Mrkan Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks of returning (1, -23, D:1) a +0 club (2, -14, D:1) a +0 dagger (3, -2, D:1) 19 sling bullets (8, -41, D:1) a +0 club (14, -35, D:1) a +0 club (15, -34, D:1) a +0 ring mail (16, -46, D:1) a +0 dagger (17, -33, D:1) a stone (20, -14, D:1) a +0 club (20, -13, D:1) a +0 whip (21, -32, D:1) a stone (21, -23, D:1) 14 bolts (21, -13, D:1) a stone (21, -12, D:1) a stone (22, -38, D:1) 10 stones (22, -30, D:1) 3 stones (22, -29, D:1) a +0 club (22, -28, D:1) a +0 club (23, -30, D:1) a +0 whip (23, -29, D:1) a +0 dagger (25, -1, D:1) 4 large rocks (29, -15, D:1) a +0 short sword (36, -10, D:1) 20 sling bullets (37, -20, D:1) a +0 whip (38, -33, D:1) a +0 short sword (41, -23, D:1) a cursed +0 ring mail (43, -45, D:1) 12 stones (46, -26, D:1) 2 throwing nets (50, -17, D:1) a +0 leather armour (52, -26, D:1) a +0 club (54, -15, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 9, D:2) a +0 rapier (7, 38, D:2) a +0 hunting sling (9, 17, D:2) a +0 dagger (12, 19, D:2) a stone (13, 34, D:2) a +0 robe (14, 18, D:2) a +0 dagger a +0 hunting sling 20 stones (14, 29, D:2) a +0 robe (33, 16, D:2) a +0 club (39, 22, D:2) 15 bolts (42, 4, D:2) a +0 scythe (43, 43, D:2) 20 sling bullets (43, 47, D:2) 19 arrows (49, -4, D:2) 15 stones (54, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 9, D:3) a +0 morningstar (2, -14, D:3) a +0 robe (6, 7, D:3) a +0 ring mail of positive energy (6, 20, D:3) a +0 war axe (8, -10, D:3) a +0 dagger (9, 21, D:3) an uncursed staff of death (12, 2, D:3) a +0 club (34, -5, D:3) a +0 dagger (43, 5, D:3) 24 arrows (46, 19, D:3) 25 stones Level 4 of the Dungeon [Shop] Odyrav's Antique Armour Shoppe a +0 ring mail (92 gold) a +0 leather armour (46 gold) a cursed +0 robe (2 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) the +2 leather armour of Precision Catastrophes {rF+++ Int+5 Dex-2 SInv} (1483 gold) It affects your intelligence (+5). It affects your dexterity (-2). It renders you almost immune to fire. It lets you see invisible. the +2 pair of gloves of the Invisible Hand {-Tele rElec rF+++ Stlth-} (1299 gold) It renders you almost immune to fire. It insulates you from electricity. It prevents most forms of teleportation. It makes you less stealthy. a +0 leather armour (46 gold) a +0 helmet (103 gold) (1, 1, D:4) a +0 leather armour (1, 7, D:4) a +0 falchion (11, 19, D:4) a +0 ring mail (15, -6, D:4) a +0 ring mail (25, -16, D:4) a +0 giant club (26, 15, D:4) a +0 flail (38, 16, D:4) a worker ant corpse (51, 9, D:4) a jackal corpse (52, 9, D:4) a jackal corpse