Dungeon Crawl Stone Soup version 0.31-a0-166-g46f44d267d (webtiles) character file. Game seed: 11576994660100727157 48 MrZuerg the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on June 14, 2023. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1224 turns). MrZuerg the Ducker (Merfolk Gladiator) Turns: 1224, Time: 00:03:07 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 72% Magic: 3/3 EV: 14 Int: 7 God: Gold: 63 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -2) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 5 scrolls of vulnerability {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} l - a scroll of fear {unknown} Potions h - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} m - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 4.2 Long Blades - Level 2.1 Throwing + Level 0.6 Armour + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the adder. You feel sick. The adder closely misses you. The adder bites you but does no damage. You completely miss the adder. You feel sick. The adder closely misses you. You miss the adder. You feel sick. The adder bites you. The adder misses you. You barely miss the adder. You feel sick. You are no longer poisoned. The adder closely misses you. You closely miss the adder. The adder closely misses you. The worm barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder barely misses you. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##...##.. .# #.....#.. #.##.....###...# . ... .#### ###.. .. ## ..# ###### ...#.###..# #...## ......#...# #...## ......)Sw# #..... #..@# #...## ###.# ###### #.# #####. #.# ####..... #.########.......# #...........###### #########.### ##.....# ###### #..#######..... You could see a worm and an adder. Vanquished Creatures A gnoll (D:2) 6 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:2) 4 goblins A hobgoblin (D:1) 2 jackals (D:1) 5 kobolds A quokka (D:1) 6 bats 2 frilled lizards (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrZuerg the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 680 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 1224 | D:2 | HP: 1/28 [poisoned by an adder] 1224 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_rooms, grunt_decor_one_mirror, minmay_pentomino_x4 Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 2.9 Throwing | | 2.1 Armour | | 0.6 Dodging | | 4.6 Action || total ---------------------------++------- Melee: Long sword || 100 Armour: Leather armour || 35 Dodge: Dodged || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1243 | 1233 | 10 | 0 | 988 | 2 | 621.5 | Dungeon | 1243 | 1233 | 10 | 0 | 988 | 2 | 621.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:2: 383 daAuts