MrDizzy the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 2, D) a +0 animal skin (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) a +2 rapier of freezing (19, 1, D) a lightning rod (4/4) (20, 0, D) a phantom mirror (20, 1, D) a book of Burglary (21, 0, D) an uncursed staff of earth (21, 1, D) a box of beasts (22, 1, D) a +0 battleaxe (23, 0, D) the Papyrus of Ghastly Cold Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Vampiric Draining Necromancy 3 no c - Hailstorm Conjuration/Ice 4 no Trog disapproves of the use of such an item. (23, 1, D) an uncursed staff of air (23, 5, D) the +9 glaive of Insufficient Pleasure {vorpal, Str+2} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+2). a +0 plate armour (still there?) a +0 giant club (still there?) a +0 giant club (still there?) an orc skeleton (still there?) (23, 6, D) a +3 vorpal war axe (still there?) a +0 plate armour of cold resistance (still there?) a cursed +0 kite shield (still there?) a cursed -1 giant club (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) (23, 18, D) the Volume of the Compass Spells Type Level Known a - Lesser Beckoning Translocation 3 no b - Dispersal Translocation 6 no c - Disjunction Translocation 8 no Trog disapproves of the use of such an item. (24, 0, D) an uncursed staff of cold (24, 1, D) a +0 short sword (24, 5, D) a +0 dagger a +0 robe a +6 ring of dexterity a +3 long sword a +0 plate armour a +0 short sword a +0 chain mail a +1 flail of draining a +0 plate armour a +2 mace of distortion a +0 plate armour a +0 troll leather armour a +0 troll leather armour an orc skeleton an orc skeleton a troll skeleton a troll skeleton (24, 6, D) the +12 war axe of World Downfall {vorpal, Will+} It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. a +4 vorpal hand axe (24, 18, D) the +4 plate armour "Oximegyg" {rF++ Int+5} It affects your intelligence (+5). It greatly protects you from fire. (25, 0, D) a +0 spear of flaming (25, 1, D) a phial of floods (25, 5, D) a +4 vorpal great sword a +0 chain mail a +0 battleaxe a +3 plate armour (25, 6, D) a +0 troll leather armour a +0 dire flail a +0 plate armour a cursed +0 giant spiked club a +0 giant club a +0 great sword a +0 chain mail a troll skeleton a two-headed ogre skeleton (25, 7, D) a +3 battleaxe of venom (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (25, 18, D) an uncursed staff of conjuration (26, 0, D) a +0 great mace (26, 1, D) a +2 robe of willpower (26, 3, D) a +3 tower shield (26, 6, D) a +2 halberd of venom a cursed -3 arbalest 17 bolts a +0 plate armour (27, 1, D) a book of the Sky (27, 3, D) a +6 ring of strength (28, 0, D) a +0 falchion of holy wrath (28, 1, D) the Handbook of Frigorific Malediction Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Cause Fear Hexes 4 no c - Summon Mana Viper Hexes/Summoning 5 no d - Simulacrum Ice/Necromancy 6 no Trog disapproves of the use of such an item. (28, 4, D) the +3 hand axe of Owabuary {vorpal, rElec rF+ Will+ Str-5 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from fire. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It makes you more stealthy. a +4 vorpal broad axe (29, 0, D) a +0 long sword (29, 1, D) a phial of floods (30, 24, D) a +0 executioner's axe of venom (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) 16 bolts (still there?) (30, 25, D) +0 shadow dragon scales (still there?) a +1 vampiric demon whip (still there?) a cursed +0 plate armour (still there?) a +0 kite shield (still there?) a shadow dragon corpse (still there?) (30, 26, D) the cursed +0 broad axe "Asiblain" {drain, Int+3 Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. a +0 plate armour (still there?) a +0 broad axe (still there?) a +0 vorpal war axe (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) +0 shadow dragon scales (still there?) a human corpse (still there?) a shadow dragon corpse (still there?) (30, 27, D) a +0 long sword (still there?) a +0 plate armour (still there?) (31, 25, D) a +3 long sword (still there?) a +0 chain mail of poison resistance (still there?) a +0 kite shield (still there?) a human corpse (still there?) (31, 26, D) a +0 bardiche (still there?) the +1 arbalest of Ancient Evil {elec, *Slow rC+ Dex+5 