Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 6789426662972641022 24 MrXeno the Conjurer (level 3, 16/16 HPs) Began as a Vine Stalker Conjurer on May 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:46 (728 turns). MrXeno the Conjurer (Vine Stalker Conjurer) Turns: 728, Time: 00:02:47 Health: 16/16 AC: 5 Str: 9 XL: 3 Next: 2% Magic: 7/7 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + i - +2 pair of boots Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Missiles d - 3 silver javelins Armour a - a +0 robe (worn) i - a +2 pair of boots (worn) Jewellery j - a ring of see invisible (worn) Potions b - a potion of magic e - a potion of brilliance h - 2 potions of curing {unknown} Skills: + Level 1.9 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History As you read the scroll labelled XINOEMAGEI, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled OXOAPHU ECIOMOUNG, it crumbles to dust. It is a scroll of enchant armour. Your +1 pair of boots glows green for a while. As you read the scroll labelled GEMOSA UHUETYG, it crumbles to dust. It is a scroll of identify. e - a potion of brilliance You aren't carrying any scrolls. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. There is an open door here. You now have 46 gold pieces (gained 14). You now have 53 gold pieces (gained 7). There is an open door here. Things that are here: a +0 short sword; 3 stones; a kobold skeleton There is an open door here. Things that are here: a +0 dagger; a goblin skeleton You see here a +0 short sword. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #≈..ßß..≈##.# #≈......≈##.# #§§.....§##.# #§......≈##.# #ß...[..ß##.# #####''#####.# #............# #..######..#.# #.......@..#.# #####........# ########## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrXeno the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 230 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 576 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/7 583 | D:1 | Learned a level 2 spell: Searing Ray 728 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 1.9 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 59 Bite || 18 Punch || 4 Cast: Magic Dart || 34 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 58 Dodge: Dodged || 59