Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 15469176697953862450 2 MrXeno the Magician (level 1, 0/15 HPs) Began as a Djinni Necromancer on Apr 25, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (23 turns). MrXeno the Magician (Djinni Necromancer) Turns: 23, Time: 00:00:25 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 73% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is moderately wounded. The jackal closely misses you. The jackal bites your soul wisp. The jackal bites you. Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses your soul wisp. The jackal bites you. The jackal barely misses your soul wisp. The jackal closely misses you. The jackal bites you but does no damage. A bat comes into view. Your soul wisp touches the jackal. You hit the jackal. The jackal is severely wounded. The jackal bites your soul wisp but does no damage. The jackal closely misses you. The jackal barely misses you. Your soul wisp barely misses the jackal. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. Your soul wisp touches the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. Your soul wisp touches the jackal. The endoplasm barely misses your soul wisp. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal but does no damage. The endoplasm closely misses your soul wisp. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #. .. .## .# .... .. $# ....##b .### ..(..#g ...## .....Jh###.#..### .....*h@......... ................. ......≈.....≈...) .....P≈.....≈P... #.....≈.....≈.... ......≈..<..≈.... .....P≈.....≈P... #.....§.....≈.... #......≈...§§§... You could see an endoplasm, 2 jackals, a goblin, a bat and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrXeno the Djinni Necromancer began the quest for the Orb. 0 | D:1 | MrXeno set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 23 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Soul Splinter || 2 Armour: Robe || 11 Dodge: Dodged || 16