MrRokkomies Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 17, D:1) a +0 club (18, 26, D:1) a +0 dagger (20, 9, D:1) a +0 dagger a +0 leather armour (25, -1, D:1) a +0 short sword (25, 0, D:1) a +0 club (26, 1, D:1) a +0 dagger (33, -4, D:1) a +0 dagger (44, 44, D:1) a +0 club (51, 32, D:1) a +0 leather armour (53, 32, D:1) a +0 short sword (60, 39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (10, -10, D:2) a +0 club (26, -18, D:2) a +0 club (27, -6, D:2) a +0 club (37, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -4, D:3) a +0 hand axe (7, -33, D:3) a +0 spear (7, 0, D:3) a +0 ring mail (8, -33, D:3) a +0 short sword (9, -36, D:3) a +2 whip of holy wrath (10, -20, D:3) a +0 club (13, 0, D:3) a +0 leather armour (21, -37, D:3) 13 arrows (47, -20, D:3) a +0 ring mail (47, -4, D:3) a +0 mace (48, -23, D:3) 12 bolts (48, -15, D:3) a +0 club (49, 5, D:3) a +0 dagger (55, -23, D:3) a +0 short sword (56, -22, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (28, 16, D:4) a +0 leather armour (39, -1, D:4) a +0 giant club (42, 28, D:4) a +0 mace (44, 16, D:4) a +0 mace a +0 club (44, 17, D:4) a +0 dagger a +0 robe (45, 16, D:4) a +0 mace (45, 29, D:4) a +2 quarterstaff of chaos (47, -26, D:4) 28 arrows (50, -23, D:4) a +0 dagger (51, -23, D:4) a +0 mace of holy wrath a +0 chain mail a +0 hand axe a +0 leather armour (53, 5, D:4) a +0 chain mail (55, 28, D:4) a +0 mace Level 5 of the Dungeon [Shop] Idarag's Magic Scroll Emporium a scroll of noise (14 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of recharging (133 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of noise (14 gold) a scroll of random uselessness (14 gold) a scroll of teleportation (42 gold) [Shop] Toruf's Antique Armour Shop a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) a +1 ring mail of cold resistance (384 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) the cursed +1 leather armour of Fam Nere {Dex+3} (415 gold) It affects your dexterity (+3). It has a curse placed upon it. a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +2 cloak (396 gold) (0, 0, D:5) a +0 quarterstaff (0, 14, D:5) a cursed -1 spear (10, 0, D:5) a +0 spear (13, -20, D:5) 26 arrows (13, -3, D:5) a +1 hunting sling of freezing (13, 4, D:5) a +0 robe (21, -25, D:5) a +0 mace (23, -25, D:5) a +0 whip (24, 13, D:5) a +0 dagger (28, -28, D:5) a +0 robe (28, -21, D:5) a +1 cloak (29, -9, D:5) a +0 dagger (31, 12, D:5) a +0 flail a +0 leather armour a +0 whip a +0 scale mail (31, 13, D:5) a +0 dagger a +0 robe a +0 club (36, -19, D:5) a +0 short sword (42, -21, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Wumur's Antique Weapon Boutique a +0 vampiric glaive (516 gold) the cursed +1 great mace of Egizod {crush, *Rage rN+ Str+7 Int-4} (650 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your intelligence (-4). It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. a +0 long sword (84 gold) a +0 hand axe (72 gold) a +0 arbalest (108 gold) a cursed -1 glaive (2 gold) a cursed -1 flail (2 gold) a +0 spear (72 gold) the cursed +2 long sword "Gosyecve" {freeze, Str+2 Int+6} (890 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+6). It has a curse placed upon it. a +0 falchion (72 gold) a +4 blowgun (588 gold) a +0 hunting sling (36 gold) a +0 hand crossbow (84 gold) a +0 flail (84 gold) (0, 0, D:6) a cursed +0 quarterstaff (2, 14, D:6) a +0 club (13, 24, D:6) 22 arrows (19, 19, D:6) a +0 robe (33, 18, D:6) an uncursed staff of death (33, 38, D:6) a cursed -1 quarterstaff (34, 2, D:6) 2 potions of degeneration (40, 13, D:6) 16 arrows (50, 19, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 24, D:7) 19 bolts (26, -10, D:7) a +0 mace (35, 13, D:7) a +3 dagger of protection (46, -6, D:7) a +0 club (48, -10, D:7) a +0 hand axe a +0 short sword a +0 ring mail an uncursed staff of power a +0 scale mail (48, -9, D:7) a +0 whip a +0 leather armour (48, 0, D:7) a +0 dagger (49, 11, D:7) a +0 buckler (50, -13, D:7) a +0 dagger (50, 13, D:7) 9 arrows Level 8 of the Dungeon (4, -8, D:8) a +0 club (17, 17, D:8) the cursed +3 trident of Devotion {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It has a curse placed upon it. (20, 10, D:8) a +0 quarterstaff (21, 14, D:8) a +3 flail (30, 24, D:8) a +0 dagger (32, 5, D:8) 20 bolts (41, 21, D:8) a +0 scale mail (43, -7, D:8) 15 bolts (46, -7, D:8) a +0 whip (48, -13, D:8) a +0 hand axe a +0 ring mail (49, 9, D:8) a +0 scale mail a +0 dagger (60, 16, D:8) a +4 short sword of draining a +0 cloak a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets Level 10 of the Dungeon [Shop] Webbany's General Store a scroll of summoning (114 gold) a potion of degeneration (12 gold) 28 arrows (67 gold) an uncursed ring of magical power (240 gold) a +0 morningstar of venom (81 gold) 15 arrows (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a meat ration (60 gold) a +2 battleaxe of venom (237 gold) 29 stones (34 gold) a wand of slowing (18/48) (180 gold) (0, 0, D:10) a +0 shortbow 17 arrows (1, 2, D:10) an arrow (3, -41, D:10) 13 arrows (5, -32, D:10) a +0 battleaxe (5, 3, D:10) a +0 ring mail (6, -35, D:10) a +0 dagger (6, -34, D:10) a +0 scale mail a +0 mace a +1 dagger of flaming (6, -30, D:10) a +2 ring mail of cold resistance (7, -34, D:10) a +0 robe a +0 dagger a +0 mace (7, -33, D:10) a +0 trident (7, -31, D:10) 17 arrows (8, -35, D:10) a +0 whip (8, -34, D:10) a +0 robe a +0 dagger a +0 club a +0 dagger a +0 robe (8, -30, D:10) a scroll of random uselessness (11, -8, D:10) 24 stones (27, 4, D:10) a +2 robe (35, -42, D:10) the Handbook of Harmful Aid Spells Type Level a - Infusion Charms 1 b - Searing Ray Conjuration 2 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Fireball Conjuration/Fire 5 a Grand Grimoire a scroll of immolation (36, -41, D:10) 26 stones Level 11 of the Dungeon [Shop] Cexagg's Gadget Emporium a phantom mirror (450 gold) a crystal ball of energy (300 gold) a phantom mirror (450 gold) a wand of flame (34/48) (270 gold) a wand of slowing (23/48) (280 gold) a phial of floods (600 gold) a wand of enslavement (12/24) (210 gold) a +3 rod of shadows (13/13) (1552 gold) a sack of spiders (300 gold) a phial of floods (600 gold) a wand of paralysis (7/24) (135 gold) a lamp of fire (600 gold) (0, 0, D:11) the Collected Works on Curses Spells Type Level a - Tukima's Dance Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 d - Summon Mana Viper Hexes/Summoning 5 e - Invisibility Hexes 6 a mottled dragon hide (24, 47, D:11) a +4 halberd of flaming a +0 chain mail (27, 44, D:11) a +0 ring mail (27, 45, D:11) a +0 robe (28, 37, D:11) a +0 pair of boots (29, 45, D:11) a +2 battleaxe a +0 chain mail (29, 46, D:11) a +4 great sword a +0 plate armour a +5 battleaxe of draining a +0 plate armour (40, 26, D:11) a +0 glaive a +0 chain mail (42, 22, D:11) a +0 short sword a +0 shortbow a +0 leather armour (43, -10, D:11) a +0 trident (51, 31, D:11) a cursed -2 mace Level 12 of the Dungeon (0, 0, D:12) an arrow Level 13 of the Dungeon [Shop] Kaisaqur's General Store a +0 club (17 gold) 13 stones (22 gold) a scroll of amnesia (59 gold) a scroll of vulnerability (127 gold) 17 stones (28 gold) a sack of spiders (340 gold) a +0 helmet (76 gold) a royal jelly (34 gold) (0, 0, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 giant spiked club (14, 26, D:14) a +0 battleaxe a +0 leather armour (47, -4, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 scimitar of flaming (19, 12, D:15) a +0 robe a +0 dagger a +0 robe a +0 dagger (20, 7, D:15) a +0 robe a +0 dagger of protection (20, 9, D:15) a +0 robe