MrZuerg Level 1 of the Dungeon [Shop] Raaky's Assorted Antiques a +0 Gell's gravitambourine (2/2) (1040 gold) a potion of heal wounds (208 gold) 2 potions of magic (416 gold) a +0 whip (65 gold) a potion of ambrosia (208 gold) a ring of fire (650 gold) (0, 0, D:1) a stone (1, -41, D:1) a +3 flail of draining (4, -31, D:1) 5 stones (9, -37, D:1) a +0 whip (13, -48, D:1) a +0 short sword (13, -29, D:1) a quokka skeleton (16, -35, D:1) a quokka skeleton (17, -7, D:1) a +0 club a goblin skeleton (18, -15, D:1) a +0 rapier (23, -40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -27, D:1) a +0 short sword 4 stones (40, -38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, 8, D:2) a +0 dagger 3 stones (6, -37, D:2) a +0 scythe a +2 robe (17, 9, D:2) a +0 long sword (20, -40, D:2) a frilled lizard skeleton (27, 1, D:2) a +0 short sword (28, -9, D:2) 5 stones (29, -33, D:2) a rat skeleton (40, -4, D:2) a +0 robe (43, -23, D:2) 2 stones (48, -22, D:2) a rat skeleton (48, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 0, D:2) a quokka corpse (skeletalised by now) (51, -31, D:2) a +0 plate armour (51, 6, D:2) a bat corpse (skeletalised by now) (51, 14, D:2) an adder corpse (skeletalised by now) (63, 1, D:2) a +4 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 5, D:3) a +0 spear a +0 plate armour a gnoll corpse (skeletalised by now) (2, -2, D:3) a +0 sling (12, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (17, 33, D:3) a rat skeleton (19, 23, D:3) a +0 club (27, 15, D:3) a +0 flail (28, 27, D:3) a +0 club a gnoll skeleton (31, 24, D:3) a hound skeleton (32, 31, D:3) a +0 club a goblin skeleton (35, 30, D:3) an adder skeleton (36, 20, D:3) a +0 short sword (36, 42, D:3) a +0 halberd a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club 6 stones (1, 36, D:4) a +0 dagger (6, 35, D:4) the +3 pair of gloves of the Dwarven Hall {^Contam +Inv rC+ Dex+2} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (8, 7, D:4) a +0 long sword (9, 7, D:4) a scroll of torment a scroll of noise (16, 28, D:4) a +0 club (17, 7, D:4) a +0 club a goblin skeleton (24, 10, D:4) a +0 whip 2 stones (24, 19, D:4) a +0 dagger (26, 27, D:4) a +0 club (29, 24, D:4) a +0 leather armour (33, 39, D:4) a +2 dagger of venom (37, -7, D:4) a jackal skeleton (37, 27, D:4) a +0 short sword 3 stones (40, 13, D:4) an adder skeleton (43, 31, D:4) a +0 giant spiked club (50, -11, D:4) a +0 dagger a goblin skeleton (54, -2, D:4) a ball python skeleton (55, 0, D:4) a +0 spear (57, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (0, 6, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:5) a +0 club (1, 36, D:5) a +0 halberd (2, 5, D:5) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -9, D:5) 8 stones (8, 5, D:5) a +0 club (9, 15, D:5) a +0 dagger an orc skeleton (11, 25, D:5) a +0 dagger (12, 16, D:5) a +1 heavy mace (12, 18, D:5) a +0 hand axe a +0 club an orc skeleton (12, 20, D:5) a +0 whip a gnoll skeleton (12, 21, D:5) a +0 spear a gnoll skeleton (46, -1, D:5) a hound corpse (skeletalised by now) (50, 3, D:5) 5 stones (52, 22, D:5) 4 stones (56, 40, D:5) a black bear corpse (skeletalised by now) (59, 34, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (1, -10, D:6) a +0 whip (1, 0, D:6) 6 boomerangs (1, 2, D:6) a +0 spear (1, 5, D:6) an adder skeleton (3, 4, D:6) a +0 long sword (7, -4, D:6) a blade talisman (8, -12, D:6) a +0 club a +0 club a +0 leather armour (10, -11, D:6) a +0 flail 8 stones (19, 31, D:6) a bullfrog corpse (skeletalised by now) (41, -20, D:6) a +0 falchion Level 7 of the Dungeon (16, 30, D:7) 6 stones (23, 16, D:7) +0 steam dragon scales a +0 long sword the human skeleton of Maggie (23, 21, D:7) a +0 barding (24, 31, D:7) a +0 whip (25, 22, D:7) 4 stones (29, 5, D:7) an iguana skeleton (31, 23, D:7) 5 stones (37, 12, D:7) a +0 leather armour (42, 9, D:7) an iguana corpse (skeletalised by now) (44, 10, D:7) a bullfrog corpse (skeletalised by now) (47, 34, D:7) a black bear skeleton (48, 28, D:7) a +0 spear a +0 robe (48, 29, D:7) a +0 falchion a +0 robe (48, 32, D:7) a +1 robe a +2 trident of draining (49, 22, D:7) a +3 dire flail of venom a +0 robe the orc skeleton of Blorkula the Orcula (51, 24, D:7) a +0 long sword a +0 robe (52, 24, D:7) a +0 short sword a +0 robe (53, 32, D:7) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (53, 51, D:7) a +0 hammer (54, 41, D:7) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (54, 49, D:7) a +0 hammer (54, 50, D:7) a +0 hammer (55, 39, D:7) a +0 hammer Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 chain mail (16, 0, D:8) 7 stones (22, 9, D:8) 4 stones (25, 4, D:8) a +0 quarterstaff (26, -2, D:8) a +0 partisan the Ecumenical Temple