Mrkan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -25, D:1) 5 large rocks (23, 5, D:1) a +0 club a stone (24, -14, D:1) 28 stones (26, 4, D:1) a stone (27, 4, D:1) a stone (29, 4, D:1) a stone (30, 1, D:1) a stone Level 2 of the Dungeon (15, -2, D:2) 20 stones (20, -15, D:2) a +0 robe (22, -6, D:2) a +0 dagger (23, 13, D:2) a +0 club (27, 15, D:2) a stone (27, 24, D:2) a +0 club (29, 15, D:2) 37 stones (31, -17, D:2) a +0 plate armour (34, -2, D:2) a +0 club (35, 19, D:2) 23 stones (40, -20, D:2) a +0 short sword (44, 0, D:2) a +0 mace (48, -12, D:2) a +0 club (50, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of distortion (1, 9, D:3) 10 stones (2, 3, D:3) a +0 leather armour (3, 9, D:3) 15 sling bullets (4, 8, D:3) 17 arrows (4, 12, D:3) 15 stones (10, 17, D:3) a stone (12, 12, D:3) 20 stones (12, 18, D:3) a stone (14, 18, D:3) a +0 dagger a +0 mace a +1 animal skin a +0 club a +0 club (15, 18, D:3) 2 stones (16, 19, D:3) a +0 dagger (17, 15, D:3) a +0 club (19, -7, D:3) a +0 dagger (19, 5, D:3) 22 stones (22, 21, D:3) 21 arrows (24, 4, D:3) a scroll of holy word (25, 0, D:3) a potion of might (31, 22, D:3) a +0 giant club (32, 25, D:3) a +0 short sword (34, 21, D:3) 16 bolts (36, -9, D:3) 10 stones (42, -18, D:3) 20 stones (54, -8, D:3) 7 tomahawks Level 4 of the Dungeon [Shop] Batopsun's Assorted Antiques a potion of curing (81 gold) a fan of gales (1080 gold) a +0 ring mail (108 gold) a +3 war axe of chopping (599 gold) a potion of flight (81 gold) the +8 scimitar of True Grit {antimagic, -Tele +Fly SInv} (1611 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. It lets you fly. It prevents most forms of teleportation. a +1 mace of distortion (391 gold) a +0 short sword (81 gold) [Shop] Dixoept's Distillery a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of heal wounds (50 gold) a potion of invisibility (80 gold) a potion of might (40 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of might (40 gold) 2 potions of magic (160 gold) a potion of lignification (30 gold) a potion of invisibility (80 gold) (0, 0, D:4) a +0 spear (2, -9, D:4) a +0 giant club (7, -15, D:4) a +0 club a +2 chain mail of positive energy (7, -14, D:4) a +0 club (8, -15, D:4) a +0 dagger of venom a +0 scale mail a +0 dagger a cursed +0 robe (11, -19, D:4) a +0 ring mail (34, -2, D:4) a +0 leather armour (34, 0, D:4) 15 arrows (39, 10, D:4) a +0 flail (41, 9, D:4) 19 bolts (49, 6, D:4) a +0 hunting sling (53, 7, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -44, D:5) a +0 robe (5, -6, D:5) a +2 falchion of holy wrath a cursed +0 short sword (5, -5, D:5) a +0 dagger 3 tomahawks of dispersal (8, -25, D:5) a +1 naga barding (13, -23, D:5) 16 stones (21, -3, D:5) 18 bolts (26, -27, D:5) a cursed +0 leather armour (27, -26, D:5) a +0 scale mail (30, -36, D:5) a +0 leather armour (32, -31, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Hunesao's Weapon Shop a +3 morningstar of protection (283 gold) 17 arrows (44 gold) a +0 glaive (84 gold) a +1 hand crossbow of velocity (158 gold) a +0 short sword (39 gold) a +0 war axe (45 gold) 26 bolts (67 gold) a +0 shortbow (39 gold) a +0 club (13 gold) 10 poisoned needles (52 gold) a +0 long sword (45 gold) (0, 0, D:6) a +0 dagger of electrocution a cursed -3 club a +0 giant club a +0 club a +0 dagger (4, 1, D:6) a +0 club a +0 club (11, 1, D:6) a +0 leather armour (17, 9, D:6) a +0 dagger a +0 robe (18, 9, D:6) a +0 shortbow 14 arrows (20, 12, D:6) an arrow (21, 9, D:6) 22 stones (22, 19, D:6) a +0 dagger a +0 robe (22, 20, D:6) a +0 mace a +0 chain mail (24, 5, D:6) a +0 rapier a +0 leather armour (24, 17, D:6) a +0 club a +0 ring mail (27, 3, D:6) a +0 long sword (31, 3, D:6) a +0 robe (36, 21, D:6) a +0 dagger a +0 robe (37, 20, D:6) a +2 leather armour of poison resistance (39, 15, D:6) a +0 dagger a +0 robe (39, 17, D:6) a +0 flail a +0 leather armour a +0 mace a +0 ring mail (41, 19, D:6) a +0 war axe a +0 ring mail Level 7 of the Dungeon [Shop] Rapn's Weapon Shoppe a +0 hand axe (36 gold) a +1 flail of holy wrath (159 gold) a +0 giant spiked club (22 gold) a +0 club (12 gold) the +9 spear "Los Kepo" {pierce, *Drain rPois MP+9} (888 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your magic capacity (+9). It causes draining when unequipped. a +6 rapier of electrocution (504 gold) 19 arrows (45 gold) (0, 0, D:7) a stone (0, 1, D:7) a +1 whip of holy wrath 21 stones a +0 buckler (1, -1, D:7) 2 stones (1, 0, D:7) 4 stones (1, 1, D:7) a +0 flail (2, 8, D:7) a +0 leather armour (5, -12, D:7) a +0 dagger a +0 robe (5, -11, D:7) a +0 morningstar (6, -12, D:7) a +0 hand axe a +0 chain mail (6, -11, D:7) a +0 dagger (7, -38, D:7) a +0 robe (15, -31, D:7) 19 arrows (16, -40, D:7) a +0 spear (16, -39, D:7) a +0 whip a +0 robe (18, -47, D:7) a +0 short sword (22, -42, D:7) a +0 leather armour a +5 dagger (22, -41, D:7) a +0 robe a cursed +0 mace (23, -42, D:7) a +0 whip (24, -42, D:7) a +0 whip (24, -41, D:7) a +0 spear (26, -47, D:7) a +0 falchion of pain a +0 robe (29, -4, D:7) a +0 ring mail a +0 dagger (29, -3, D:7) a +0 scale mail a +0 hand axe (30, -42, D:7) a +0 club (30, -11, D:7) 19 sling bullets (51, -32, D:7) a +0 short sword a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 29, D:8) 21 stones (9, 5, D:8) a +0 giant club a +0 giant spiked club (12, 23, D:8) a +0 flail a +0 ring mail (12, 24, D:8) a +0 spear of venom a +0 animal skin (13, 24, D:8) a +1 dagger of chaos a +0 robe (15, 18, D:8) a +0 chain mail (18, 0, D:8) a +0 morningstar (21, 9, D:8) a +0 dagger (22, 1, D:8) a +0 giant club (27, 16, D:8) a +0 dagger a +0 robe a +0 falchion a +0 scale mail (28, 13, D:8) a +3 dagger a +0 robe (29, 12, D:8) a +0 whip (31, 12, D:8) a +0 hand axe (31, 26, D:8) an arrow (32, 25, D:8) 2 arrows (34, 10, D:8) a +0 robe a +0 mace a +0 robe (34, 11, D:8) a +0 robe (34, 13, D:8) a +2 mace of freezing a +0 robe (35, 11, D:8) a +3 long sword a +0 robe (36, 23, D:8) a +0 shortbow 21 arrows (37, 1, D:8) 24 stones (45, 21, D:8) 7 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 flail a cursed +0 leather armour (1, 2, D:9) a +0 short sword a +0 dagger (4, 11, D:9) a +0 hand crossbow (6, 20, D:9) a cursed -2 long sword (8, 1, D:9) a +0 dagger a +0 robe a silver tomahawk (10, -17, D:9) a +0 scimitar a +0 plate armour (10, -16, D:9) a cursed -1 club a +0 leather armour (14, -16, D:9) a +0 flail (19, 21, D:9) a +0 trident (21, -16, D:9) a +0 quarterstaff (21, 20, D:9) a +0 ring mail (23, -19, D:9) a +0 short sword (23, -18, D:9) a +0 dagger a +0 robe (27, 6, D:9) a +0 animal skin (28, -22, D:9) 24 arrows (28, 6, D:9) a +0 robe (30, -6, D:9) 2 arrows (31, -7, D:9) 2 arrows (31, -6, D:9) 2 arrows (32, -6, D:9) an arrow (33, -7, D:9) a +0 leather armour (33, -6, D:9) 2 arrows (34, -6, D:9) an arrow (36, -25, D:9) a +0 flail (36, -7, D:9) a +0 giant club a +0 giant club a +0 shortbow 4 arrows (38, -7, D:9) a +0 giant spiked club (43, -14, D:9) a +0 scimitar (43, 5, D:9) a cursed -2 giant club a +0 giant club (43, 18, D:9) a +0 mace 4 silver tomahawks (57, -5, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (1, 3, D:10) a +0 giant club (4, 24, D:10) a +0 mace a +0 ring mail (5, 7, D:10) 18 arrows (6, 24, D:10) a +0 short sword (7, 23, D:10) a +0 dagger (7, 26, D:10) a +0 dagger a +0 robe (9, 1, D:10) a +0 morningstar (10, 3, D:10) a +0 flail a cursed +0 chain mail (22, 8, D:10) a +0 club (31, 7, D:10) a +0 hand axe a +0 leather armour (31, 31, D:10) 12 arrows (33, 19, D:10) a +0 long sword a +0 plate armour (34, 19, D:10) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 20, D:10) a +0 dagger a +0 robe (35, -1, D:10) 16 arrows (35, 20, D:10) a +0 flail (36, 19, D:10) a +0 club a +0 dagger a +0 robe (36, 20, D:10) a +0 short sword (37, 18, D:10) a +0 club a cursed +0 leather armour a +0 flail a +0 ring mail (41, 6, D:10) a +2 mace of protection Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 plate armour (1, -3, D:11) a +0 falchion (1, 0, D:11) a +0 scale mail (1, 24, D:11) 23 stones (2, -3, D:11) a +0 mace (12, 3, D:11) a +0 giant club a +0 giant club (13, -10, D:11) a +0 flail a +0 plate armour (13, 24, D:11) a +0 giant spiked club (14, 23, D:11) a +0 leather armour (34, 8, D:11) a +0 club an orc corpse (skeletalised by now) (41, 3, D:11) an adder skeleton (42, -3, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (43, -8, D:11) 24 bolts (43, -7, D:11) a +0 hand axe (60, 6, D:11) a cursed +0 plate armour Level 13 of the Dungeon (0, 0, D:13) an arrow (1, 1, D:13) an arrow (4, 4, D:13) an arrow (5, 4, D:13) 2 arrows (6, 5, D:13) 9 gold pieces (9, 14, D:13) a potion of agility (10, 14, D:13) an arrow (10, 15, D:13) an arrow (still there?) a wyvern corpse (still there?) Level 14 of the Dungeon (0, 0, D:14) a +0 great mace (2, 4, D:14) a large rock (2, 7, D:14) a large rock (6, 10, D:14) a scroll of vulnerability