Stlth-} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It protects you from cold. It may slow you when you take damage. It makes you less stealthy. a +0 chain mail (still there?) a human corpse (still there?) (35, 0, D) a +1 vorpal shortbow (35, 14, D) a +0 spear (35, 15, D) a +2 robe of cold resistance (35, 29, D) a +1 dagger of speed (36, 0, D) a cursed staff of fire (36, 1, D) a tin of tremorstones (2/2) (36, 14, D) a tin of tremorstones (2/2) (36, 15, D) a book of Power (36, 28, D) a tin of tremorstones (2/2) (36, 29, D) a book of Power (37, 0, D) a book of Minor Magic (37, 1, D) a book of Conjurations (37, 14, D) a +4 scythe of freezing (37, 15, D) a +1 broad axe of electrocution (37, 28, D) a +0 dagger (37, 29, D) a +4 dagger of holy wrath (38, 0, D) the ring of the Camelopard {rPois Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from poison. (38, 1, D) a +2 leather armour of poison resistance (38, 14, D) a box of beasts (38, 15, D) an uncursed ring of willpower (38, 20, D) a +0 short sword (still there?) a +0 robe (still there?) (38, 28, D) a +2 crystal plate armour (38, 29, D) a potion of flight an uncursed ring of stealth (38, 32, D) a +0 halberd a +1 hand crossbow of flaming (38, 33, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (38, 34, D) a +0 short sword a +0 plate armour an uncursed ring of wizardry a +0 giant club an uncursed staff of conjuration a +0 robe a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 0, D) an uncursed ring of flight (39, 1, D) an uncursed staff of fire (39, 5, D) a +5 antimagic executioner's axe a +0 war axe (39, 14, D) a tin of tremorstones (2/2) (39, 15, D) a +3 rapier of flaming (39, 18, D) a +0 mace (still there?) 4 throwing nets (still there?) a +0 chain mail (still there?) a potion of might (still there?) (39, 19, D) a +0 falchion (still there?) a +0 leather armour (still there?) a potion of magic (still there?) a +2 vorpal trident (still there?) (39, 20, D) the +4 short sword of Dismemberment {venom, rF+ MP+9 Str-4 Int+5} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+5). It protects you from fire. It affects your magic capacity (+9). a +0 animal skin a +0 short sword a +0 chain mail (39, 23, D) a javelin (39, 28, D) the +0 robe "Jumups" {rElec rF+ Dex-2} It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. (39, 29, D) a +0 rapier of protection (39, 32, D) a +0 trident a +0 plate armour (39, 33, D) a +0 dire flail a +0 great sword a +0 plate armour a +0 mace a +0 chain mail a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 34, D) a +2 vorpal war axe a +1 war axe a +2 war axe (40, 0, D) Monlio's Compendium of the Birds and Orientation Spells Type Level Known a - Apportation Translocation 1 no b - Swiftness Air 2 no c - Gell's Gravitas Translocation 3 no d - Summon Lightning Spire Summoning/Air 4 no e - Silence Hexes/Air 5 no Trog disapproves of the use of such an item. (40, 14, D) a +1 chain mail of willpower (40, 15, D) a +2 scale mail of fire resistance (40, 18, D) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves a +3 scimitar of flaming a +0 club a +0 robe a wand of random effects (25) (40, 19, D) a +0 vorpal battleaxe a +0 ring mail a +2 antimagic quarterstaff a +0 robe a cursed staff of poison (40, 20, D) a +7 antimagic war axe (40, 25, D) a javelin (40, 29, D) a cursed ring of protection from cold (40, 33, D) a +2 war axe a +0 giant spiked club the +5 dagger "Naixzy" {speed, Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). a +0 plate armour a +0 giant spiked club a +0 giant spiked club an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (40, 34, D) a +0 flail (still there?) a +0 chain mail (still there?) the ring "Bush" {rPois Dex+6} (still there?) [ring of dexterity] It affects your dexterity (+6). It protects you from poison. the +6 falchion of Wel Toz {holy, *Contam Str+6 Dex+4} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It affects your dexterity (+4). It causes magical contamination when unequipped. a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) a warg corpse (skeletalised by now) (still there?) (41, 0, D) the cursed +0 mace of the Vaults {vorpal, *Drain rElec Will+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It causes draining when unequipped. It