Dungeon Crawl Stone Soup version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 10197521323020765961 5422 MrShunz the Fighter (level 10, 0/80 HPs) Began as a Djinni Fire Elementalist on Dec 7, 2024. Was an Initiate of Ashenzari. Slain by a wyvern (11 damage) ... on level 8 of the Dungeon. The game lasted 00:15:39 (8802 turns). MrShunz the Fighter (Djinni Fire Elementalist) Turns: 8802, Time: 00:15:40 Health: 0/80 AC: 10 Str: 9 XL: 10 Next: 99% Gold: 583 EV: 19 Int: 25 God: Ashenzari [......] SH: 5 Dex: 21 rFire + + + a - +2 quarterstaff of the Bedazzling Gods {drain, *Noise rCorr MP-6 Dex+6} rCold x x . (shield currently unavailable) rNeg . . . G - +7 toga "Victory" {*Victory Int+7 Slay+7 Clar} rPois ∞ (no helmet) rElec . o - +0 cloak rCorr + (no gloves) SInv . (boots unavailable) Will +.... k - amulet of reflection Stlth +++ l - +5 ring of evasion HPRegen 0.33/turn y - ring "Share My Water Diviner" {rF+ rC- Fire, Fort, Sorc} (curse) %: reflection, clarity, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 583 gold pieces. Inventory: Hand Weapons a - the +2 quarterstaff of the Bedazzling Gods (weapon) {drain, *Noise rCorr MP-6 Dex+6} (You found it on level 6 of the Dungeon) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). Dex+6: It affects your dexterity (+6). A - a +1 dagger of protection Missiles n - 2 throwing nets Armour o - a +0 cloak (worn) G - the +7 toga "Victory" (worn) {*Victory Int+7 Slay+7 Clar} (You found it on level 4 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+7: It affects your intelligence (+7). Slay+7: It affects your accuracy & damage with ranged weapons and melee (+7). Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery k - an amulet of reflection (around neck) l - a +5 ring of evasion (left hand) y - the cursed ring "Share My Water Diviner" (right hand) {rF+ rC- Fire, Fort, Sorc} (You found it on level 6 of the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. It has a curse which improves the following skills: Fortitude: Armour and Shields. Sorcery: Conjurations and Alchemy. Wands v - a wand of flame (33) D - a wand of charming (17) H - a wand of iceblast (11) Scrolls e - a scroll of revelation {unknown} g - 4 scrolls of silence {unknown} h - a scroll of amnesia {unknown} i - 8 scrolls of immolation m - 2 scrolls of noise {unknown} p - 2 scrolls of blinking {unknown} q - 2 scrolls of teleportation {unknown} s - a scroll of fear t - a scroll of butterflies w - 2 scrolls of enchant weapon {unknown} x - a scroll of enchant armour {unknown} z - a scroll of torment {unknown} C - a scroll of vulnerability {unknown} Potions b - 4 potions of curing c - 2 potions of brilliance d - 2 potions of heal wounds f - 2 potions of invisibility j - 4 potions of haste r - a potion of berserk rage {unknown} u - 3 potions of resistance {unknown} B - 3 potions of enlightenment {unknown} E - a potion of cancellation {unknown} F - a potion of mutation {unknown} Skills: - Level 10.0 Fighting - Level 5.0 Dodging - Level 5.0 Stealth + Level 8.1 Spellcasting + Level 8.1(8.5) Conjurations + Level 8.1 Hexes + Level 8.1 Summonings + Level 8.1 Necromancy + Level 8.1 Translocations + Level 8.1 Forgecraft + Level 8.1 Fire Magic + Level 8.1 Ice Magic + Level 8.1 Air Magic + Level 8.1 Earth Magic + Level 8.1(8.5) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 66% N/A 1% 3 e - Flame Wave Conj/Fire 67% 2d15 1% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Lesser Beckoning Tloc 100% N/A 1% 2 h - Call Canine Familiar Summ 50% N/A 1% 3 i - Cause Fear Hex 25% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:7 3 runed translucent doors, RogueAI's ghost, novice CoAr Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc wizard. You kill the orc wizard! The wyvern bites you. The wyvern completely misses you. The orc misses you. You block the wyvern's attack. An orc wizard comes into view. It is wielding a +0 dagger. The wyvern bites you but does no damage. Training target 10.0 for Fighting reached! Your Fighting skill increases to level 10! The wyvern bites you. The wyvern closely misses you. You block the orc's attack. You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the wyvern. The wyvern is moderately wounded. The wyvern's fire resistance burns away. The wyvern is no longer more vulnerable to fire. The wyvern bites you! * * * LOW HITPOINT WARNING * * * You block the wyvern's attack. The orc closely misses you. The wyvern misses you. The wyvern bites you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the orc!! You kill the orc! The flame wave engulfs the wyvern but does no damage. The wyvern is moderately wounded. The flame wave engulfs the wyvern! The wyvern is burned terribly! The wyvern is almost dead. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The wyvern completely misses you. The wyvern bites you! You die... .........####.......### ...........#P....#### ...........##..'''## ...P..P.....####...## ...)....#########'''# ...÷............#...## #..#....#............# ##..............k.#### #######.....#..@).# #.###.#.#k#.# #.....#...#.######### ###..##...#.#.......# ##......#..#.#####.# #....#.....#.# #.# #......P.P...# #.# ##......._..#######.# #.......P.P.# #.....#### You could see 2 wyverns. Vanquished Creatures Maurice (D:8) A hornet (D:8) A wyvern (D:9) A wraith (D:8) A steam dragon (D:8) 3 water moccasins (D:8) 3 orc warriors A sky beast (D:8) 3 black bears (D:8) A centaur (D:7) 9 phantoms 3 kobold brigands 5 bullfrogs 2 gnoll sergeants 6 scorpions 5 wights (D:8) A marrowcuda (D:8) A vampire bat (D:6) 4 jellies A howler monkey (D:5) A bombardier beetle (D:6) 2 centaur zombies (D:8) A hound (D:5) An orc priest (D:4) 2 gnoll boudas (D:5) 3 scorpion zombies (D:8) 3 iguanas 6 sleepcaps 2 orc wizards 4 killer bee zombies (D:8) 10 adders 10 gnolls 11 shadow imps 2 white imps 4 ufetubi (D:6) 5 dart slugs 2 ribbon worms (D:4) 19 orcs 7 ball pythons 8 bats A bat skeleton (D:6) 3 bat zombies (D:6) 5 endoplasms 3 giant cockroaches 5 goblins 9 hobgoblins 7 jackals 6 quokkas A frilled lizard (D:1) 20 kobolds 8 rats A spectral hobgoblin (D:8) 225 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:8) An orc (D:8) 2 creatures vanquished. Grand Total: 227 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MrShunz set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 237 | D:1 | Found a faded altar of an unknown god. 260 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 260 | D:1 | Learned a level 1 spell: Shock 1024 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1443 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1443 | D:2 | Learned a level 2 spell: Lesser Beckoning 2159 | D:4 | Reached skill level 5 in Spellcasting 2159 | D:4 | Reached skill level 5 in Conjurations 2159 | D:4 | Reached skill level 5 in Hexes 2159 | D:4 | Reached skill level 5 in Summonings 2159 | D:4 | Reached skill level 5 in Necromancy 2159 | D:4 | Reached skill level 5 in Translocations 2159 | D:4 | Reached skill level 5 in Forgecraft 2159 | D:4 | Reached skill level 5 in Fire Magic 2159 | D:4 | Reached skill level 5 in Ice Magic 2159 | D:4 | Reached skill level 5 in Air Magic 2159 | D:4 | Reached skill level 5 in Earth Magic 2159 | D:4 | Reached skill level 5 in Alchemy 2174 | D:4 | Reached skill level 1 in Fighting 2174 | D:4 | Reached XP level 6. HP: 36/42 MP: 0/0 2250 | D:4 | Reached skill level 2 in Fighting 2301 | D:4 | Found a runed translucent door. 2481 | D:4 | Reached skill level 3 in Fighting 2715 | D:4 | Found an iron altar of Okawaru. 