Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 4198343573429703201 20 MrShunz the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 8, 2022. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (476 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 476, Time: 00:01:00 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 0/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.8 Stealth * Level 3.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The searing ray hits the jackal. The jackal is moderately wounded. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The jackal bites you. x2 The searing ray hits the jackal. You kill the jackal! The searing ray hits the hobgoblin! You kill the hobgoblin! Without enough magic to sustain it, your searing ray dissipates. The hobgoblin attacks as you move away! The hobgoblin hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. (Press . to maintain the ray.) The hobgoblin closely misses you. Without enough magic to sustain it, your searing ray dissipates. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... ##...###.....##...#..# . ......#......##.###..# ..............#......# #..........#...####.# ##..........##..####†# ...).............#...#####.# .!†..................#≈≈≈≈≈≈ .....####.)..g........≈# ..g ##...@..####..≈# ## . #.....#####†#≈#≈≈≈≈ #......#.†...≈≈≈≈≈≈ #...............### #...(............# ..................# ..........†........# ......##..###.###### .....#..## #.# You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 7 jackals (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 289 | D:1 | Learned a level 2 spell: Searing Ray 476 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_micro_b, glass_columns_a, minmay_crystal_water, kennysheep_decorative_pillar, roderic_filled_cross Action || total -------------------------++------- Cast: Magic Dart || 33 Searing Ray || 2 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 476 | 476 | 0 | 0 | 379 | 1 | 476.0 | Dungeon | 476 | 476 | 0 | 0 | 379 | 1 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts