MrShunz Level 1 of the Dungeon [Shop] Eduwebb's Assorted Antiques a +0 hand axe (87 gold) a scroll of summoning (275 gold) a +0 sling (43 gold) a scroll of blinking (217 gold) a scroll of blinking (217 gold) a potion of lignification (87 gold) a +0 ring mail (116 gold) a scroll of silence (275 gold) (3, -17, D:1) a +0 hand axe (33, 10, D:1) a +0 club (34, 9, D:1) 5 stones (37, 11, D:1) a +0 club (40, -25, D:1) a +0 whip (50, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 10, D:2) an Inescapable Atlas (20, -27, D:2) 3 stones (24, -3, D:2) 2 stones (29, -19, D:2) a +0 sling (33, -19, D:2) a +0 club (44, -9, D:2) a +0 dagger (47, -5, D:2) a +0 dagger (48, -5, D:2) a +0 short sword (52, 1, D:2) 5 stones a +0 short sword (54, 1, D:2) a potion of attraction Level 3 of the Dungeon (0, 0, D:3) 5 stones (7, -8, D:3) a +0 mace 2 stones (7, 8, D:3) a staff of earth (16, -11, D:3) a +0 club a stone (22, 9, D:3) a +2 short sword of venom a +0 scale mail (23, 14, D:3) a +0 dagger a +0 robe (28, 27, D:3) a +0 club (43, 34, D:3) a +0 short sword (44, 35, D:3) a +0 flail a +0 leather armour a +0 club (47, 30, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -10, D:4) a +0 hand axe (7, -4, D:4) 2 potions of heal wounds (11, 15, D:4) a +0 whip (12, -12, D:4) a +0 spear (17, -19, D:4) a +0 flail (19, 20, D:4) a +0 scale mail 2 boomerangs a +0 falchion (20, -4, D:4) 5 stones a +0 dagger (22, 5, D:4) a +0 club (23, -22, D:4) a +0 whip (23, -12, D:4) a +0 falchion (24, -20, D:4) a +0 spear (24, -2, D:4) 5 stones (25, -26, D:4) 4 stones (26, 26, D:4) a +0 dagger 2 boomerangs (26, 27, D:4) a +0 whip (27, 11, D:4) a +0 ring mail (27, 27, D:4) a +0 dagger a +0 leather armour (28, 26, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 27, D:4) a +0 hand axe a +0 robe (32, 26, D:4) a +0 falchion a +0 ring mail (35, 21, D:4) a +0 chain mail a +0 trident (39, 4, D:4) a +0 robe (40, 11, D:4) a +0 scale mail (40, 16, D:4) a +0 flail (46, -2, D:4) a +0 leather armour (47, 1, D:4) a book of Weapons Level 5 of the Dungeon (0, 0, D:5) 6 stones (12, -24, D:5) a +0 dagger a +0 leather armour (12, -21, D:5) a +0 whip (15, -30, D:5) a +0 scale mail (15, -17, D:5) a +0 giant club (24, -5, D:5) a +0 club (29, -21, D:5) a +0 leather armour (30, -2, D:5) a +0 dagger a boomerang (35, 1, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 2 potions of heal wounds (8, -5, D:6) a +0 ring mail (12, -33, D:6) 6 stones (12, 5, D:6) a +0 kite shield (13, -18, D:6) an amulet of magic regeneration (14, -8, D:6) a +0 buckler (18, -26, D:6) a +0 halberd a +0 robe (20, -15, D:6) a +0 giant club (20, -10, D:6) a +0 dagger (20, -9, D:6) a +0 dagger a +0 robe (20, -8, D:6) a +0 club (29, -26, D:6) 4 large rocks (33, -27, D:6) a +0 trident (33, -25, D:6) a +0 robe (37, -25, D:6) a +0 robe (41, -23, D:6) a +0 war axe a +0 hand axe (42, -25, D:6) a +0 club a +0 leather armour a +0 club (42, -24, D:6) a +0 flail (52, -25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (1, -14, D:7) a book of Sloth (12, -32, D:7) the +0 robe "Wescheul" {Int+5} Int: It affects your intelligence (+5). (12, -30, D:7) a +0 mace 6 stones (14, -32, D:7) an amulet of magic regeneration (14, 8, D:7) a +0 hand axe (14, 11, D:7) a +0 hand axe (15, -29, D:7) a +0 robe a +0 dagger (17, -26, D:7) 3 stones (17, 5, D:7) a potion of heal wounds (18, -13, D:7) a +0 mace (25, -31, D:7) a +0 giant spiked club (26, -28, D:7) a +0 dagger a +0 robe (26, -27, D:7) a +0 spear a +0 scale mail a +0 war axe a +0 chain mail (26, -26, D:7) a +0 dire flail a +0 chain mail (38, -19, D:7) a +0 quarterstaff (38, 20, D:7) a book of Blasting (54, -8, D:7) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) a +0 spear (3, 16, D:8) a +0 dagger a +0 robe (4, 16, D:8) a +0 hand axe a +0 robe (5, 9, D:8) a +0 hand axe (5, 11, D:8) a +0 orcbow a +0 giant club a +0 giant spiked club (5, 16, D:8) a +0 hand axe (5, 17, D:8) a +0 short sword (10, 19, D:8) a +0 short sword 5 stones (11, 16, D:8) a +0 club a +0 short sword (11, 18, D:8) a +0 dagger 5 stones (11, 26, D:8) a +0 pair of boots (12, 16, D:8) a +0 short sword (still there?) 5 poisoned darts (still there?) (12, 17, D:8) a +0 whip 3 stones (12, 18, D:8) a +0 club 3 stones (13, 23, D:8) 8 stones (18, 18, D:8) a +0 long sword (22, 16, D:8) a book of Displacement the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (0, 1, Bailey) 2 boomerangs a kobold skeleton (1, -1, Bailey) a +0 hand axe a +0 leather armour (1, 0, Bailey) a boomerang (1, 1, Bailey) a +0 hand axe a +0 leather armour (2, 0, Bailey) a boomerang a kobold skeleton (3, 0, Bailey) a boomerang (4, 1, Bailey) 2 boomerangs (6, -4, Bailey) a +0 hand axe a +0 leather armour (7, 5, Bailey) a +0 hand axe a +0 leather armour (10, -4, Bailey) the +1 plate armour of the Turtledove {Will+} Will: It increases your willpower. (unseen) (10, -3, Bailey) a scroll of acquirement (10, 3, Bailey) a scroll of enchant weapon (10, 4, Bailey) the +1 longbow of the Thieving Wolf {drain, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (12, 7, Bailey) a +3 hand axe a +0 leather armour 2 boomerangs a kobold skeleton (15, 7, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (17, 7, Bailey) a +0 war axe a +0 chain mail (18, 6, Bailey) 2 boomerangs a kobold skeleton (18, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin skeleton a goblin skeleton (18, 8, Bailey) 2 boomerangs (19, 6, Bailey) a boomerang a +3 hand axe a +0 leather armour (19, 7, Bailey) a +0 hand axe a +0 ring mail a boomerang an orc skeleton (20, 6, Bailey) a +0 war axe a +0 leather armour (20, 7, Bailey) 2 boomerangs (21, -1, Bailey) 2 curare-tipped darts {=f} (23, -12, Bailey) a potion of heal wounds (23, -3, Bailey) a +0 battleaxe a +0 scale mail (23, -2, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (24, -3, Bailey) a +0 war axe a +0 ring mail (24, 1, Bailey) a +0 hand axe a +0 leather armour