Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 6094780660162311586 191798 MrRokkomies the Scorcher (level 17, -2/152 HPs) Began as a Mountain Dwarf Fire Elementalist on Aug 18, 2025. Was a High Priest of Vehumet. Slain by a bone dragon (19 damage) ... summoned by Mlioglotl ... on level 1 of the Shoals. The game lasted 01:12:37 (37018 turns). MrRokkomies the Scorcher (MDFE) Turns: 37018, Time: 01:12:38 Health: -2/152 AC: 23 Str: 16 XL: 17 Next: 59% Magic: 1/40 EV: 14 Int: 22 God: Vehumet [*****.] Gold: 3094 SH: 0 Dex: 13 Spells: 5/37 levels left rFire + + + (20%) b - +12 broad axe (chaos) rCold . . . (100%) D - orb {Pyromania} rNeg . . . (100%) m - +1 scale mail {rF+} rPois + (33%) t - +2 hat {SInv} rElec . (100%) j - +2 cloak of Quiet Fog {rF+ Str+3} rCorr . (100%) o - +4 pair of gloves of Pan-Flutes {Will++} SInv + M - +2 pair of boots {Earth} Will +++.. x - amulet of Haleq {Wildshape rPois rF+ Dex+3} Stlth n - ring of magical power HPRegen 0.45/turn h - +5 ring of evasion MPRegen 0.27/turn %: no passive effects @: weakened, studying Staves A: runic magic, artefact enchanting }: 1/15 runes: serpentine a: Renounce Religion You were on level 1 of the Shoals. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Bailey and Gauntlet. You collected 3408 gold pieces. You spent 314 gold pieces at shops. Inventory: Hand Weapons b - a +12 broad axe of chaos (weapon) i - a +0 short sword of protection l - the +4 mace "Hell-Harrower" {freeze, rElec Str+2 Int+2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). B - a +2 hand cannon of freezing F - the +8 longbow "Zephyr" {speed, Dex+3 SInv} (You found it in a Gauntlet) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Missiles d - 56 poisoned darts f - 14 curare-tipped darts C - 6 silver javelins Armour c - a scarf of resistance e - a +2 pair of boots of flying g - a +1 helmet j - the +2 cloak of Quiet Fog (worn) {rF+ Str+3} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Str+3: It affects your strength (+3). m - a +1 scale mail of fire resistance (worn) o - the +4 pair of gloves of Pan-Flutes (worn) {Will++} (You acquired it in a bailey) Will++: It greatly increases your willpower. p - an orb of energy t - a +2 hat of see invisible (worn) y - a +2 ring mail of poison resistance D - an orb of pyromania (worn) G - the +2 scale mail of Heppuc {rPois} (You found it in a Gauntlet) rPois: It protects you from poison. K - a +2 helmet of sniping M - a +2 pair of boots of earth (worn) O - a +0 pair of gloves of parrying P - a +2 cloak of stealth R - a +2 kite shield of reflection Magical Staves a - a staff of fire w - a staff of conjuration Jewellery h - a +5 ring of evasion (worn) k - a ring of positive energy n - a ring of magical power (worn) q - a +6 ring of strength r - an amulet of dissipation s - a +6 ring of dexterity u - a ring of wizardry v - a +4 ring of protection x - the amulet of Haleq (worn) {Wildshape rPois rF+ Dex+3} (You found it in a Gauntlet) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). A - the ring "Koarch" {Str+6 Int-4 Dex+4} (You found it in a Gauntlet) [ring of strength] Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). E - a ring of protection from fire H - a ring of see invisible I - a +4 ring of slaying J - a ring of magical power L - a ring of poison resistance N - a +6 ring of intelligence Q - a +4 ring of slaying Talismans z - the wellspring talisman "Tuowkue" {rC+ Dex+4} (You found it in a Gauntlet) [wellspring talisman] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Wands a - a wand of flame (50) e - a wand of paralysis (32) b - a wand of quicksilver (14) f - a wand of mindburst (31) p - a wand of polymorph (21) c - a wand of iceblast (15) Scrolls w - 3 scrolls of enchant weapon t - 10 scrolls of teleportation V - 3 scrolls of vulnerability g - 6 scrolls of fog b - 2 scrolls of blinking a - a scroll of enchant armour I - 5 scrolls of immolation f - a scroll of fear x - 4 scrolls of amnesia i - 7 scrolls of identify N - 6 scrolls of noise s - a scroll of summoning p - a scroll of poison W - a scroll of brand weapon Potions g - 6 potions of magic w - 3 potions of heal wounds h - 2 potions of haste c - 7 potions of curing b - 4 potions of brilliance e - 4 potions of enlightenment m - 3 potions of might L - a potion of lignification i - a potion of invisibility A - 5 potions of attraction C - 2 potions of cancellation B - a potion of berserk rage r - 3 potions of resistance Miscellaneous i - a +0 tin of tremorstones (inert) g - a +0 phial of floods (inert) h - a +0 lightning rod (4/4) Skills: + Level 14.3 Fighting * Level 8.7 Axes - Level 8.