has a curse placed upon it. (41, 1, D) a book of Debilitation (41, 14, D) a +4 dagger of flaming (41, 15, D) a +6 hunting sling (41, 28, D) a phial of floods (41, 29, D) a +0 dagger (41, 32, D) a +0 halberd (still there?) a +0 plate armour (still there?) an uncursed ring of ice (still there?) an orc corpse (skeletalised by now) (still there?) (42, 1, D) a phial of floods (42, 14, D) the Reference Book on Cankerous Execration Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Portal Projectile Hexes/Translocation 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Silence Hexes/Air 5 no e - Alistair's Intoxication Transmutation/Poison 5 no Trog disapproves of the use of such an item. (42, 15, D) an uncursed ring of positive energy (42, 28, D) a +0 short sword (42, 29, D) the cursed +2 dagger of Indomitability {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (43, 15, D) a +0 plate armour of fire resistance (43, 28, D) an uncursed ring of ice (43, 29, D) a +5 shortbow of freezing (47, 2, D) a +0 demon trident of freezing the cursed +3 arbalest of the Heavens {freeze, rPois rF+ Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It protects you from poison. It has a curse placed upon it. (49, 0, D) a +0 pair of boots of running (49, 1, D) a +4 dire flail of protection (49, 12, D) a book of Annihilations (49, 24, D) a condenser vane (49, 40, D) a +4 hand axe of flaming (50, 0, D) a phial of floods (50, 1, D) a +1 flail of holy wrath (50, 12, D) a +2 shortbow of freezing (50, 13, D) a book of Clouds (50, 24, D) a tin of tremorstones (2/2) (50, 36, D) a condenser vane (50, 37, D) an uncursed staff of conjuration (51, 0, D) a tin of tremorstones (2/2) (51, 1, D) the +4 hand crossbow of Past Mistakes {penet, rPois Str+4 Dex+2} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. (51, 4, D) a +0 scythe of protection (51, 24, D) the cursed +2 rapier "Teukamau" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It has a curse placed upon it. (51, 25, D) a book of Necromancy (51, 32, D) a +5 vorpal war axe (51, 36, D) a book of Air (52, 0, D) an uncursed staff of fire (52, 1, D) the +7 mace "Embalmer" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (52, 4, D) a +3 hand axe (52, 6, D) a +3 broad axe (52, 12, D) an uncursed staff of fire (52, 13, D) an uncursed ring of ice (52, 18, D) a +6 hand axe (52, 24, D) the cursed +2 mace "Efor" {venom, *Rage Str+5 Dex+5} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (+5). It may make you go berserk in combat. It has a curse placed upon it. (52, 25, D) a book of Misfortune (52, 31, D) a +5 war axe (52, 36, D) the Compendium of Ice Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Frozen Ramparts Ice 3 no c - Ozocubu's Armour Ice 3 no d - Simulacrum Ice/Necromancy 6 no e - Ozocubu's Refrigeration Ice 6 no Trog disapproves of the use of such an item. (52, 37, D) a tin of tremorstones (2/2) (52, 43, D) a +2 quarterstaff (53, 0, D) an uncursed staff of air (53, 1, D) a +1 crystal plate armour (53, 6, D) a cursed +0 flail (still there?) a +2 hunting sling of freezing (still there?) a +0 robe (still there?) (53, 12, D) a +0 great sword of holy wrath (53, 13, D) a +6 ring of intelligence (53, 17, D) (unseen) (53, 24, D) a box of beasts (53, 25, D) an uncursed ring of flight (53, 30, D) a +1 demon whip of electrocution (53, 31, D) a +0 great sword of electrocution (still there?) a +0 robe (still there?) (53, 36, D) a book of Misfortune (53, 37, D) the +9 spear of Bile {flame, rN+ Str+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (+4). It protects you from negative energy. (54, 1, D) a book of Geomancy (54, 4, D) a cursed +2 spear of freezing (still there?) a +0 robe (still there?) (54, 12, D) a cursed -4 ring of slaying (54, 13, D) a Young Poisoner's Handbook (54, 24, D) an uncursed staff of cold (54, 25, D) a tin of tremorstones (2/2) (54, 36, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (55, 0, D) a book of Annihilations (55, 12, D) a +3 battleaxe of venom (55, 13, D) a book of Summonings (57, 2, D) a +1 demon trident of draining (59, 36, D) a +3 glaive of freezing (59, 37, D) the amulet of Qazlal's Grace {Inacc rPois} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from poison. (60, 36, D) the cursed +1 