MrPhil Level 1 of the Dungeon (13, -21, D:1) a +0 dagger (15, 18, D:1) a +0 club (26, -14, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 15, D:2) a +0 trident of protection Level 4 of the Dungeon (0, 0, D:4) 11 arrows (5, -11, D:4) 16 sling bullets (21, -10, D:4) a +0 giant club (21, -8, D:4) a +0 scale mail (21, -2, D:4) 18 stones (24, -14, D:4) a +0 scale mail (33, -2, D:4) a +0 short sword (40, -24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +2 falchion of holy wrath (6, -6, D:5) 29 stones (10, 13, D:5) a +0 hunting sling (26, 0, D:5) a +0 flail 4 boomerangs (26, 1, D:5) a +0 robe (33, -18, D:5) a +0 morningstar (47, -6, D:5) a +0 leather armour (51, -32, D:5) a +2 whip of freezing a cursed +0 robe (56, -30, D:5) 18 stones Level 6 of the Dungeon [Shop] Ickucyas's General Store the +8 rapier "Hoevogo" {vorpal, rC++ Will++} (867 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It affects your willpower, your defense against some magical effects. a +0 robe of willpower (84 gold) a +2 shortbow of freezing (191 gold) a +0 ring mail (44 gold) a scroll of identify (22 gold) 25 arrows (55 gold) a scroll of teleportation (33 gold) (16, 41, D:6) 24 sling bullets (18, 28, D:6) a +0 trident (19, 30, D:6) a +0 chain mail a +0 falchion (20, 6, D:6) 16 poisoned darts (20, 29, D:6) a +0 robe a +0 dagger (20, 30, D:6) a +0 robe a cursed +0 dagger a +0 giant spiked club (34, 18, D:6) a +0 hunting sling (43, 35, D:6) a +1 dagger of draining a +0 robe (43, 36, D:6) a +0 dagger a +0 robe (44, 36, D:6) a +0 dagger a +0 leather armour a +0 morningstar a +0 leather armour (46, 2, D:6) 23 stones (52, 25, D:6) an uncursed staff of cold Level 7 of the Dungeon (11, -23, D:7) 11 bolts (11, -14, D:7) a +0 broad axe (15, -11, D:7) 23 stones (21, -25, D:7) a cursed +0 robe (21, -24, D:7) the +3 leather armour of Inference {*Slow rPois rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. It protects you from poison. It may slow you when you take damage. (22, -21, D:7) 13 arrows (23, -11, D:7) a cursed +0 short sword (24, -10, D:7) a +0 hand axe a +0 chain mail (25, -44, D:7) a +0 whip of electrocution a +0 tower shield a +0 flail (25, -43, D:7) a +0 halberd 17 arrows (26, -48, D:7) a +0 giant club (26, -24, D:7) 19 poisoned darts (26, -17, D:7) a +0 plate armour (33, -41, D:7) a cursed +0 dagger a +0 leather armour (35, -15, D:7) a +0 giant spiked club (36, -51, D:7) a cursed +0 leather armour a +0 mace a +0 robe a +0 dagger 25 arrows a +0 shortbow of freezing (37, -52, D:7) a +0 mace (38, -46, D:7) a +0 chain mail (51, -24, D:7) a +0 dagger (53, -22, D:7) a +0 hunting sling Level 8 of the Dungeon (3, 8, D:8) a +0 trident (9, -1, D:8) a +0 halberd of flaming (10, -15, D:8) a +0 mace (10, -14, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (10, -3, D:8) an uncursed ring of ice an uncursed ring of fire (11, -15, D:8) a +0 mace a +0 chain mail (11, -13, D:8) a +0 giant spiked club a +0 ring mail (11, -12, D:8) a +0 giant spiked club (11, 23, D:8) 10 stones (13, -14, D:8) a +0 spear (13, -2, D:8) a cursed -3 whip a +0 spear (15, -1, D:8) a cursed -3 trident a +0 scale mail (16, -1, D:8) a +0 spear (16, 17, D:8) a +0 plate armour a +0 battleaxe (18, 19, D:8) a +0 robe a +0 dagger (23, 9, D:8) the +9 rapier of the Distant Future {elec, Dex+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+4). Level 9 of the Dungeon [Shop] Tymoteer's Antique Weapon Shoppe a cursed -1 war axe (1 gold) a +0 club (17 gold) a +5 scimitar of protection (540 gold) a +0 war axe (59 gold) a +0 hand crossbow (59 gold) a +0 great sword (110 gold) a +0 quarterstaff (68 gold) a +0 club (17 gold) a +0 quick blade (255 gold) a +0 hand crossbow (59 gold) a +0 arbalest (76 gold) a +0 quarterstaff (68 gold) a cursed -3 long sword (1 gold) (3, -23, D:9) 13 arrows (7, -27, D:9) a +0 giant spiked club a +0 giant spiked club (7, -10, D:9) a +0 hand axe (7, 3, D:9) a +0 flail (still there?) a +4 ring mail of fire resistance (still there?) a throwing net (still there?) a +0 scimitar (still there?) (8, 3, D:9) a +0 giant club a +0 giant club a +0 giant spiked club a +0 mace a +0 scale mail a +0 falchion a +0 falchion a +0 chain mail a +0 war axe (8, 4, D:9) a +0 chain mail a +0 flail (9, 3, D:9) a +0 chain mail a +0 hand axe (10, 10, D:9) a +0 robe (12, -19, D:9) a +0 scale mail (13, 14, D:9) a +0 giant club (still there?) a cursed -2 robe (still there?) (13, 15, D:9) a +0 giant club (15, -9, D:9) a +0 scale mail (17, -5, D:9) a cursed -1 short sword (23, -7, D:9) a +0 plate armour a +0 trident (25, -13, D:9) +0 swamp dragon scales (25, -4, D:9) a +0 giant club a +0 giant club (27, -7, D:9) a +0 mace (36, -5, D:9) a +0 robe a +0 dagger (37, -5, D:9) a +0 robe a +0 dagger (41, -4, D:9) 5 arrows Level 10 of the Dungeon (0, 0, D:10) a wand of random effects (18) (1, -13, D:10) 22 poisoned darts (3, -10, D:10) (unseen) (3, 5, D:10) a +0 chain mail (5, -9, D:10) a +0 ring mail (10, -11, D:10) 14 stones (15, -18, D:10) a +0 flail (18, -9, D:10) a +0 leather armour (21, -4, D:10) a +0 leather armour (24, -7, D:10) a stone (25, -3, D:10) a +0 giant spiked club (26, -3, D:10) a stone a poisoned dart (27, 0, D:10) a +0 dagger (28, 0, D:10) a +0 scimitar a +0 plate armour a stone (28, 2, D:10) a +0 robe (29, -2, D:10) 27 stones (30, 1, D:10) a +0 trident a +0 chain mail (33, 1, D:10) a poisoned dart (36, -20, D:10) 17 sling bullets (37, -4, D:10) a +0 hand axe a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 arrows (15, 7, Lair:1) a +2 mace of holy wrath (22, -26, Lair:1) 17 stones (35, 7, Lair:1) 15 stones (38, -22, Lair:1) +0 ice dragon scales (41, -19, Lair:1) a cursed -2 battleaxe (43, 9, Lair:1) 16 bolts (46, -17, Lair:1) 27 bolts (60, -8, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (9, -39, Lair:2) a +0 battleaxe (10, -12, Lair:2) a +0 pair of gloves (30, 10, Lair:2) a +0 quarterstaff (30, 16, Lair:2) a +0 rapier (37, -31, Lair:2) 30 stones (45, -26, Lair:2) a +0 trident (45, -16, Lair:2) a +0 trident (47, -17, Lair:2) a +0 trident (52, -26, Lair:2) a +0 trident 4 silver boomerangs (56, 1, Lair:2) +1 steam dragon scales a +0 pair of gloves a +0 scale mail a +0 cloak Level 3 of the Lair of Beasts (10, -35, Lair:3) a +0 quarterstaff (12, 1, Lair:3) a +0 helmet (16, -31, Lair:3) +0 fire dragon scales (18, -10, Lair:3) a +0 scale mail (19, -3, Lair:3) 16 stones (25, -5, Lair:3) 11 arrows (29, 7, Lair:3) a +0 ring mail (33, -8, Lair:3) 4 gold pieces (33, -7, Lair:3) the +11 long sword of the Boiling Point {elec, rElec rF+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. (33, -6, Lair:3) 19 gold pieces (48, -21, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword of draining (20, -13, Lair:4) a +0 spear (23, -17, Lair:4) a curare-tipped dart (24, 8, Lair:4) a +0 ring mail (26, -16, Lair:4) a curare-tipped dart (33, -14, Lair:4) a curare-tipped dart (34, -8, Lair:4) a curare-tipped dart (42, 0, Lair:4) a condenser vane (46, -10, Lair:4) a cursed +0 plate armour (46, 0, Lair:4) 19 stones (47, 3, Lair:4) a +0 leather armour (49, 2, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 6, Lair:5) a scroll of random uselessness (46, -12, Lair:5) 18 arrows (46, 12, Lair:5) an uncursed ring of teleportation (47, 16, Lair:5) a +0 chain mail (47, 23, Lair:5) 25 sling bullets (49, -24, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (8, -40, Lair:6) 20 arrows (8, -26, Lair:6) 5 arrows a +1 barding of fire resistance a +2 longbow of flaming (10, -32, Lair:6) 18 stones (10, -27, Lair:6) an arrow (11, -42, Lair:6) a +0 rapier (11, -28, Lair:6) 6 arrows (13, -22, Lair:6) an arrow (16, 5, Lair:6) 5 large rocks (19, -24, Lair:6) a +0 club (32, -25, Lair:6) a cursed ring of teleportation (32, -24, Lair:6) 21 stones (33, -25, Lair:6) a +0 quarterstaff (33, -24, Lair:6) the -1 buckler of Grace {rN+} It protects you from negative energy. (33, -23, Lair:6) the +6 long sword of Chance {flame, rPois rC+ Will+ MP+9 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). (34, -25, Lair:6) a +2 vorpal mace (34, -2, Lair:6) a cursed -1 trident (35, 9, Lair:6) a +0 plate armour (52, -23, Lair:6) 16 stones (54, -41, Lair:6) a +0 pair of boots (56, -29, Lair:6) a potion of lignification (56, 8, Lair:6) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a +0 pair of boots (5, -9, Spider:1) a +0 dagger of draining a +1 robe of willpower (12, -24, Spider:1) a cursed -1 spear (15, -12, Spider:1) a +0 club (15, -8, Spider:1) 14 stones (18, 4, Spider:1) 6 gold pieces (24, -9, Spider:1) a scroll of identify (28, -8, Spider:1) a scroll of immolation Level 2 of the Spider Nest (0, 0, Spider:2) a +0 war axe (6, -29, Spider:2) a scroll of identify (6, -6, Spider:2) a +0 shortbow (10, 1, Spider:2) a +4 rapier (16, -41, Spider:2) 11 gold pieces Level 3 of the Spider Nest (5, 7, Spider:3) 25 gold pieces (7, 2, Spider:3) 23 arrows Level 4 of the Spider Nest (0, 0, Spider:4) a redback corpse (1, 0, Spider:4) a redback corpse (3, 1, Spider:4) an orb spider corpse (4, -5, Spider:4) a spark wasp corpse (5, 6, Spider:4) a tarantella corpse (6, 6, Spider:4) a redback corpse a redback corpse an orb spider corpse (7, 6, Spider:4) a wolf spider corpse a tarantella corpse (10, -17, Spider:4) a wolf spider corpse (10, 10, Spider:4) a ghost moth corpse (10, 12, Spider:4) a jumping spider corpse (11, 11, Spider:4) 2 silver boomerangs (12, -18, Spider:4) a redback corpse (still there?) a wolf spider corpse (still there?) (12, -17, Spider:4) an entropy weaver corpse (13, -18, Spider:4) a redback corpse (14, -17, Spider:4) a jumping spider corpse (unseen) (14, 8, Spider:4) a wand of random effects (20) (15, -16, Spider:4) 21 gold pieces (28, 7, Spider:4) a scroll of identify (29, 4, Spider:4) a +0 flail (30, 5, Spider:4) 25 gold pieces