Mrkan Level 1 of the Dungeon (5, 19, D:1) a cursed +0 short sword (6, -31, D:1) a +0 robe (12, -18, D:1) a +0 helmet (16, 19, D:1) a +2 dagger of electrocution (19, 19, D:1) a stone (21, 18, D:1) a stone (21, 19, D:1) a stone (22, 15, D:1) a +0 club (36, -23, D:1) a +0 hand axe (38, -9, D:1) a +0 mace (41, -29, D:1) 18 stones (43, -24, D:1) a +0 club (50, -1, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 23, D:2) a +0 spear (7, 19, D:2) 15 bolts (12, -2, D:2) a +0 hand axe (12, 47, D:2) a +0 club (13, 7, D:2) 21 sling bullets (13, 27, D:2) a +0 dagger (21, 26, D:2) a cursed +0 club (26, 14, D:2) a +0 whip a +2 spear of flaming (27, 16, D:2) a +0 spear (29, 6, D:2) a +0 robe (32, 26, D:2) a +0 robe (34, 28, D:2) a +0 dagger (36, 4, D:2) a +0 club (37, 49, D:2) a +2 dagger of holy wrath (38, 45, D:2) a +0 hand axe (40, 33, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 17 bolts (8, 8, D:3) a +0 dagger (10, -13, D:3) a +0 short sword (11, 9, D:3) a +0 dagger of protection a +0 robe (11, 10, D:3) a +0 whip a +0 leather armour (18, 13, D:3) a +0 ring mail (20, -6, D:3) a +0 club (25, 20, D:3) a +0 flail (26, -8, D:3) a +0 dagger (27, 20, D:3) a +0 club (28, 5, D:3) 15 arrows (29, 20, D:3) a cursed +0 dagger (30, 9, D:3) a +0 club (32, 21, D:3) a stone (33, -6, D:3) a +0 scale mail Level 4 of the Dungeon (1, -27, D:4) 18 sling bullets (2, -5, D:4) a +0 dagger a +0 leather armour (4, -3, D:4) a +0 war axe (10, -35, D:4) 22 stones (10, -10, D:4) 14 stones (18, -16, D:4) a +0 robe (29, -28, D:4) a +0 dagger (29, -16, D:4) 17 bolts (36, -16, D:4) a +0 spear (37, -22, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe (7, 25, D:5) a +0 hunting sling (14, 3, D:5) 20 arrows (17, -10, D:5) a +0 robe (21, -9, D:5) 24 bolts (21, -2, D:5) a +0 blowgun (23, -6, D:5) a +0 ring mail (23, -3, D:5) a +0 war axe (29, 7, D:5) 16 stones (39, 21, D:5) 14 stones (41, 19, D:5) a +0 mace (45, 19, D:5) an uncursed staff of cold (47, 11, D:5) 9 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, 31, D:6) 21 arrows (8, 46, D:6) a +0 shortbow (10, 49, D:6) a cursed +0 cloak (25, 9, D:6) a +0 rapier (27, 8, D:6) a +0 whip (28, 46, D:6) a +0 short sword (30, -3, D:6) a +0 glaive a +1 robe of magic resistance (30, 10, D:6) a +0 hand axe (31, 10, D:6) a +0 flail (38, 1, D:6) 17 bolts (42, -3, D:6) 7 arrows (43, 42, D:6) a tomahawk (43, 44, D:6) a cursed -3 dagger (44, 40, D:6) a tomahawk (44, 44, D:6) a +0 club (44, 46, D:6) a +0 hand axe (50, 52, D:6) 22 sling bullets (51, 29, D:6) a book of Conjurations (53, 4, D:6) the +3 leather armour "Asiyr" {MR+} It affects your resistance to hostile enchantments. (57, 36, D:6) a +0 ring mail (61, 47, D:6) a +0 whip (64, 55, D:6) a +0 short sword (65, -3, D:6) the +1 ring mail of Lodwaehy {rC- Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to cold. Level 7 of the Dungeon (0, 0, D:7) the +0 robe of the Jabberwock {-Cast rPois rN++} It protects you from poison. It greatly protects you from negative energy. It prevents spellcasting. (2, 0, D:7) a +0 ring mail (4, 4, D:7) a +0 dagger (5, 2, D:7) a bullfrog skeleton (5, 15, D:7) a +1 scale mail of cold resistance (6, 3, D:7) a throwing net (7, 1, D:7) a +0 battleaxe 3 throwing nets a +0 scale mail (15, 17, D:7) an iguana skeleton (15, 29, D:7) an adder skeleton (17, 27, D:7) 16 poisoned needles (18, 30, D:7) a +0 mace