Mrkan Level 1 of the Dungeon (9, 15, D:1) a +2 pair of gloves (9, 45, D:1) a +0 large shield (10, 2, D:1) 3 large rocks (14, 37, D:1) 11 stones (20, 10, D:1) a +0 ring mail (26, 10, D:1) a +0 short sword (28, 17, D:1) a +0 club (30, 9, D:1) a +0 club (35, 16, D:1) a +0 pair of boots (37, 14, D:1) 7 tomahawks (37, 24, D:1) a +0 club (48, 46, D:1) a +0 leather armour (49, 12, D:1) a +0 whip (54, 26, D:1) 22 stones Level 2 of the Dungeon (11, -5, D:2) 25 arrows (17, -32, D:2) a stone (18, -33, D:2) a stone (22, 11, D:2) a +0 hunting sling (26, -25, D:2) a +0 dagger (45, -38, D:2) a stone (49, -37, D:2) a stone (51, -36, D:2) 2 stones (63, -37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 25 stones (12, -2, D:3) a +0 hunting sling (31, -20, D:3) 15 stones (32, -7, D:3) a +0 club (35, 35, D:3) 12 stones (43, 7, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (1, 8, D:4) 16 stones (3, 35, D:4) a +0 rapier (6, -7, D:4) 17 stones (10, 20, D:4) a +0 trident (11, 21, D:4) a +0 scale mail (14, -16, D:4) a +0 club a +0 hunting sling 18 stones a +0 spear a +0 animal skin a +0 helmet (14, -15, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling 8 stones (14, -14, D:4) a +0 club a +0 club a cursed +0 club a +0 hunting sling 11 stones (14, -13, D:4) 2 stones (15, -15, D:4) a +0 hunting sling 19 stones (18, -2, D:4) a cursed -3 great sword (21, -12, D:4) 18 bolts (31, 20, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Famunwit's Antique Weapon Boutique the +7 falchion "Ydarom" {slice, rN+ Str+3} (1083 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. a +2 hand axe of chopping (313 gold) a +0 trident (66 gold) the +8 hand axe "X" {flame, rN+ Dex+8} (1394 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+8). It protects you from negative energy. a +0 dire flail (76 gold) a +0 whip (47 gold) a +0 shortbow (57 gold) a +2 hunting sling of velocity (269 gold) (0, 0, D:5) 19 poisoned needles (0, 5, D:5) 21 stones (5, -6, D:5) a +0 hand axe a cursed +0 leather armour (15, 33, D:5) a +0 leather armour (27, 38, D:5) the +1 leather armour of Mezcal {rF+ MR+ Dex+2} It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. (36, 3, D:5) a +0 hunting sling (41, 47, D:5) a +0 scale mail (45, -12, D:5) 13 stones (50, 47, D:5) a +0 mace (56, 37, D:5) 18 stones (60, 4, D:5) a cursed -2 long sword (63, 6, D:5) a +0 chain mail Level 6 of the Dungeon (2, -29, D:6) a +0 giant club (2, -22, D:6) a cursed -3 flail (8, -42, D:6) 16 arrows (9, -14, D:6) a +0 chain mail of poison resistance (13, -15, D:6) a +0 buckler (20, -39, D:6) a +0 robe (26, -14, D:6) 14 bolts (27, -3, D:6) a +0 robe (40, -26, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 13 arrows (2, -4, D:7) a +0 blowgun (5, 4, D:7) a +0 leather armour (14, 6, D:7) a +0 robe (17, 6, D:7) a +0 flail (30, -28, D:7) a +0 long sword (34, -14, D:7) a +0 flail a +0 chain mail (34, -12, D:7) a +0 short sword a +0 leather armour a +0 falchion 4 tomahawks a +0 leather armour a +0 dagger a cursed +0 robe (36, 17, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) 14 arrows (2, 7, D:8) a +0 giant club a wolf corpse (8, 13, D:8) 16 stones (16, 17, D:8) 23 gold pieces (17, 18, D:8) 18 gold pieces