MrRokkomies Level 1 of the Dungeon (0, 0, D:1) 17 arrows (9, 0, D:1) 27 stones (6, 8, D:1) a +0 club (18, 15, D:1) a +0 club (21, 15, D:1) a cursed +0 hand axe (6, 20, D:1) 21 stones (7, 21, D:1) a stone (8, 21, D:1) 11 stones (8, 22, D:1) 2 stones (8, 23, D:1) 2 stones (11, 26, D:1) a stone (14, 26, D:1) a stone (15, 27, D:1) a stone (-2, 28, D:1) a +0 dagger (17, 28, D:1) 16 stones (16, 29, D:1) 14 stones (-8, 30, D:1) a +0 club (7, 33, D:1) a +0 mace (-6, 34, D:1) a +0 robe (24, 35, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-10, 3, D:2) a +0 animal skin (-22, 5, D:2) a +0 club (-47, 14, D:2) a +0 robe (-46, 14, D:2) 27 arrows (-4, 19, D:2) an uncursed ring of loudness (-53, 27, D:2) a +0 club (-48, 35, D:2) a +0 club (-49, 40, D:2) a +0 ring mail (-47, 41, D:2) 20 bolts (-52, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (9, 0, D:3) a cursed -3 dagger (12, 1, D:3) a +0 mace (-2, 16, D:3) a +0 spear a potion of heal wounds (14, 16, D:3) a +0 trident (-2, 17, D:3) a +0 whip (-1, 17, D:3) a +0 mace (11, 21, D:3) an uncursed ring of wizardry (-9, 32, D:3) Sif Muna's Tome of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 Trog disapproves of the use of such an item. (-3, 36, D:3) 7 poisoned bolts (-4, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, 0, D:4) a +0 leather armour (34, 13, D:4) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (34, 14, D:4) a +0 flail a +0 dagger (37, 14, D:4) a +0 short sword a +0 chain mail (39, 14, D:4) a +0 dagger a +0 ring mail (29, 19, D:4) a +0 war axe (35, 26, D:4) a +0 giant club (-1, 34, D:4) 2 potions of degeneration Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (-25, 1, D:5) a +0 animal skin a +0 animal skin a +0 animal skin (-24, 1, D:5) a +1 flail a +0 robe (-20, 2, D:5) a +0 club (7, 4, D:5) a cursed -3 club (-20, 6, D:5) a +0 robe (2, 14, D:5) a +0 dagger (-21, 24, D:5) a +0 rapier a +0 leather armour (15, 24, D:5) a +0 ring mail (-20, 33, D:5) a +0 club (4, 39, D:5) a potion of heal wounds (-30, 40, D:5) a +0 scythe a +2 robe of magic resistance (-24, 47, D:5) a +0 club (-5, 48, D:5) a scroll of random uselessness (1, 48, D:5) a potion of heal wounds (-20, 60, D:5) a +0 short sword Level 6 of the Dungeon (11, 14, D:6) a +0 dagger (23, 16, D:6) a +0 flail (49, 18, D:6) a +0 quarterstaff (1, 19, D:6) a +0 dagger a +0 robe (-3, 20, D:6) a +0 dagger of venom a +0 robe (0, 20, D:6) a +0 dagger a +0 robe (34, 27, D:6) a +0 ring mail (34, 34, D:6) a +0 falchion (43, 36, D:6) a potion of heal wounds (-10, 42, D:6) a cursed +0 helmet (6, 54, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (18, 1, D:7) a +0 dagger a +0 robe a +3 leather armour (19, 1, D:7) a +0 flail (19, 2, D:7) a +0 dagger a +0 flail (16, 8, D:7) 27 sling bullets (-23, 9, D:7) a +0 whip (16, 9, D:7) a +0 giant club (14, 10, D:7) a bolt (13, 11, D:7) a bolt (-2, 13, D:7) a cursed -1 whip (-24, 15, D:7) a +0 blowgun (13, 16, D:7) a +0 dagger a +0 hand crossbow 14 bolts (-5, 17, D:7) a +0 chain mail (-4, 17, D:7) 19 bolts (8, 34, D:7) a +0 trident (-27, 37, D:7) a +0 giant club (25, 39, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Dehaum's Antique Weapon Shop a +0 trident (94 gold) a +0 dagger (54 gold) a +0 trident (94 gold) a +0 great sword (175 gold) a +0 rapier (108 gold) a +0 flail (94 gold) a +2 great sword of holy wrath (175 gold) the +10 war axe of Impeachment {chop, Str+4} (229 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). the cursed +0 rapier of Integrity {venom, Str+4 Int+2 Dex+5} (243 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+5). It has a curse placed upon it. (0, 0, D:8) a +0 scale mail (5, 4, D:8) an uncursed ring of wizardry (6, 4, D:8) a +0 leather armour a +0 short sword (9, 9, D:8) 15 arrows (1, 11, D:8) a +0 long sword (8, 12, D:8) a +0 long sword (-11, 13, D:8) a +1 hand axe of chopping a +0 ring mail (-11, 14, D:8) a +0 club (-11, 15, D:8) a +0 flail (7, 15, D:8) a +0 falchion (31, 20, D:8) the +2 flail of the Coin {holy, rElec Str-5 Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-5). It affects your intelligence (+6). It insulates you from electricity. (33, 22, D:8) a +0 dagger a +0 robe (37, 22, D:8) 11 stones (-2, 23, D:8) a +0 leather armour a +0 dagger (32, 23, D:8) a +0 ring mail (34, 23, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail (-1, 1, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +1 antimagic hand axe (1, 1, D:9) a +0 club a +0 scale mail (-26, 5, D:9) a +0 falchion a +0 shortbow 22 arrows (-13, 5, D:9) a wand of random effects (39) an uncursed ring of wizardry (-18, 6, D:9) a +0 short sword (-16, 7, D:9) a +0 dagger a +0 ring mail (-15, 7, D:9) a +0 flail (7, 7, D:9) a +0 war axe (3, 9, D:9) a +0 ring mail (-32, 11, D:9) a +0 mace (-19, 13, D:9) a +0 helmet (-2, 21, D:9) a +0 hunting sling (8, 27, D:9) a +0 giant club a +0 robe (-5, 32, D:9) a +0 war axe (1, 33, D:9) a +0 short sword (-17, 37, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Cryilo's Demolitions Depot a wand of frost (27) (188 gold) a scroll of immolation (45 gold) a wand of flame (15) (110 gold) a wand of cold (6) (260 gold) a book of Fire (845 gold) 22 exploding arrows (114 gold) a book of Fire (845 gold) a book of Annihilations (1435 gold) a book of Power (585 gold) a wand of flame (10) (78 gold) a wand of lightning (5) (117 gold) 12 exploding sling bullets (156 gold) a wand of flame (20) (143 gold) 18 exploding bolts (93 gold) Lehudib's Collected Works on Battle Magic and Ignition (860 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Dazzling Spray Conjuration/Hexes 3 c - Force Lance Conjuration/Translocation 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Lightning Bolt Conjuration/Air 5 f - Venom Bolt Conjuration/Poison 5 g - Bolt of Fire Conjuration/Fire 6 h - Delayed Fireball Conjuration/Fire 7 Trog disapproves of the use of such an item. (0, 0, D:10) a +0 leather armour (46, 2, D:10) a potion of degeneration (37, 7, D:10) a +0 great mace (51, 19, D:10) 15 stones (-3, 23, D:10) a +0 club (-2, 23, D:10) a +0 halberd (-7, 25, D:10) a +1 falchion of flaming (31, 26, D:10) a +0 shortbow (-2, 27, D:10) 21 stones (15, 27, D:10) a wand of random effects (25) (4, 32, D:10) a +0 buckler (31, 38, D:10) a +0 leather armour (50, 38, D:10) 9 sling bullets (20, 39, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (-36, 5, D:11) a sling bullet (-37, 6, D:11) a sling bullet (-18, 6, D:11) a +0 flail a +0 ring mail (-38, 7, D:11) a sling bullet (-15, 7, D:11) a +4 dagger of distortion a +0 robe a potion of poison (-4, 7, D:11) a scroll of random uselessness (-6, 8, D:11) a poisoned