robe "Ehilul" {rCorr Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (60, 37, D) an uncursed staff of conjuration (61, 0, D) a book of Minor Magic (61, 8, D) a +0 hand axe (61, 16, D) a phial of floods (61, 36, D) a +3 glaive of protection (61, 37, D) the cursed +1 quarterstaff "Saroenosi" {flame, Will++ Int+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your willpower, your defense against some magical effects. It lets you see invisible. It has a curse placed upon it. (61, 42, D) a +1 war axe of flaming a +8 quick blade (62, 0, D) the +1 ring mail "Obusut" {Rampage rF+++ Dex-5} It affects your dexterity (-5). It renders you almost immune to fire. It bestows one free step when moving towards enemies. (62, 1, D) a book of Dreams (62, 4, D) a +0 scimitar of protection (62, 8, D) an uncursed staff of poison (62, 9, D) an uncursed staff of earth (62, 17, D) an uncursed staff of cold (62, 19, D) a +1 vampiric war axe a +0 shortbow 21 arrows (62, 20, D) a large rock (unseen) (62, 26, D) a +4 falchion of flaming (62, 27, D) a +3 arbalest (62, 37, D) the +9 mace of Indignation {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (63, 2, D) a +0 dagger (63, 4, D) a +3 vorpal hand axe (63, 8, D) the Collected Works on Transformation Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Spider Form Transmutation/Poison 3 no c - Ice Form Ice/Transmutation 4 no d - Blade Hands Transmutation 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. (63, 16, D) an uncursed ring of magical power (63, 19, D) a +2 trident of venom (63, 20, D) a +3 long sword (63, 21, D) 2 arrows (63, 22, D) 2 arrows (63, 23, D) 2 large rocks (63, 36, D) an uncursed ring of ice (63, 37, D) a +2 scythe of venom (64, 17, D) a cursed staff of fire (64, 19, D) 3 large rocks (still there?) a +0 shortbow (still there?) 19 arrows (still there?) (64, 20, D) a +0 shortbow (still there?) 21 arrows (still there?) (64, 21, D) a +0 trident (still there?) a large rock (still there?) (64, 26, D) a book of Cantrips (64, 27, D) a book of Alchemy (65, 26, D) a +1 hat (66, 3, D) a +0 war axe (67, 0, D) a +0 flail (67, 3, D) an uncursed staff of air (68, 3, D) a +1 rapier of draining (68, 36, D) a phial of floods (69, 0, D) the cursed +1 spear of Iha Nierr {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (70, 8, D) a +2 spectral giant club (70, 9, D) a +0 short sword (70, 36, D) an uncursed staff of death (70, 37, D) a +2 hand axe of flaming (71, 8, D) a +0 rapier (71, 11, D) a +0 robe a +0 buckler a +0 robe the +6 flail of Slow Death {antimagic, +Fly rElec Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It insulates you from electricity. It lets you fly. a +0 morningstar of venom (71, 17, D) a +0 trident (71, 20, D) a cursed -3 flail (71, 21, D) a +4 falchion of draining (71, 26, D) an uncursed staff of death (71, 27, D) a +2 shortbow of freezing (71, 36, D) an uncursed ring of ice (71, 37, D) a book of Necromancy (71, 39, D) a +0 halberd a +0 robe (72, 8, D) the +7 shortbow "Spiderbane" {vorpal, *Slow Str+3 Dex+3 Stlth+} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It affects your dexterity (+3). It may slow you when you take damage. It makes you more stealthy. (72, 9, D) the +7 spear of Valiance {flame, Str+2 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+3). (72, 17, D) the Volume of Destructive Changing Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Iskenderun's Mystic Blast Conjuration/Translocation 4 no c - Starburst Conjuration/Fire 6 no d - Dragon Form Transmutation 7 no Trog disapproves of the use of such an item. (72, 20, D) a cursed -1 mace a +0 morningstar (72, 26, D) a +6 ring of intelligence a +6 ring of intelligence (72, 27, D) an uncursed staff of poison (72, 32, D) a +1 vorpal executioner's axe (72, 36, D) a tin of tremorstones (2/2) (72, 37, D) a box of beasts (72, 40, D) a +0 spear (still there?) a +0 robe (still there?) (72, 41, D) a +0 battleaxe (still there?) a +0 robe (still there?) (73, 1, D) a +1 leather armour of willpower (73, 16, D) an uncursed staff of air (73, 20, D) a +0 club (still there?) a scroll of brand weapon (still there?) (73, 36, D) a +2 ring mail of willpower (73, 37, D) a tin of tremorstones (2/2) (75, 1, D) a +2 scale mail of fire resistance