2720 | D:4 | Found the +0 toga "Victory" {*Victory Clar} 2773 | D:4 | Reached XP level 7. HP: 49/51 MP: 0/0 2773 | D:4 | Learned a level 3 spell: Call Canine Familiar 2803 | D:5 | Entered Level 5 of the Dungeon 2807 | D:5 | Reached skill level 4 in Fighting 2826 | D:5 | Identified the +5 mace "Gybon" {flame, *Rage rF+ rN+ | Stlth+} 3191 | D:5 | Reached skill level 5 in Fighting 3497 | D:5 | Found a staircase to the Ecumenical Temple. 3506 | Temple | Entered the Ecumenical Temple 3512 | Temple | Became a worshipper of Ashenzari the Shackled 3935 | D:5 | Reached XP level 8. HP: 8/59 MP: 0/0 4737 | D:6 | Identified the +2 quarterstaff of the Bedazzling Gods | {drain, *Noise rCorr MP-6 Dex+6} 5315 | D:6 | Reached skill level 6 in Fighting 5522 | D:7 | Found a runed translucent gate. 5522 | D:7 | Found a runed translucent gate. 5522 | D:7 | Found a runed translucent gate. 5533 | D:7 | Noticed RogueAI's ghost (novice CoAr) 5618 | D:7 | Reached XP level 9. HP: 44/66 MP: 0/0 5618 | D:7 | Learned a level 4 spell: Cause Fear 6187 | D:7 | Reached skill level 5 in Dodging 6816 | D:8 | Noticed a hornet 6823 | D:8 | Killed a hornet 6824 | D:8 | Reached skill level 7 in Fighting 7004 | D:8 | Reached skill level 5 in Stealth 7128 | D:8 | Reached XP level 10. HP: 63/76 MP: 0/0 7140 | D:8 | Reached skill level 8 in Fighting 7567 | D:8 | Found a hazy altar of Hepliaklqana. 7711 | D:8 | Found a blossoming altar of Fedhas. 7826 | D:8 | Noticed Maurice 7834 | D:8 | Killed Maurice 7835 | D:8 | Reached skill level 9 in Fighting 8799 | D:9 | Reached skill level 10 in Fighting 8802 | D:8 | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, hellmonk_ecumenical_altar_blasted, st_stairs_5 D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_brackets, st_stairs_1 D:4: layout_basic, nicolae_overflow_guarded_unrand_okawaru_victory D:5: minmay_razor_zed, layout_basic, lemuel_temple_firewalk_b D:6: layout_basic, kennysheep_vampire_church, patterned_corridor D:7: layout_loops_cross, gammafunk_ghost_necromancy, serial_library_hellmonk_double_dead_end D:8: bobbens_index_wilting_gardens, layout_basic, nicolae_hepliaklqana_monster_ancestors, fedhas_altar_1, amethyst_killhole, nicolae_fountain_basement, uniq_maurice D:9: layout_cave_pools, erik_orc_4, regret_index_sullied_sanctum Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 8 | 8.1 Conjurations | 4 5 6 8 | 8.1 Hexes | 4 5 6 8 | 8.1 Summonings | 4 5 6 8 | 8.1 Necromancy | 4 5 6 8 | 8.1 Translocations | 4 5 6 8 | 8.1 Forgecraft | 4 5 6 8 | 8.1 Fire Magic | 4 5 6 8 | 8.1 Ice Magic | 4 5 6 8 | 8.1 Air Magic | 4 5 6 8 | 8.1 Earth Magic | 4 5 6 8 | 8.1 Alchemy | 4 5 6 8 | 8.1 Fighting | 1 3 5 6 7 10 | 10.0 Stealth | 2 3 5 | 5.0 Dodging | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | | 1 | || 1 Quarterstaff | | | 1 | || 1 Cast: Foxfire | 42 | 80 | 134 | 119 || 375 Shock | 3 | 15 | 30 | || 48 Scorch | 2 | 13 | 89 | 75 || 179 Flame Wave | | | 2 | 1 || 3 Call Canine Famil | | | 1 | || 1 Invoke: Curse Item | | | 1 | || 1 Use: Scroll | | 5 | 5 | || 10 Potion | | | 3 | || 3 Armour: Robe | 5 | 4 | 31 | 28 || 68 Dodge: Dodged | 4 | 3 | 54 | 52 || 113 Block: Other | | | 23 | 18 || 41 Reflection | | | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8802 | 8415 | 387 | 0 | 7189 | 10 | 880.2 | Dungeon | 8790 | 8413 | 377 | 0 | 7189 | 9 | 976.7 | Temple | 11 | 1 | 10 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1946 daAuts D:5: 1490 daAuts D:6: 1199 daAuts D:4: 1027 daAuts D:1: 1017 daAuts D:7: 893 daAuts D:2: 614 daAuts D:3: 521 daAuts D:9: 79 daAuts Temple: 11 daAuts