Mrkan Level 1 of the Dungeon (0, 0, D:1) 18 arrows (9, 14, D:1) a +0 leather armour (12, 34, D:1) a cursed -3 club (15, 35, D:1) a +0 dagger (17, 10, D:1) a +0 short sword (19, 16, D:1) 13 arrows (19, 44, D:1) a +0 robe (25, 20, D:1) 19 sling bullets (30, 16, D:1) a +0 club (37, 15, D:1) a +0 club (40, 23, D:1) a cursed -1 short sword (40, 35, D:1) a +0 club (41, 9, D:1) a +0 dagger (53, 17, D:1) 24 arrows Level 2 of the Dungeon (7, 31, D:2) 20 arrows (9, 5, D:2) a +0 ring mail (10, 10, D:2) a +0 club (11, 11, D:2) 14 sling bullets (23, 35, D:2) a cursed +0 helmet (26, 5, D:2) 22 arrows (31, 8, D:2) a +0 robe (32, 28, D:2) a +0 club (36, 24, D:2) a +0 club (37, 12, D:2) a +0 scale mail a +0 flail a +0 short sword (38, 25, D:2) a +0 club (38, 26, D:2) a cursed -1 dagger (46, 9, D:2) a +0 hand axe (52, 16, D:2) a cursed +0 ring mail (70, 24, D:2) a +0 club a +0 dagger a +0 scythe a +0 robe (70, 25, D:2) a +3 trident of venom a +0 animal skin a +0 helmet (70, 26, D:2) a cursed -2 club a +0 dagger (71, 28, D:2) a +1 dagger of draining Level 3 of the Dungeon (3, -32, D:3) a +0 club (4, -24, D:3) a +0 leather armour (7, -25, D:3) 20 arrows (8, -26, D:3) a +0 whip (10, -17, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (11, -17, D:3) a +0 dagger a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour (13, -2, D:3) a +0 whip (16, 2, D:3) a +0 robe (35, -11, D:3) a +0 dagger (42, -2, D:3) a +0 short sword (48, -4, D:3) a +0 whip of freezing (48, 3, D:3) a +0 leather armour (49, -6, D:3) a +0 club (52, 13, D:3) a +0 rapier Level 4 of the Dungeon (9, -6, D:4) a +0 robe (15, 3, D:4) a +0 quarterstaff (31, -27, D:4) a +0 ring mail (41, -42, D:4) 13 arrows (56, 6, D:4) a +0 dagger Level 5 of the Dungeon (3, 1, D:5) a +4 ring of dexterity (4, -3, D:5) an uncursed ring of magical power (4, -1, D:5) a potion of curing (15, -6, D:5) 16 bolts (30, 17, D:5) a +2 whip of electrocution a +0 robe (42, -11, D:5) a +0 war axe (51, 5, D:5) a +0 robe (59, -33, D:5) a +0 flail (59, -32, D:5) a cursed -3 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 11, D:6) a +0 hand axe a +0 falchion a cursed +0 leather armour a +0 trident a +0 plate armour (6, 10, D:6) a +0 flail (10, 9, D:6) a +0 robe a +0 dagger (25, 5, D:6) a cursed +0 robe (30, 29, D:6) a +0 bardiche (31, 1, D:6) 24 arrows (33, 11, D:6) 25 bolts Level 7 of the Dungeon [Shop] Noducaxoj's Armour Shop a +2 plate armour of fire resistance (480 gold) a +0 scale mail (48 gold) the +3 scale mail of the Valley of Death {MR+ Dex+2 Slay+2 Stlth+} (564 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 plate armour (276 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) (0, 0, D:7) a +0 ring mail (10, 35, D:7) 22 bolts (33, 35, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (19, -20, D:8) 20 gold pieces (20, -18, D:8) the +2 war axe of Big Damage {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (20, -16, D:8) 18 bolts (21, -19, D:8) 16 sling bullets (40, -15, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a cursed -2 dagger Level 10 of the Dungeon (0, 0, D:10) 26 bolts (16, 2, D:10) a +0 hand crossbow (23, -8, D:10) a +0 giant spiked club (30, -9, D:10) a +0 leather armour the Ecumenical Temple