a +0 club a +1 dagger of venom a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Oleytet's Antique Weapon Shop a +0 short sword (81 gold) a +0 morningstar (108 gold) a +0 executioner's axe (270 gold) a +0 rapier of freezing (248 gold) the +4 whip of Blood-Lust {flame, -Tele rPois MR++ MP+9} (1039 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents most forms of teleportation. the +12 trident "Maosiroide" {flame, Str+6} (2319 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). a +0 long sword (94 gold) a +0 broad axe (108 gold) a +0 short sword (81 gold) the +8 battleaxe "Kowkac" {chop, MR++ Int+4} (1984 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 blowgun (67 gold) [Shop] Zeyrghy's Quality Used Wands a wand of digging (0/24) (96 gold) a wand of polymorph (0/24) (24 gold) a wand of disintegration (0/24) (48 gold) a wand of flame (0/48) (12 gold) a wand of flame (0/48) (12 gold) a wand of flame (0/48) (12 gold) a wand of random effects (0/48) (12 gold) a wand of digging (0/24) (96 gold) a wand of lightning (0/15) (48 gold) a wand of iceblast (0/15) (48 gold) a wand of lightning (0/15) (48 gold) a wand of lightning (0/15) (48 gold) Level 2 of the Orcish Mines [Shop] Jeinann's Magic Scroll Boutique a scroll of torment (105 gold) a scroll of enchant weapon (105 gold) a scroll of enchant armour (105 gold) a scroll of torment (105 gold) a scroll of enchant weapon (105 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) [Shop] Deqahy's Distillery a potion of heal wounds (70 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of magic (112 gold) a potion of might (56 gold) a potion of magic (112 gold) 2 potions of flight (84 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) a potion of flight (42 gold) a potion of resistance (140 gold) a potion of flight (42 gold) [Shop] Ajygumu's Jewellery Boutique an uncursed ring of protection from cold (350 gold) an uncursed ring of ice (350 gold) a cursed ring of loudness (63 gold) an uncursed ring of resist corrosion (280 gold) a cursed +2 ring of intelligence (63 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of ice (350 gold) an uncursed ring of flight (245 gold) [Shop] Ihafiam's Assorted Antiques a potion of heal wounds (145 gold) a wand of lightning (7/15) (319 gold) a +4 ring mail of cold resistance (899 gold) a +3 flail of protection (614 gold) a potion of agility (116 gold) a +0 rapier (116 gold) a scroll of identify (58 gold) a scroll of fog (58 gold) a scroll of fog (58 gold) a +0 scale mail (116 gold) a +0 hunting sling (43 gold) (20, 9, Orc:2) a +0 war axe a +0 chain mail (23, 9, Orc:2) a +0 dire flail a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 sling bullets (1, -11, Lair:1) a +0 leather armour (17, 37, Lair:1) a +0 scale mail (18, -3, Lair:1) a scroll of random uselessness (20, 1, Lair:1) 15 arrows (22, -11, Lair:1) a +0 mace (22, -3, Lair:1) a +0 robe (30, 8, Lair:1) a +0 halberd (40, 3, Lair:1) a +5 long sword of chaos (41, -3, Lair:1) a cursed -2 chain mail (43, -1, Lair:1) 14 bolts Level 2 of the Lair of Beasts (3, 16, Lair:2) an uncursed staff of power (5, -19, Lair:2) a +0 ring mail (19, -12, Lair:2) 31 sling bullets (22, -4, Lair:2) a +0 ring mail (28, -20, Lair:2) 26 sling bullets (28, 12, Lair:2) a +0 ring mail (28, 14, Lair:2) 17 arrows (38, 31, Lair:2) a +0 flail of draining (40, -8, Lair:2) a +0 chain mail (40, 17, Lair:2) the +7 hunting sling "Concordance" {freeze, +Inv rC++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from cold. It lets you turn invisible. (41, 11, Lair:2) 31 arrows (45, 8, Lair:2) a +0 hand axe (46, -12, Lair:2) 13 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (3, 24, Lair:3) a +0 leather armour (4, 5, Lair:3) a +0 rapier of holy wrath (6, 32, Lair:3) a scroll of random uselessness (28, 8, Lair:3) a +0 dire flail (29, 20, Lair:3) a +0 plate armour (37, -6, Lair:3) a +0 falchion (40, 31, Lair:3) a +0 leather armour (41, 2, Lair:3) a +0 arbalest (42, 35, Lair:3) a +0 leather armour (46, -7, Lair:3) a +0 club (54, 27, Lair:3) 18 arrows (54, 36, Lair:3) a potion of mutation Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of mutation (4, 15, Lair:4) a +0 short sword (9, 10, Lair:4) 3 arrows (13, 2, Lair:4) a +0 chain mail (17, -3, Lair:4) 18 stones (18, 22, Lair:4) 19 arrows (19, 10, Lair:4) a book of Minor Magic a book of Summonings Xom's Almanac of Failure Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Cause Fear Hexes 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Silence Hexes/Air 5 e - Summon Mana Viper Hexes/Summoning 5 f - Darkness Hexes 6 g - Invisibility Hexes 6 an uncursed ring of stealth a book of Necromancy an uncursed ring of wizardry 2 scrolls of enchant weapon a wand of random effects (20/48) (20, 34, Lair:4) a +0 scale mail (22, 11, Lair:4) 25 stones (25, 9, Lair:4) a +0 trident (26, 37, Lair:4) a +0 dagger (29, 8, Lair:4) a +3 vampiric war axe (31, 20, Lair:4) a +0 dagger (32, -2, Lair:4) a +0 flail (32, 28, Lair:4) a +0 great mace (33, -12, Lair:4) a cursed +0 short sword (34, 22, Lair:4) a +0 leather armour (40, -9, Lair:4) a wand of random effects (20/48) (42, 9, Lair:4) a +0 mace (51, -1, Lair:4) a potion of degeneration (52, 29, Lair:4) a +0 robe (52, 45, Lair:4) 456 stones (54, 10, Lair:4) a wand of enslavement (0/24) Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier 29 stones a +0 robe (11, -6, Lair:6) a +0 short sword a +0 robe (37, 43, Lair:6) a +0 short sword a +0 robe (62, 23, Lair:6) a +0 dagger a +0 robe (63, 25, Lair:6) a +0 short sword a +0 robe a +1 buckler of reflection (67, 44, Lair:6) 25 arrows (68, 43, Lair:6) a +2 demon trident of draining (68, 45, Lair:6) an uncursed ring of positive energy a wand of flame (21/48) a wand of confusion (31/48) a wand of confusion (39/48) a wand of flame (5/48) a wand of polymorph (0/24) Level 1 of the Spider Nest (1, -3, Spider:1) 19 stones (9, -7, Spider:1) 25 bolts (19, 6, Spider:1) a scroll of noise (42, -23, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 glaive (27, -1, Spider:2) a wand of acid (0/15) Level 3 of the Spider Nest (0, 0, Spider:3) a +0 dagger (0, 1, Spider:3) a potion of mutation (2, -44, Spider:3) a +0 leather armour (2, 4, Spider:3) a +0 chain mail (3, 7, Spider:3) a +0 leather armour (3, 9, Spider:3) a +0 chain mail (4, -54, Spider:3) a wand of slowing (27/48) (4, 6, Spider:3) a +0 ring mail (5, 3, Spider:3) a cursed +0 ring mail (5, 7, Spider:3) a +0 short sword (6, 4, Spider:3) a +0 leather armour (7, 5, Spider:3) a +0 leather armour (7, 8, Spider:3) a +0 long sword (7, 9, Spider:3) a +0 leather armour (9, -2, Spider:3) a +0 scale mail (10, 0, Spider:3) a +0 trident (10, 3, Spider:3) a +0 club (11, 1, Spider:3) a +0 scale mail (13, -3, Spider:3) a +0 pair of boots (13, -2, Spider:3) a +0 long sword (20, 0, Spider:3) a +0 great sword (21, -22, Spider:3) an uncursed ring of fire Level 4 of the Spider Nest (17, 30, Spider:4) an orb spider corpse (still there?) a demonic crawler corpse (still there?) (18, 30, Spider:4) a redback corpse (22, 36, Spider:4) a scroll of remove curse Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (7, 6, Slime:5) the +1 leather armour of Hide-and-Seek {-Cast rF- MR+++ Dex+9} It affects your dexterity (+9). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It prevents spellcasting. (9, 7, Slime:5) the +9 spear "Tapidogi" {pierce, *Contam rPois rN+++ SInv} It inflicts extra damage upon your enemies. It protects you from poison. It renders you almost immune to negative energy. It lets you see invisible. It causes magical contamination when unequipped.