arrow (-40, 9, D:11) a +2 quarterstaff of protection a +0 hunting sling of freezing 13 sling bullets a +0 ring mail (-7, 9, D:11) a poisoned arrow (-4, 9, D:11) a +2 ring of dexterity the +5 morningstar "Cejuse" {crush, -Tele +Inv rElec rPois+ Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It insulates you from electricity. It protects you from poison. It lets you turn invisible. It prevents most forms of teleportation. (-3, 10, D:11) a +2 longbow of flaming 16 poisoned arrows a +1 centaur barding of cold resistance (-6, 11, D:11) a +0 quarterstaff (-40, 12, D:11) a +0 buckler (2, 13, D:11) 26 stones (-13, 14, D:11) a cursed -2 giant club (-39, 16, D:11) a +0 hand crossbow (-8, 20, D:11) 11 arrows of flame (-8, 26, D:11) 18 stones (-10, 31, D:11) 13 stones (-8, 32, D:11) a +0 dagger a +0 cloak (-9, 38, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 long sword a +0 leather armour (17, 1, D:12) 21 arrows (15, 2, D:12) a +0 dagger a +0 robe (53, 2, D:12) a +0 plate armour (11, 3, D:12) a +0 falchion (16, 4, D:12) a +0 war axe a +0 leather armour (15, 5, D:12) a +0 trident (18, 5, D:12) a +0 flail a +0 chain mail (23, 5, D:12) a +0 mace a +0 shortbow 15 arrows (25, 5, D:12) an arrow (60, 11, D:12) a +0 dagger (57, 12, D:12) a +1 hat (61, 12, D:12) a +0 flail of protection a +0 short sword a +0 chain mail (2, 13, D:12) the +2 robe "Siganeaf" {MR++ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (3, 13, D:12) a +2 scimitar of flaming a +2 robe of magic resistance a potion of brilliance (26, 13, D:12) 14 stones (17, 16, D:12) 11 arrows (29, 20, D:12) a +0 short sword a +0 flail a +0 ring mail (29, 21, D:12) a +0 ring mail a +0 short sword a +0 leather armour of magic resistance a +0 short sword of venom a +0 plate armour (27, 22, D:12) a +0 whip a +0 chain mail (28, 22, D:12) a +0 club a +0 chain mail (29, 22, D:12) the +9 short sword of True Grit {pierce, +Fly rElec Str-5 Int-2 Dex+8} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (-2). It affects your dexterity (+8). It insulates you from electricity. It lets you fly. a +0 hand axe a +0 ring mail a +0 short sword a +0 club a cursed -2 hand axe a +0 morningstar a +0 chain mail a cursed -2 dagger a +0 ring mail (30, 22, D:12) a +0 trident a +0 dagger a +0 chain mail a +0 whip a +2 battleaxe of electrocution a +0 chain mail (21, 23, D:12) a cursed -2 hand axe a +0 leather armour (29, 23, D:12) a +0 mace a +0 whip (28, 24, D:12) a +0 trident (43, 24, D:12) a +0 giant club (67, 25, D:12) a +0 quarterstaff (51, 27, D:12) a potion of brilliance (40, 35, D:12) a scroll of vulnerability (42, 38, D:12) 16 stones (17, 41, D:12) a potion of heal wounds Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip a +0 leather armour (1, 0, Orc:1) a +0 falchion a +0 trident (-1, 1, Orc:1) a +0 whip a +0 chain mail a +0 hand axe a +0 chain mail a +0 club (1, 1, Orc:1) a +0 dagger a +0 club a +0 short sword (0, 2, Orc:1) a +0 chain mail a +0 long sword a cursed +0 plate armour (1, 2, Orc:1) a cursed +0 flail a +0 short sword a +0 dagger a +0 robe (1, 3, Orc:1) a +0 whip a +0 scale mail (-30, 4, Orc:1) a +0 trident (-41, 7, Orc:1) a +0 giant club (-40, 7, Orc:1) a +1 dagger of venom a +0 leather armour (-40, 8, Orc:1) a +0 flail an orc corpse (skeletalised by now) (-39, 9, Orc:1) a +0 dagger a cursed -2 robe (-44, 13, Orc:1) a +0 war axe (12, 16, Orc:1) 9 gold pieces (11, 18, Orc:1) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (26, 0, Lair:1) a +0 whip (31, 1, Lair:1) a +2 antimagic great mace a scroll of enchant weapon 3 scrolls of recharging 3 scrolls of enchant armour a wand of flame (16) 6 potions of cure mutation a wand of enslavement (18) a wand of teleportation (4) (29, 2, Lair:1) a cursed -1 scale mail (27, 3, Lair:1) a +0 whip (32, 27, Lair:1) a +0 hunting sling (29, 33, Lair:1) 16 arrows (16, 37, Lair:1) 18 arrows (17, 43, Lair:1) 18 bolts (45, 48, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -2 dagger a +1 robe of the Archmagi (36, 7, Lair:2) a +0 hand crossbow (3, 18, Lair:2) a +0 rapier (17, 37, Lair:2) a scroll of random uselessness (36, 46, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 poisoned arrows (-21, 4, Lair:3) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe (-20, 5, Lair:3) a cursed -3 club a +0 robe (-19, 5, Lair:3) a +0 trident a +0 robe (-22, 6, Lair:3) a +0 dire flail a +0 robe (-21, 6, Lair:3) a +0 battleaxe a +0 robe a +0 dire flail (-55, 9, Lair:3) a +0 halberd (-8, 19, Lair:3) a +0 dagger (-28, 20, Lair:3) 9 sling bullets of frost (-20, 26, Lair:3) a +0 falchion (-39, 35, Lair:3) a +0 club (-1, 39, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (-25, 6, Lair:4) a slice of pizza (32, 12, Lair:4) 20 stones (14, 14, Lair:4) a +0 robe (4, 30, Lair:4) a potion of heal wounds (23, 32, Lair:4) a +2 helmet (8, 40, Lair:4) a +1 hand crossbow of freezing (15, 47, Lair:4) a +2 antimagic mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of heal wounds (1) (10, 2, Lair:5) a potion of poison (-4, 5, Lair:5) a +0 flail (-1, 13, Lair:5) a potion of degeneration (12, 23, Lair:5) a +0 chain mail (16, 24, Lair:5) a +0 dagger (29, 42, Lair:5) a +0 dagger (5, 46, Lair:5) a +0 quarterstaff (15, 51, Lair:5) a potion of poison a potion of berserk rage 3 potions of heal wounds (42, 54, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (23, 6, Lair:6) a cursed +0 flail a +0 ring mail (39, 8, Lair:6) 18 stones (39, 16, Lair:6) a +1 trident of protection (18, 30, Lair:6) 109 stones the +2 robe "Khaomuwe" {rC+ rN++} It protects you from cold. It greatly protects you from negative energy. a +1 plate armour of magic resistance (4, 32, Lair:6) 4 potions of brilliance (23, 32, Lair:6) a +1 greatsling of evasion (37, 33, Lair:6) a +0 chain mail (23, 38, Lair:6) a +0 rapier Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 falchion (44, 6, Lair:7) a +0 morningstar (0, 11, Lair:7) 6 stones (49, 14, Lair:7) 28 stones (10, 20, Lair:7) a +0 ring mail (53, 23, Lair:7) a +2 ring mail of poison resistance (54, 45, Lair:7) a scroll of random uselessness (50, 55, Lair:7) a +0 trident (61, 55, Lair:7) 23 sling bullets Level 8 of the Lair of Beasts (0, 0, Lair:8) an uncursed ring of magical power an uncursed ring of stealth a wand of random effects (29) (6, 0, Lair:8) 15 stones (1, 14, Lair:8) a +0 ring mail (17, 14, Lair:8) a cursed -1 club (4, 17, Lair:8) a +0 robe (1, 21, Lair:8) a +0 mace (42, 22, Lair:8) a potion of brilliance (-21, 29, Lair:8) a +1 whip of electrocution (-18, 34, Lair:8) 15 stones (48, 41, Lair:8) a +0 robe (43, 60, Lair:8) a +1 plate armour of poison resistance a wand of confusion (32)