magic f - 2 potions of attraction {unknown} j - a potion of curing {unknown} k - a potion of haste {unknown} n - a potion of heal wounds {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.7 Conjurations + Level 2.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Martyr's Knell Necr/Summ 5% N/A 65% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Zin Beogh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A scorpion comes into view. Found a stone staircase leading down. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! The magic dart hits the scorpion. The scorpion is lightly wounded. You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray misses the scorpion. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is lightly wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. You feel very sick. The scorpion barely misses you. You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You die... .#.# #. ###.#.## ... ......> #..## #.#... ## ....... #.#.....#.. . .......# #.#.#......#†# #........###.#s.#..#.... #............@.....#.#.# #........#.#######....†# #........#.# #.#...# #........#.# #.....# .......#...# #....<# #.......# #.....# #.......# #..#..# ##..#...#######..#..# #..###.............# You could see a scorpion. Vanquished Creatures A sleepcap (D:4) 5 adders 3 dart slugs 4 giant cockroaches 2 hobgoblins 2 jackals (D:4) 2 quokkas 6 ball pythons 2 bats 3 endoplasms 2 frilled lizards (D:1) 6 goblins 3 kobolds 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrDarkGreen the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 329 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 517 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Found a roughly hewn altar of Beogh. 808 | D:1 | Found a faded altar of an unknown god. 1209 | D:2 | Reached skill level 1 in Alchemy 1244 | D:2 | Reached skill level 5 in Conjurations 1244 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1764 | D:3 | Found a shadowy altar of Dithmenos. 1847 | D:3 | Found a hazy altar of Hepliaklqana. 1937 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2053 | D:3 | Found a glowing silver altar of Zin. 2053 | D:3 | Noticed an angel 2463 | D:4 | Learned a level 4 spell: Fulminant Prism 2468 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2562 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, zin_angel, nicolae_dithmenos_shadow_blocks, serial_curves, eino_curves_03, eino_curves_02, chequers_jeans, due_unseen_surprise D:4: black_bear_nest_2, layout_loops_ring, makhleb_heckhound_becter, mainiacjoe_overflow_boulevard, minmay_misc_feat_tower Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 | 2.1 Conjurations | 5 | 5.7 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 22 || 92 Searing Ray | | 5 || 5 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2560 | 2462 | 98 | 9 | 2229 | 4 | 640.0 | Dungeon | 2560 | 2462 | 98 | 9 | 2229 | 4 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:3: 646 daAuts D:2: 643 daAuts D:4: 152 daAuts