MrXeno Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 48, D:1) a +0 scale mail (9, 38, D:1) a +0 leather armour (9, 47, D:1) a quokka corpse (skeletalised by now) (10, 7, D:1) a +0 club (10, 28, D:1) a hobgoblin skeleton (10, 31, D:1) a bat corpse (skeletalised by now) (11, 28, D:1) a jackal skeleton (13, 5, D:1) a +0 ring mail (18, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 42, D:1) 4 stones (35, 41, D:1) a +0 spear (36, 4, D:1) a +0 short sword a jackal skeleton a jackal skeleton (37, 4, D:1) a jackal skeleton (38, 27, D:1) a +0 dagger (43, 26, D:1) a +0 club (43, 38, D:1) a frilled lizard skeleton (44, 46, D:1) a quokka skeleton (45, 50, D:1) a +0 robe (52, 38, D:1) a frilled lizard corpse (skeletalised by now) (57, 5, D:1) a +0 dagger 5 stones a kobold skeleton Level 2 of the Dungeon [Shop] Poabrohe's Distillery a potion of resistance (110 gold) a potion of enlightenment (unknown) (55 gold) a potion of heal wounds (unknown) (88 gold) a potion of ambrosia (unknown) (88 gold) a potion of invisibility (unknown) (88 gold) a potion of brilliance (unknown) (44 gold) a potion of mutation (unknown) (88 gold) a potion of might (unknown) (44 gold) a potion of enlightenment (unknown) (55 gold) a potion of lignification (unknown) (33 gold) [Shop] Vimnoequm's General Store a sack of spiders (520 gold) a +2 shortbow (195 gold) a +0 robe (11 gold) a scroll of vulnerability (unknown) (52 gold) a condenser vane (520 gold) 2 large rocks (39 gold) 5 boomerangs (130 gold) a +0 ring mail (52 gold) [Shop] Rupi's Armour Shop a +0 chain mail of positive energy (100 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a scarf of repulsion (120 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) the +0 toga "Victory" {*Victory Clar} (600 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (0, 3, D:2) a quokka corpse (23, 38, D:2) a rat corpse (51, 39, D:2) a ball python corpse (skeletalised by now)