Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd530 (webtiles) character file. Game seed: 2427497508518577031 22 Mrkan the Skirmisher (level 2, 0/27 HPs) Began as a Ghoul Monk on June 27, 2019. Slain by a leopard gecko (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (636 turns). Mrkan the Skirmisher (Ghoul Monk) Turns: 636, Time: 00:01:39 Health: 0/27 AC: 2 Str: 13 (14) XL: 2 Next: 91% Magic: 1/1 EV: 12 Int: 5 God: Gold: 49 SH: 0 Dex: 10 (11) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 27 stones (quivered) i - 8 boomerangs Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} Potions k - a potion of flight {unknown} l - a potion of berserk rage {unknown} Comestibles c - 3 rations g - 6 chunks of flesh Skills: + Level 3.6 Fighting * Level 3.4 Long Blades - Level 2.6 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko closely misses you. Okay, then. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko hisses menacingly. Okay, then. It was a potion of mutation. You feel extremely strange. Your body decomposes! You feel weakened. Your body decomposes! You feel clumsy. The leopard gecko bites you. You die... ### #.# #.. #.# #.# #.######.# #.#......# #.#.###### #.#.# #################.#.# ### #....w..l@........#.# #.. ##.############......####.# #....#...... #...........# ####...wl... ##....♣♣♣♣...# ########### #.....♣ ♣♣..# #.........# #.....♣ ♣.## #.#######.# #.....♣ ♣.# #.#######.# #.....♣ ♣.## #.##......# #.###.♣♣♣♣♣..# You could see a dart slug and a leopard gecko. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mrkan the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 251 | D:1 | Reached XP level 2. HP: 21/26 MP: 1/1 632 | D:1 | HP: 1/27 [leopard gecko (1)] 636 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, nrook_campfire Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.4 Fighting | | 3.6 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Falchion || 71 Use: Potion || 1 Stab: Sleeping || 1 Eat: Chunk || 7 Armor: Robe || 13 Dodge: Dodged || 48 Rpst.: Falchion || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------