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth * Level 10.5 Spellcasting - Level 15.0 Conjurations - Level 17.0 Fire Magic + Level 12.9 Earth Magic + Level 9.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d9 0% 2 c - Flame Wave Conj/Fire 89% 2d19 1% 4 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Sticky Flame Fire/Alch 65% 2d11 1% 4 f - Starburst Conj/Fire 44% 6d12 1% 6 g - Lee's Rapid Deconstr Erth 40% 3d20* 1% 5 h - Orb of Destruction Conj 33% 9d10 3% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Plasma Beam Fire/Air 32% 2x1d45 10% 6 Magic Dart Conj 100% 1d8 0% 1 Searing Ray Conj 100% 2d8 0% 2 Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Momentum Strike Conj/Tloc 88% 3d10 1% 2 Inner Flame Hex/Fire 65% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 33% N/A 1% 3 Passwall Erth 80% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 83% 2d12 1% 4 Iskenderun's Battlesphe Conj/Frge 44% 2d11 1% 4 Kinetic Grapnel Frge 44% 1d5 2% 1 Poisonous Vapours Alch/Air 44% 1d2 2% 1 Awaken Armour Erth/Frge 100% N/A 5% 4 Petrify Alch/Erth 28% N/A 5% 4 Frozen Ramparts Ice 22% 1d4 6% 3 Apportation Tloc 22% N/A 8% 1 Slow Hex 44% N/A 8% 1 Summon Small Mammal Summ 44% N/A 8% 1 Blink Tloc 22% N/A 12% 2 Call Imp Summ 22% N/A 12% 2 Grave Claw Necr 22% 2d8 12% 2 Sublimation of Blood Necr 11% N/A 12% 2 Borgnjor's Vile Clutch Necr/Erth 28% N/A 14% 5 Airstrike Air 5% 2d(1-17) 19% 4 Maxwell's Portable Pile Tloc 11% (3-9)d3 22% 3 Sigil of Binding Hex 11% N/A 22% 3 Tukima's Dance Hex 11% N/A 22% 3 Vampiric Draining Necr 11% 2d6 22% 3 Anguish Hex/Necr 5% N/A 58% 4 Animate Dead Necr 11% N/A 58% 4 Cigotuvi's Putrefaction Necr/Air 11% N/A 58% 4 Eringya's Surprising Cr Summ 11% N/A 58% 4 Martyr's Knell Necr/Summ 11% N/A 58% 4 Alistair's Walking Alem Alch/Frge 11% N/A 91% 5 Summon Mana Viper Hex/Summ 11% N/A 91% 5 Permafrost Eruption Ice/Erth 28% 2x4d6 21% 6 Fortress Blast Frge 14% 6d11 94% 6 Gell's Gavotte Tloc 5% 2d(13-20) 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Diamond Sawblades Frge 5% 4d5 100% 7 Chain Lightning Conj/Air 22% 3d29 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:9 Shoals (1/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Yredelemnul Zin Beogh Jiyva Shops: Orc:2 :(?( Annotations: Shoals:1 Mlioglotl Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The bone dragon bites you but does no damage. The bone dragon closely misses you. The bone dragon tramples you but does no damage. The deep elf demonologist hits you but does no damage. You unwield your staff of fire. Your +12 broad axe of chaos is briefly surrounded by a scintillating aura of random colours. b - a +12 broad axe of chaos (weapon) The merfolk hits you from afar with a +0 trident. A merfolk comes into view. It is wielding a +0 trident. Mlioglotl hits you but does no damage. Mlioglotl tramples you! You stumble backwards! Splash! The orange demon stings you. The orange demon hits you. The neqoxec gestures at you. Something gnaws heavily on your mind! You feel your power leaking away. The deep elf demonologist splashes around in the water. The merfolk moves out of view. Your unstable footing causes you to fumble your attack. Mlioglotl barely misses you. Mlioglotl tramples you but does no damage. The orange demon barely misses you. The orange demon hits you but does no damage. The merfolk hits you but does no damage. The bone dragon bites you! The bone dragon misses you. The bone dragon tramples you. You stumble backwards! You hit Mlioglotl but do no damage. Mlioglotl is almost dead. You hit the orange demon. You burn the orange demon. You slash the deep elf demonologist! You hit the bone dragon. A snapping turtle comes into view. The orange demon splashes around in the water. The orange demon hits you. You feel your attacks grow feeble. Mlioglotl hits you! * * * LOW HITPOINT WARNING * * * Mlioglotl tramples you!! * * * LOW HITPOINT WARNING * * * You hold your ground! The bone dragon bites you!! You die... ~t~~~~~~..##~~~~~~.P ...~~~~~~~~~~.....~~~~~~~~ ~.~~~~~~~~~~~....~.~~~~.~~ ~~~~~~~~~≈~~~~..~~~~~~.... ~~~~~~~~~~~~~~....~~~...# ~~~~~~~~~~~~~.###..m~...# ~~~~~~≈~~~~~.e~##)~~~~..# ## ~~~~~~~~~~~.@Xm~~