Dungeon Crawl Stone Soup version 0.32-a0-1752-gb744d034b2 (webtiles) character file. Game seed: 3819225634617386271 12 MrZuerg the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on July 19, 2024. Slain by a gnoll ... wielding a +4 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (540 turns). MrZuerg the Ducker(Merfolk Gladiator) Turns: 540, Time: 00:00:45 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 12 Int: 7 God: Gold: 32 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of revelation {unknown} h - a scroll of fog {unknown} i - 3 scrolls of summoning {unknown} j - a scroll of noise {unknown} Potions g - 2 potions of curing {unknown} Skills: + Level 2.5 Fighting + Level 3.8 Long Blades - Level 2.0 Throwing + Level 0.4 Armour + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 52% 1 Searing Ray Conj 0% 2d4 65% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - a scroll labelled QOWAEM ZOQYLOS You open the door. There is an open door here. A gnoll comes into view. It is wielding a +4 flail. The gnoll shouts! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 flail! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 flail. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +4 flail! You die... #.# #.# #.# #.# #.# # #.# #.##.#### #....@g.# ####.##.# #.) #.# .# #.#..# #.##.##.##.#..# # #.##.##.##.#..####. #.##.##.........##. #.##.##..)......... #.##.##..#.#.†#.... #.##.##..#.#...)### You could see a gnoll. Vanquished Creatures 3 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrZuerg the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 186 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 540 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic Action || total ---------------------------++------- Melee: Long sword || 57 Armour: Leather armour || 28 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 552 | 552 | 0 | 0 | 428 | 1 | 552.0 | Dungeon | 552 | 552 | 0 | 0 | 428 | 1 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 552 daAuts