Mrkan Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 10, D:1) a +0 club (9, -20, D:1) a cursed +0 club (10, 10, D:1) a +0 club (12, 8, D:1) a +0 club (19, -14, D:1) 26 stones (26, -20, D:1) a +0 short sword (39, -11, D:1) a +0 dagger a +0 dagger (45, 18, D:1) a +0 club (48, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 16 stones (4, -28, D:2) 21 arrows (8, -25, D:2) a +0 club (16, -24, D:2) a +0 dagger 3 stones (16, -18, D:2) a +0 club (18, 3, D:2) a +0 dagger (19, -30, D:2) a +0 club (19, -29, D:2) a +0 club (25, -12, D:2) a cursed -1 club (27, -16, D:2) 12 stones (30, -1, D:2) a +0 leather armour (38, -10, D:2) a +0 scale mail (49, -24, D:2) a +0 club (51, -35, D:2) a +2 battleaxe of venom (unseen) Level 3 of the Dungeon (3, -4, D:3) 21 arrows (11, -5, D:3) a +0 war axe a cursed -3 mace a +0 scale mail an orc corpse (skeletalised by now) (11, -3, D:3) a ball python skeleton (11, 0, D:3) a +0 hand axe (11, 3, D:3) a +0 hand axe (13, 8, D:3) a +0 dagger (18, 2, D:3) 31 sling bullets (19, 28, D:3) a +0 club (20, -1, D:3) a +0 robe (20, 28, D:3) a +0 club a +0 dagger (21, 6, D:3) a +0 whip (24, 0, D:3) a quokka skeleton (37, -4, D:3) a +0 rapier of protection (42, 5, D:3) 25 sling bullets (42, 25, D:3) a +2 rapier of flaming (44, 6, D:3) a cursed -2 club (49, 11, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) 5 gold pieces (27, -19, D:4) a +0 hunting sling (29, -19, D:4) a +0 club (30, -5, D:4) 4 gold pieces (30, -2, D:4) 13 gold pieces (30, 28, D:4) 14 gold pieces (37, -20, D:4) a +0 robe (38, -16, D:4) the +1 robe of the Valley {rElec rN+ Dex-3} It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. (45, -6, D:4) 16 gold pieces