Mrkan Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (4, 20, D:1) a +0 dagger (5, 35, D:1) a +0 shield (15, 21, D:1) 16 stones (17, 33, D:1) a +0 robe (23, 43, D:1) 20 stones (37, 35, D:1) a +0 robe (39, 18, D:1) a stone (45, 9, D:1) a +0 scale mail (46, 29, D:1) 7 steel javelins (47, 20, D:1) 28 arrows (48, -2, D:1) a +0 ring mail (48, 8, D:1) a cursed +0 club (51, -3, D:1) a +0 robe (59, 18, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (1, -15, D:2) 21 arrows (3, -29, D:2) 17 stones (6, -25, D:2) a stone (8, -25, D:2) a stone (9, -25, D:2) a stone (10, -25, D:2) a stone (10, -12, D:2) a +0 short sword (18, -20, D:2) a +0 whip (21, -1, D:2) a +0 spear (21, 4, D:2) a +0 club (23, -26, D:2) 14 poisoned needles (23, -22, D:2) a +0 dagger (23, 11, D:2) a +0 dagger (24, 14, D:2) a stone (25, -26, D:2) a +0 whip (35, -6, D:2) a +0 naga barding (49, -9, D:2) 6 bolts Level 3 of the Dungeon (3, 13, D:3) a +0 club (9, 16, D:3) 20 sling bullets (10, 2, D:3) 23 bolts (10, 8, D:3) a +0 club a +0 chain mail a cursed -2 whip a +0 leather armour a +0 whip a +0 leather armour (12, 23, D:3) 26 sling bullets (26, -9, D:3) a +0 short sword (33, -10, D:3) 12 poisoned needles (36, 14, D:3) a +0 club (39, -2, D:3) 22 arrows (53, -14, D:3) a +0 whip (53, -13, D:3) a +0 club (64, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Poatwe's Book Shop a book of the Earth (910 gold) a Grand Grimoire (1545 gold) a book of Geomancy (490 gold) a book of Changes (350 gold) a book of Conjurations (420 gold) a book of Debilitation (560 gold) a book of Cantrips (280 gold) a Young Poisoner's Handbook (560 gold) the Almanac of Dusty Intoxication (658 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 a book of Air (490 gold) the Incunabulum of Poisoning (665 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 5 a book of Battle (560 gold) (0, 0, D:4) a +0 whip (11, -9, D:4) a +0 giant spiked club (29, -26, D:4) a +0 war axe a +0 chain mail (31, -21, D:4) a +0 club a +0 scale mail (34, -13, D:4) 18 sling bullets (43, -3, D:4) a +0 giant club (50, 12, D:4) a +1 vampiric halberd (50, 26, D:4) a +0 whip (51, 13, D:4) a +0 spear (52, 13, D:4) a +0 club a +0 flail a +0 club a +0 leather armour (61, 23, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 9 poisoned needles (1, -16, D:5) 16 stones (6, -13, D:5) a +0 war axe (13, -23, D:5) a +0 dagger (27, -11, D:5) a +0 giant spiked club (37, -21, D:5) a +0 ring mail (39, -13, D:5) 9 poisoned needles (39, -11, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +0 leather armour (5, 52, D:6) a +0 leather armour (7, 30, D:6) 16 arrows (14, 2, D:6) a +2 battleaxe a +0 robe (14, 4, D:6) a +2 scimitar a +0 robe a +3 scimitar a +0 robe a +3 war axe a +0 robe (19, 7, D:6) a +0 robe (19, 55, D:6) a +0 mace a +0 leather armour a +0 falchion a +0 ring mail a +0 leather armour a +0 dagger a +0 robe (22, 52, D:6) a +0 club (25, 15, D:6) a +0 falchion a +0 hand axe a +0 plate armour (26, 16, D:6) a +0 trident a +0 scale mail (27, 13, D:6) a +0 dagger a +0 robe (28, 5, D:6) a +0 falchion (28, 15, D:6) a +0 whip (47, 2, D:6) a +0 flail Level 7 of the Dungeon [Shop] Otael's Weapon Shop 10 stones (13 gold) a +1 rapier of protection (153 gold) a +0 hand axe (39 gold) a +0 long sword (45 gold) a +0 club (13 gold) a +0 hand axe (39 gold) a +0 falchion (39 gold) a +5 mace of protection (397 gold) a +0 hunting sling (19 gold) a +0 long sword (45 gold) a +0 hand crossbow of freezing (107 gold) the +7 rapier of the Volcano {freeze, rC+ Str+4} (839 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. the +10 lajatang of the Iron City of Dis {freeze, rN+} (1146 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. 14 arrows (36 gold) [Shop] Orghitava's General Store a Necronomicon (1104 gold) a crystal ball of energy (200 gold) a scroll of fog (20 gold) a +1 flail of venom (112 gold) 2 scrolls of silence (150 gold) a +0 long sword of freezing (83 gold) a cursed +0 robe (1 gold) a +0 quarterstaff (40 gold) a +0 arbalest (45 gold) a scroll of fear (35 gold) (0, 0, D:7) 17 sling bullets (7, -1, D:7) 18 gold pieces (7, 6, D:7) an arrow (9, 6, D:7) a tomahawk a +2 shortbow of freezing 8 arrows (14, 3, D:7) a tomahawk (17, 2, D:7) a +3 chain mail of fire resistance the +4 great sword of the Enchanted Forest {flame, *Contam MP+9 Dex+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It affects your magic capacity (+9). It lets you see invisible. It causes magical contamination when unequipped. (18, -3, D:7) a +0 trident (20, -12, D:7) a scroll of remove curse (20, -5, D:7) a tomahawk (21, -8, D:7) 2 tomahawks (21, -7, D:7) a tomahawk (21, -5, D:7) a killer bee corpse (21, -1, D:7) a tomahawk a +0 war axe a +0 plate armour a +0 troll leather armour an orc corpse a troll corpse (21, 3, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -7, D:7) a killer bee corpse a killer bee corpse (22, 1, D:7) a tomahawk a +0 dagger a +0 robe an orc skeleton (22, 3, D:7) a +2 trident of protection (22, 4, D:7) a +0 short sword a +0 robe (23, 7, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (24, -3, D:7) a +0 hunting sling (25, 2, D:7) an uncursed staff of cold (25, 10, D:7) a fan of gales a +2 flail of crushing (27, 7, D:7) a +0 dagger (28, 14, D:7) a +1 antimagic scythe (29, 16, D:7) a +0 plate armour (31, 4, D:7) 15 bolts (32, 4, D:7) a +0 robe (45, 21, D:7) 19 arrows (48, 31, D:7) a +0 leather armour