Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 731024179175496193 156 MrShunz the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on May 7, 2022. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (3562 turns). MrShunz the Conjurer (Deep Elf Conjurer) Turns: 3562, Time: 00:04:22 Health: -4/28 AC: 3 Str: 4 XL: 5 Next: 14% Magic: 5/13 EV: 13 Int: 31 God: Gold: 141 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . a - +0 whip (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn d - +6 ring of intelligence MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons a - a +0 whip of draining (weapon) Armour i - a +0 cloak (worn) k - a +0 robe (worn) m - the +2 tower shield of Perpetual Drought {rElec Slay+3} (You found it on level 3 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Jewellery d - a +6 ring of intelligence (left hand) Wands n - a wand of paralysis (6) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} h - a scroll of fog l - a scroll of vulnerability {unknown} p - a scroll of fear {unknown} q - a scroll of identify Potions b - a potion of magic c - a potion of heal wounds f - 2 potions of curing j - a potion of berserk rage {unknown} o - a potion of haste {unknown} Skills: + Level 3.4 Dodging + Level 3.8 Stealth + Level 4.1 Spellcasting * Level 5.4 Conjurations + Level 1.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 4% 3 d - Fulminant Prism Conj/Hex 14% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ! Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History You now have 141 gold pieces (gained 6). You see here a frilled lizard corpse. q - a scroll of identify Found a stone staircase leading down. You see here a +0 whip. A gnoll comes into view. It is wielding a +0 whip. There is a stone staircase leading down here. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll! You kill the gnoll! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 84% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... #####.#.#.#.#.#.#.#.#.#.#..# ### .......#.#.#.#.#.#.#....)### ..............#..##.#....# .................##.#....# #####............##.#....# ......########...##.###<## ####### #......# ### ##..##.# #.@#### ##.# #)g .... ..... ......# ......# .......# You could see a gnoll. Vanquished Creatures Ijyb (D:3) 6 gnolls (D:3) An adder (D:3) 2 worms A dart slug (D:1) 2 orcs (D:3) 5 bats 5 endoplasms 8 giant cockroaches 7 hobgoblins 5 kobolds 5 quokkas 8 ball pythons A frilled lizard (D:3) 4 goblins 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 472 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 476 | D:1 | Learned a level 2 spell: Searing Ray 1243 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1273 | D:2 | Learned a level 3 spell: Dazzling Flash 2266 | D:2 | Found a runed translucent door. 2267 | D:2 | Noticed Crazy Yiuf 2489 | D:3 | Reached skill level 5 in Conjurations 2489 | D:3 | Reached XP level 4. HP: 14/24 MP: 3/11 2722 | D:3 | Reached skill level 1 in Hexes 2836 | D:3 | Found Dempium's Distillery. 2858 | D:3 | Bought a potion of curing for 42 gold pieces 2935 | D:3 | Noticed Ijyb 3240 | D:3 | Found a faded altar of an unknown god. 3255 | D:3 | Identified the +2 tower shield of Perpetual Drought {rElec | Slay+3} 3297 | D:3 | Killed Ijyb 3298 | D:3 | Reached XP level 5. HP: 26/28 MP: 4/13 3367 | D:3 | Learned a level 4 spell: Fulminant Prism 3562 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, minivault_19, minmay_tiny_reverse_x D:2: layout_loops_corners, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_statue_plus, dreamdust_ecumenical_altar_statues, dk_noncrumbling_3, minmay_liquid_box, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.4 Conjurations | 5 | 5.4 Hexes | 1 | 1.7 Spellcasting | 4 | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 91 | 44 || 135 Searing Ray | 1 | 5 || 6 Use: Scroll | 7 | || 7 Potion | 1 | || 1 Armor: Robe | 3 | 1 || 4 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3561 | 3384 | 177 | 37 | 2971 | 3 | 1187.0 | Dungeon | 3561 | 3384 | 177 | 37 | 2971 | 3 | 1187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1457 daAuts D:1: 1118 daAuts D:3: 985 daAuts